Am I the only one who doesn't think that Zelda needs to change?
I don't think Zelda needs a huge overhaul or anything like that. The core gameplay design of the series is the best for any game I've ever played.
I just felt that Twilight Princess, while a good game, was a little dull because they re-used so many elements from Ocarina of Time. I really like the exploration element of Zelda but when I'm guessing what's come up before I get there (Lake Hylia is probably around here... and there it is) then Nintendo is playing things a little too safe. I merely just wish they didn't think that stuff like having Ganon as the enemy (or being revealed as the TRUE enemy all along) or having the game take place in Hyrule and involve Zelda or the Triforce in some way is a requirement. I like how in Link's Awakening, Link is just having an unrelated adventure that doesn't take place in Hyrule, doesn't involve the fate of the whole world, and doesn't feature Zelda, Ganon or the Triforce in any way. It's just the further adventures of this guy named Link.
The original game, A Link to the Past, Ocarina of Time and Twilight Princess all essentially have the same exact story. Do you want Sherlock Holmes to solve the same case every time? No. I like it when Link visits a new world because then I have no clue who I'm going to meet and what's around the corner. That's what I'm looking for and if they do that along with the usual new ideas they incorporate into each Zelda, I'm satisfied. I just don't need the standard Hyrule-Zelda-Triforce-Ganon story retold again.
And if it ends up just the same story with the same characters and same setting again but with waggle controls? UGH.