Uncharted is one of the PS3's big hits. It was made by Naughty Dog, one of Sony's main devs. They already had a successful series with Jak & Daxter and could have just continued to milk that but they didn't. They made something new and it wasn't treated as some filler title, it was designed to be a big title and marketted as a big title. Sony didn't NEED to do that. They could have just said "make us more Jak". They could have told Insomniac to just make Ratchet & Clank titles but let them also make Resistance. They could have told Sucker Punch to just make more Sly Cooper but instead we got Infamous. These devs already had established IP and Sony did not have them just stick to the same thing when they easily could have. Instead the PS3 has new series that have become hits.
When the hell does Nintendo ever do that? IS makes Fire Emblem, Advance Wars and Paper Mario. HAL makes Kirby and SSB. EAD makes Mario and Zelda and now the Wii series (which is new but is clearly for casuals). Retro made Metroid and now gets to make DKC. God forbid they work on something new.
So a bunch of relatively new studios trying to establish their own "Mario" gets to work on something that's not their main franchise to hopefully also find their "Zelda" is what Nintendo should be doing...
or are you trying to argue that since Nintendo already has their "Mario" & "Zelda" & "Kirby" & Donkey Kong" & "etc etc" that they should be trying to find their next "Mario" & "Zelda" & "Kirby" & "etc etc"?
Because I think that Nintendo cares more about the creativity of gameplay, and each IP was born out of the style of play. If new gameplay ideas fit within existing gameworlds, then why try to sell me on a new brand when you can reach more people by advertising that the brand they already know and love is getting something new and hopefully better?
If it doesn't fit an existing gameworld, then a new IP will be created to accommodate it.
Nintendo has a HUGE portfolio of successful IP the most recent of which is the Mii's, so to just abandon one to create a new one everytime someone thinks of a new a idea that would easily help build an existing one into a bigger brand would just be stupid.
All those other studios love being able to work on something new all the time, but I bet they would love it more if they had a hit franchise that they knew would sell 10million upon release everytime. They would love to get shoehorned into the "Hit Franchise A" studio who has that loyal fanbase which gives them job security and eventually enough clout to really branch out and potentially make other hit franchises just off the fact that people know they were involved.
Better get them on some existing IP making a retro-style sidescroller platformer when Mario and Wario and Kirby are already doing the EXACT SAME THING. But I guess we can't get enough retro sidescrollers. Clearly the Wii needs FOUR franchises doing that at the same time.
For a total of how many franchises that are doing it nowadays?
I suppose they could do the unique thing and make a game in full polygonal 3D, I don't think anyone else is doing that at the moment. Wouldn't want them to tap the nostalgia factor and try to breath life back into one of their many stagnant IPs by associating it with one of the best games in it's series.
I'm sure Retro will get it's chance to bring something new to the table pretty soon, but up to this point, they have been proving that they are capable of running with the ball on their own. I don't know what they are working on right at this moment, but I have heard that they have more than 1 team working on several different projects.