Author Topic: Burnout 3 Swerves to Miss GameCube  (Read 10912 times)

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Offline Jonnyboy117

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Burnout 3 Swerves to Miss GameCube
« on: February 09, 2004, 03:04:23 AM »
EA chooses not to announce a version of the game for Nintendo's console.

Reported by Ryan Jones

Source: EA Press Release
Link: "Electronic Arts Announces Publishing Agreement with Criterion Games for Burnout"

Today Electronic Arts officially confirmed their publishing contract with Criterion for the upcoming Burnout 3.  The first two games in the series were released on GameCube and sold well on the system, but EA's newest press release mentions versions for PlayStation 2 and Xbox only.  This is certainly disappointing news for the game's many fans in the GameCube camp, though it's important to note that a GameCube version could be announced at a later date.  The Burnout series is developed on Criterion's own RenderWare middleware platform, which aids in porting games from one console platform to another.

We'll continue following this story and will update it if any new information surfaces.

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Offline Jonnyboy117

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #1 on: February 09, 2004, 03:06:54 AM »
Note: I posted this article for Ryan Jones.
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Offline chlupe

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #2 on: February 09, 2004, 03:13:00 AM »
That's ok EA, I'd rather have "fighting" game with heroes like ZebraRef and LineBacker fighting against Spiderman than I would the sequel to a really fun racing game.

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Offline RyanGassxx

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #3 on: February 09, 2004, 05:18:32 AM »
I do not understand why.. The gamecube is now selling 5x more than ever and growing.. also having recently surpassed xbox in total sales... PS2 is also on the decline and its only  a matter of time before gamecube overtakes PS2 in sales rate, and maybe even someday total sales.. Maybe the whole theory about developers wanting to release games to  a console that alot of people own is false, otherwise why wouldnt ea want to put this game on gamecube?? In fact, gamecube being such a "car racing game genre" starved platform, a good racer would sell very well.... I dont know how well 2 sold but that should not be taken as a huge indication of how well 3 will sell concidering the recent comeback gamecube has made in recent months... Gamecube software in general is selling better than ever before.. Is this game being planned for xbox? if so then im very confused... Xbox has the lowest worldwide userbase overall of the 3 consoles... why is gamecube STILL being left out?

Offline Jonnyboy117

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #4 on: February 09, 2004, 05:20:11 AM »
Actually, the EA/Marvel fighting game has no confirmed platforms, so it may not come to GameCube either.  I personally am pretty surprised that EA is apparently not planning a GC version of Burnout 3, considering how well the first two sold on the system, as well as EA's usually solid GC support.
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RE:Burnout 3 Swerves to Miss GameCube
« Reply #5 on: February 09, 2004, 06:09:56 AM »
Quote

Originally posted by: RyanGassxx
I do not understand why.. The gamecube is now selling 5x more than ever and growing.. also having recently surpassed xbox in total sales... PS2 is also on the decline and its only  a matter of time before gamecube overtakes PS2 in sales rate, and maybe even someday total sales.. Maybe the whole theory about developers wanting to release games to  a console that alot of people own is false, otherwise why wouldnt ea want to put this game on gamecube?? In fact, gamecube being such a "car racing game genre" starved platform, a good racer would sell very well.... I dont know how well 2 sold but that should not be taken as a huge indication of how well 3 will sell concidering the recent comeback gamecube has made in recent months... Gamecube software in general is selling better than ever before.. Is this game being planned for xbox? if so then im very confused... Xbox has the lowest worldwide userbase overall of the 3 consoles... why is gamecube STILL being left out?


Because people, esp. 3rd parties, still have the notion that Gamecube is, to quote, "t3h k1dd13!11," and that all "adult" Cubers ever buy is Mario and Zelda. Why it isn't being released on GCN for a valid reason is beyond me.
...

Offline Ian Sane

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RE: Burnout 3 Swerves to Miss GameCube
« Reply #6 on: February 09, 2004, 06:17:33 AM »
F*CK! F*CK! F*CK! F*CK! F*CK! F*CK! F*CK! F*CK!

I think that pretty much sums up my feelings on this.  Have I mentioned lately that EA sucks and the very fact that they're so successful is exactly what's wrong with the gaming industry today?  Oh and just to REALLY piss me off these clowns are also publishing Timesplitters 3 thus putting the Cube release of that title in doubt.  I guess they realized I might actually have bought Burnout 3 and thus decided to keep the "Ian doesn't buy any of our sh!t" streak alive.

