Tell me in your own word during that play through what were you actually doing with the controls? Where you doing gunplay, melee fighting,moving, conquering the mountain, interacting with the environment? Give it to me in percentages.
I don't think I could give it to you in percentages (the balance of the game changes so dramatically over the course of the game), but Cursed Mountain is essentially a 3rd person shooter at its core, more Silent Hill than modern Resident Evil, with elements of the Fatal Frame series. You're
- running through 3D environments w/ an auto-camera
- scaling mountain walls (using remote & nunchuk waggling to speed the process up)
- occasionally pushing spirits away at close range with waggle
- blasting spirits with energy from ice your ice pick from a fixed 3rd person perspective with the Wiimote pointer (the Nunchuk stick controlling the camera). So yeah, combat is largely 3rd person shooter with enemies that like to teleport around and sneak up on you, necessitating a lot of camera turning.
- performing finishers on enemies using a series of motion control gestures that are finicky at best due to how the game reads them (using the IR sensor rather than the gyroscopes, which the game never tells you).
- performing similar gestures on symbols in the environment to release seals.
- using the Wiimote to "balance" your way across a handful of small "beams" in the environment (which is actually pretty simple, so it's not really an issue compared to the nightmare it is in Skyward Sword).
- If you have the Wiimote speaker turned on (I didn't, except once to test this), you get radio messages and "climber's logs" out of the speaker, which sound like crap because the Wiimote speaker is such.
So you can honestly tell me with a straight face you prefered RE4 GC over RE4 Wii.
No, I definitely prefer the Wii version there, but it's also a game where enemies move extremely slowly so it's easy to line up your shot. It's also a game where you
CAN'T move while aiming so there wouldn't be the usual benefits to dual stick control. I also greatly prefer having an actual reticule on-screen to a laser sight.
One of these days, actually, I'm going to get to playing Resident Evil 5 on my PS3 with the Move. I'm curious to see how
that game plays with pointer control considering that
was a dual analog shooter originally.