Author Topic: Nikkei Reveals a New Wii Fit and Mario Title  (Read 25918 times)

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Offline BlackNMild2k1

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #50 on: May 31, 2009, 05:18:51 AM »
But remember that whatever the game is, its meant to spur sales in Japan, and nothing would do that better than NSMB2 for Wii.
Just saying.


Offline Stratos

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #51 on: May 31, 2009, 05:47:02 AM »
I think I agree with you BnM. We'll see at E3.
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Offline Plugabugz

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #52 on: May 31, 2009, 06:34:38 AM »
How can be they "still building a new engine for it" GP? Wouldn't it have made sense to make the engine in parallel with Toiletries Princess?

Borrow Retro's one and get on with it.

Offline GoldenPhoenix

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #53 on: May 31, 2009, 06:42:49 AM »
How can be they "still building a new engine for it" GP? Wouldn't it have made sense to make the engine in parallel with Toiletries Princess?

Borrow Retro's one and get on with it.

Maybe, but most indications are they didn't yet start on the next Zelda until after Twilight Princess was released.
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Offline GoldenPhoenix

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #54 on: May 31, 2009, 06:46:03 AM »
I really doubt they'd make a 2D NSMB2 for Wii, that wouldn't have nearly the selling power as a fully 3D game (it works fine on DS but when you are talking about a console, not sure that is going to fly). Myamoto expressed interest in revisiting Mario Galaxy and I'm going to take that as an indication it is a new 3D Mario. Two years is enough time.
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Offline Plugabugz

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #55 on: May 31, 2009, 06:49:43 AM »
How can be they "still building a new engine for it" GP? Wouldn't it have made sense to make the engine in parallel with Toiletries Princess?

Borrow Retro's one and get on with it.

Maybe, but most indications are they didn't yet start on the next Zelda until after Twilight Princess was released.

In that case, this engine better be used more than once. (and in WW/TP's case, twice)

Offline TJ Spyke

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #56 on: May 31, 2009, 10:38:26 AM »
Wind Waker's engine was modified so much for Twilight Princess that it was almost a completely new one.
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Offline ThomasO

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #57 on: May 31, 2009, 11:01:54 AM »
I really doubt they'd make a 2D NSMB2 for Wii, that wouldn't have nearly the selling power as a fully 3D game (it works fine on DS but when you are talking about a console, not sure that is going to fly).
I think the only way it would work if it was through WiiWare (but 330 blocks or so isn't enough, is it?).

A new Luigi's Mansion that uses M+ would be great.

Offline TJ Spyke

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #58 on: May 31, 2009, 12:18:58 PM »
330 blocks is about 41.25 Megabytes or 330 Megabits. Most DS games only go up to 256 Megabits (although ASH: Archaic Sealed Heat used a 2 Gigabit card). The first NSMB uses a 64 Megabit card. A sequel could fit on WiiWare if they wanted to put one on there.
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Offline BlackNMild2k1

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #59 on: May 31, 2009, 12:33:16 PM »
330 blocks is about 41.25 Megabytes or 330 Megabits. Most DS games only go up to 256 Megabits (although ASH: Archaic Sealed Heat used a 2 Gigabit card). The first NSMB uses a 64 Megabit card. A sequel could fit on WiiWare if they wanted to put one on there.
But what about the HD textu... ahaha just kidding.
I also though about a Downloadable NSMW with additional worlds up for download like the 1st episodic Nintendo game WiiWare Exclusive.... or not.

Offline NWR_insanolord

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #60 on: May 31, 2009, 12:39:05 PM »
The size limit isn't what's keeping Nintendo from making NSMB2 (or any other ambitious game) for WiiWare, it's the fact that they couldn't charge even half what they could on the DS or a retail Wii disc that's stopping them.
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Offline Ian Sane

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #61 on: May 31, 2009, 12:48:46 PM »
Quote
Am I the only one hoping that this is a Galaxy sequel?

That game was perfect in my eyes. Why wouldn't you want a sequel?

If the game was perfect would be the point of sequel? ;)

Mario can mean anything.  Mario games range from GOTY candidates to half-assed junk.  Of COURSE Nintendo is going to release a Mario game this year, they release Mario games EVERY year.  I'm guessing it's some Mario sports game or Mario Party or something like that.  And if it turns out to be more than that, well that's great!  But Mario platformers are rarities.