Offline cubedcinder128

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #7 on: February 09, 2004, 08:53:04 AM »
This is incredibly stupid, especially given EA's healthy support to the GC over last year. I seriously hope they reconsider, much like how Acclaim did with Burnout 2, otherwise I may just rethink how I feel about this company as a whole.
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Offline Rancid Planet

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #8 on: February 09, 2004, 09:27:35 AM »
Actually Acclaim screwed us on Burnout 2 as well. They only produced enough copies of the game for GCN to fill preorders and a few extra. That's why most people who own the game like me, bought it used.


So if EA is taking an immature approach to their GCN projects then I shall take an immature attitude towards THEM.


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Offline oohhboy

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RE: Burnout 3 Swerves to Miss GameCube
« Reply #9 on: February 09, 2004, 11:05:33 AM »
Well thier both assclowns since the copy I got was the display copy meaning the absolute last one in the shop in the US where I don't live at.

Never the less, I am somewhat ho-hum about this. Do i really want another sequel? I mean 3 games of the same series? What are they going to put into it besides more options which I should have been included in BO2 like lap, more weather conditions which do affect driving conditions, traffic density, random traffic, A.I. difficulty and car selction. Besides having those thing which should have been included short of the weather effects I don't see a reason for a sequel this generation.

And all those assclowns say that Nintendo are just rehashing thier franchies, for shame.
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RE:Burnout 3 Swerves to Miss GameCube
« Reply #10 on: February 09, 2004, 11:32:27 AM »
My reaction:

Reads "Burnout 3..."

Thinks "Yay! News about Burnout 3!"

Reads "EA chooses not to announce a version of the game for Nintendo's console."

Goes "NO! NO NO NO! NO NO NO NO NO! NO! NO! NO!" [seriously]

Come on, guys! I want Burnout!!

Offline kovu_br

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #11 on: February 09, 2004, 11:50:59 AM »
I read in Cube-Europe that Criterion was the one who decided to develop Burnout 3 only for the PS2 and X-Box, not EA. And that's probably because the game was in dev. only for those two consoles prior to the EA aquisition and they decided to concentrate on them instead of spreading resources on another version.

But let's face it - Every time a multiplataform game hits all 3 consoles at the same time the NGC version sells the worst (Sure, Soul Calibur 2 and possibly Sonic Heroes are exceptions but still you gotta admit that in 99% of the cases the NGC version is outsold by the other two) - So I can't really blame Criterion on that even though that means I won't be able to play the game.

Offline mouse_clicker

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #12 on: February 09, 2004, 12:34:55 PM »
Kovu, read the newspost again- Burnout 3 is being developed specifically for any one console, it's being made on Criterions on RenderWare middleware platform, which makes it extremely easy to port the game from one system to another. That essentially eliminates any excuses not to have Burnout 3 on the Gamecube.
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Offline kovu_br

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #13 on: February 09, 2004, 12:49:09 PM »
Just because it's easier to port a game that uses RenderWare doesn't mean it doesn't cost resources/manpower, it just means it requires less effort to do so (It's still not cut 'n' paste). Look at Sonic Heroes - It uses RenderWare but the PS2 and X-Box versions are hardly on par to the Cube one.

A simultaneous NGC version, optimized for it, would probably require more programers than Criterion is willing to spare.

And if you see the screenshots released it's clear that the game is already well in development, so even if they decided to start porting it to the Cube it'll probably not launch at the same date as the PS2 and X-Box versions (Or we'll get a rushed port, which is even worse).

Of course a NGC version has been rumoured, but I'm betting on a late release.

Offline NinGurl69 *huggles

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RE: Burnout 3 Swerves to Miss GameCube
« Reply #14 on: February 09, 2004, 02:59:55 PM »
I'm hoping for a late release, if anything.

Otherwise, I'll completely drop interest in EA products altogether.
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Offline Procession

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RE: Burnout 3 Swerves to Miss GameCube
« Reply #15 on: February 09, 2004, 03:23:30 PM »
The Criterion folks are _huge_ Nintendo and Gamecube fans.

