So no matter what I was going to be let down. Is this the corporate culture of Retro or Nintendo as a whole where you discuss "what do we do now?" and the idea of something creative or different or new does not even come into consideration? I wonder if Iwata era Nintendo's cookie-cutter sequel approach has driven off the truly creative people and the only ones left are those that don't want to step out of their comfort zones. At Nintendo you make safe generic product. Creative people need not apply.
I guess I would have preferred Metroid because I like that series better and would like a comeback from Other M, but they have not done as much with DKC since it is only their second game so it's the more natural choice. But then this is really the blueprint Rare laid down. I never felt DKC Returns was really Retro's baby like Metroid Prime was.
I have no hope for Retro to ever do something truly new and thus I really don't have any interest in them anymore. Like they make good games and all but I'm not fanatic about them like I was during the Metroid days. Retro's next project after this will be either whatever generic sequel NCL assigns them or Retro chooses themselves. Either way I see no encouragement of creativity or ambition and if you don't have that, I don't care.