It's not that 'Don't Starve' is a bad game. Neither is it the case that 'Child of Light' is a great game; A good one certainly, but far from perfect. Yet, I extracted little enjoyment from the former and deeply embraced the latter. I'm sufficiently self aware to know the reason why. I can't deal with games that make me feel weak, or are highly stressful.
With films and books, it's different: to an extent I can extricate myself from a film like 'Hunger', or a book like 'Darkness at Noon'. With games, however, you're not only asked to experience their narratives, you're tasked with pushing them forward, and that can be problematic for introverts and people who already feel ill at ease. It's for this reason that I will never be able to truly appreciate horror games (Shattered Memories being a notable exception - perhaps in large part because it establishes a sense of general unease, without turning the 'stress' nob up to 11).
Academically, I really appreciate games like 'Cart Life' and 'Papers, Please'; they, in fact, touch upon topics which interest my greatly. However, in practice playing those games leaves me feeling very drained (no doubt by design), and I invariably find myself gravitating back to games with satisfying mechanics, beautiful music, or spectacular worlds. That's not to suggest that the categories described above are in any way mutually exclusive, but it is true that I am less likely to make progress in games which instil in me negative feelings.
It's all about temperament and mood, and in my current mood? I'll take 'Child of Light' over 'Don't Starve'.