Offline odifiend

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RE: Burnout 3 Swerves to Miss GameCube
« Reply #16 on: February 09, 2004, 05:55:04 PM »
I have no sources for this or anything but I think this is a power move by EA.  EA knows Nintendo needs them.  For the most part Nintendo develops for their niche and EA puts out the sports titles that appeal to everyone else.  EA and Nintendo have strong business ties and I think EA now wants a bigger piece of Nintendo pie.
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Offline Djunknown

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #17 on: February 09, 2004, 06:02:36 PM »
Ooo man. Is EA throwing their weight around? I believe that Nintendo could afford to streamline some of its 3rd part development, but this ridiculous. Were'nt the people here optimistic about EA grabbing the Burnout and Timesplitters franchise since Acclaim and Eidos gave Nintendo the proverbial finger?

If EA disses the 'Cube, one could say its over. Call them overated, over-hyped, over whatever, but if this attitudes holds up....well lets hope it was a PR fluke.
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Offline RyanGassxx

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #18 on: February 09, 2004, 06:40:32 PM »
Quote

Originally posted by: kovu_br
I read in Cube-Europe that Criterion was the one who decided to develop Burnout 3 only for the PS2 and X-Box, not EA. And that's probably because the game was in dev. only for those two consoles prior to the EA aquisition and they decided to concentrate on them instead of spreading resources on another version.

But let's face it - Every time a multiplataform game hits all 3 consoles at the same time the NGC version sells the worst (Sure, Soul Calibur 2 and possibly Sonic Heroes are exceptions but still you gotta admit that in 99% of the cases the NGC version is outsold by the other two) - So I can't really blame Criterion on that even though that means I won't be able to play the game.



Your right, in the past alot of the times the GC version of a multiplat game sold the least... But that was the past... Alot has happened in the recent months... ever since Gamecube hit $99 sales have been absolutly fantastic, and that goes for software sales as well... As of now gamecube is in 2nd place world wide OFFICIALY.... The last 2 high profile multiplat games, Sonic Heros, and SC2 sold the MOST on gamecube... I think now multiplat games will sell more on gamecube than other systems...

Offline joshnickerson

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #19 on: February 10, 2004, 02:47:54 AM »
I think EA's getting a little bit too "big" for it's own good. I'm afraid one of these days I'm gonna boot up Gamerfeed and find out EA's developing their own console...

Offline nolimit19

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RE: Burnout 3 Swerves to Miss GameCube
« Reply #20 on: February 10, 2004, 03:35:21 AM »
if nintendo wants to get 3rd party games on their console, i think they should release their games exclusively for ps2 and xbox. i hated burn out 2, so i cant complain. however, it is quite disheartening to see 3rd parties constantly making these types of descions when it comes to the cube.  
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Offline Ian Sane

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RE: Burnout 3 Swerves to Miss GameCube
« Reply #21 on: February 10, 2004, 06:48:21 AM »
"I think EA's getting a little bit too 'big' for it's own good. I'm afraid one of these days I'm gonna boot up Gamerfeed and find out EA's developing their own console..."

That would be pretty cool actually.  First of all it would split the Playstation userbase up big time.  Tf the EA machine bombed it would lessen their importance in the industry which can only be a good thing.  And if it didn't bomb it's unlikely it would be popular enough to be a major threat to Nintendo.  It would be the casual gamer's machine thus stealing away users from Sony and MS but not so much from Nintendo.

Offline Kyosho

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #22 on: February 10, 2004, 09:35:31 AM »
"The last 2 high profile multiplat games, Sonic Heros, and SC2 sold the MOST on gamecube... I think now multiplat games will sell more on gamecube than other systems"

Hey, just because 2 games of like 50 3rd party titles sell well, doesn't mean the future 3rd party titles will sell well.  To be honest, I don't think many would get Sonic Heroes for the PS2 considering the larger selection of 3rd party titles and the respective audience for the system.  Aside from that, Burnout does not interest too much.  I'm more into GT style games.

Offline Rancid Planet

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #23 on: February 10, 2004, 09:44:29 AM »
Don't give them any ideas joshnickerson. All they would have too do to be a success in the console industry is make all of their sports games exclusive to their own console.

Offline The Omen

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RE:Burnout 3 Swerves to Miss GameCube
« Reply #24 on: February 10, 2004, 09:45:10 AM »
Quote

Hey, just because 2 games of like 50 3rd party titles sell well, doesn't mean the future 3rd party titles will sell well.


Doesnt mean it wont either.  Thats just stupid business.  Why cut a third of your market out on what MIGHT happen?  It could just as easily sell very well.  And correct me if i'm wrong, but wasnt Burnout2 late arriving on GC?  
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