or we can make another analogy. Why? because sometimes they're fun.
Let's say EA is a Buffet restaurant, the game is your receipt (given at time of purchase) and online is the all you can eat buffet.
20 people sit down to eat and take advantage of the all you can eat buffet till they've had their fill. Now they go outside and sell their receipt to the next hungry guy in line. That guy who says they already paid for the meal and shows his receipt, now sits down and eats all that he can and leaves and sells his(same) ticket to the next guy in line. rinse wash repeat till the day is over (server shuts down).
Now the buffet was designed that the cost of it would be spread out over time by the amount of legitimate customers that pay the price of the meal. Not everyone is gonna have 15 lobsters 4 steaks and enough plates of food to feed a small village. But just because someone only had a small salad and some fruit, doesn't mean the next hungry man in line can just come in and have his fill too without compensating the restaurant for eating their food on their premises.
The whole balance of economy is thrown off and the first and 2nd reseller basically just got a free lunch and now the Buffet is expected to just eat the cost.
Does that make sense.
Damn, when I started this post I was gonna be the post after the one I quoted. Damn distractions.
I understand what you're saying with your analogy, but it's wrong in multiple facets.
1) The first customer isn't relinquishing ownership of the food he/she ate.
2) The cost of service incurred by the buffet represents the entire cost. Online is only a fraction of the cost of a game.
3) The scenario you illustrated would constitute fraud, and there's nothing fraudulent about the current used games market.
I realize that you're saying that the publishers just want to move to a scenario like the buffet, but I object to the fact that this devalues the original purchase (lower resell value).
I disagree with the idea that server costs were covered with the inital purchase. If I buy GameX, I'm expected to play through it a couple of times, then probably not touch it much again. Most content, i'll probably download once (likely won't need to re-download patches, etc.). I'll likely play x amount of online matches and be done.
Now, if I resell the game, the next individual is going to play through the game a couple of times. They're going to want to redownload all the content for themselves. they're going to want to play a bunch of online matches - all on top of what I've already done.
When you buy an online game, the developers don't expect you to play it online forever - they take the average and favtor that cost into the initial purchase. If they're expected to factor in "lifetime, never ending connections", I think you'd see the price of games go up quite a bit.
You have a point with the DLC being downloaded multiple times - expecting only 1 download is reasonable (or more times if the content needs to be replaced). But I think the real issue with DLC is that it should be on the disc initially. If the publisher wants to sell additional content after printing, that's perfectly fine with me if they strive to make the original content "complete". But this is another topic...
As for the usage of online playing, I understand what you say about expecting an average usage time, but I'm of the opinion that the publisher shouldn't be counting on lower participation when factoring cost, as this is a poor business plan. And let's be honest, if server costs for online matches is so great, this is likely a result of the hardcore of hardcore fans who play the game non-stop. I don't have any evidence but I imagine the used buyer plays online considerably less.
EA is in no way restricting the sale of used games.
No need to patronize Ian, he wasn't implying that EA was implementing a ban on used games. But it does restrict used gaming by lowering the resale value for the original buyer. And I don't think anyone doubts that this is just one step in the industry's march to get rid of used games outright. Do you think it's going to stop here?