Quote
Due to lack of hit Wii games in the first half of the year, domestic sales of the console have been somehow worsening.

"Somehow worsening"?  "SOMEHOW"?  Such brilliant analysis there, professor.

I'm glad to hear that actually.  The Wii has had a really horrible drought and that should affect sales.  This is just the world making sense.

Offline BlackNMild2k1

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #62 on: May 31, 2009, 12:49:20 PM »
episodic content means they can charge even more for it.

$15 for the initial release includes the 1st 3 big islands and 2 ghost houses & 3 castles.
$10 for the next 4-5 releases totaling out at 10-12 islands, a star road, 6-7 ghost houses, and 10-12 castles, plus the boss level.

$55-65 for total game released in pieces... its a horrible idea & I hope Nintendo would never do that (good thing they don't listen to fans), but it would keep the new Mario game bring played for quite some time while boosting Wii sales and also bringing WiiWare into more casual gamers circle of awareness.

But I'd prefer a disc release.

Offline Penguin_Of_Thyme

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #63 on: May 31, 2009, 02:55:08 PM »
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I really doubt they'd make a 2D NSMB2 for Wii, that wouldn't have nearly the selling power as a fully 3D game.

I agree that it would be a very tough sale for Nintendo to release a retail 2D Mario (though it might intrigue the small population of people who loved the 2D Marios and never tried 64, Sunshine, and Galaxy). On the other hand, a WiWare 2D Mario could be the flagship title for the service and really make the masses start downloading WiiWare games. Also, I would love a new game that combined the classic 2D style of Mario with freeroaming Mario Galaxy levels.
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Offline Stele

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #64 on: May 31, 2009, 04:18:09 PM »

LOL, it could be New Play Control! Super Mario Sunshine! I know some people were wanting a remake/sequel of that with Wii functionality.

That's an evil thought.  Evil, I tell you!  Cruel in unimaginable ways.  I'm glad you don't work for Nintendo.  :o

Offline Stratos

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #65 on: May 31, 2009, 06:26:10 PM »

LOL, it could be New Play Control! Super Mario Sunshine! I know some people were wanting a remake/sequel of that with Wii functionality.

That's an evil thought.  Evil, I tell you!  Cruel in unimaginable ways.  I'm glad you don't work for Nintendo.  :o

I'm merely repeating what I've heard people ask for on other forums.
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Offline NWR_insanolord

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #66 on: May 31, 2009, 06:28:31 PM »
I'd love a NPC Sunshine but I really hope that's not what this game is.
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Offline Stratos

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #67 on: May 31, 2009, 06:33:35 PM »
I would like to see a new Mario game with Sunshine mechanics incorporated. There is a good potential with the IR and motion controls.
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Offline NinGurl69 *huggles

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #68 on: May 31, 2009, 06:43:09 PM »
Gimmick mechanics that make Mario death-proof and slow down his acrobatics is not fun.
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Offline Stratos

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #69 on: May 31, 2009, 06:45:48 PM »
I don't think the water cannon was a gimmick.
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Offline Peachylala

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #70 on: May 31, 2009, 06:54:35 PM »
Sunshine was flawed because it was rushed out the door. Nintendo realized this was a massive mistake, which is why Galaxy was flawless. Having a FLUDD device is mostly "meh" to me. It doesn't add to the gameplay, but it doesn't take away alot either. It's just take it or leave it.

Gimmicks like new items are okay, if they don't make Mario death proof, like Pro put it. IE the Mushroom items from Galaxy.
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Offline BlackNMild2k1

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #71 on: May 31, 2009, 06:57:56 PM »
I don't think the water cannon was a gimmick.
yes it was.

look up gimmick and I'm sure you will find a picture of the F.L.U.D.D.

Offline TJ Spyke

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #72 on: May 31, 2009, 07:05:20 PM »
Being a gimmick is not a bad think. "Gimmick" means "an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal." So the cover systems was Gears of War's gimmick, pretending to play real instruments are Guitar Hero/Rock Band's gimmick, etc.
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Offline D_Average

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #73 on: May 31, 2009, 07:09:20 PM »
This will most likely be the "non Mario Mario" game I predicted.  But I hope I"m wrong and we get a sequel to Mario 64.
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Offline NWR_pap64

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Re: Nikkei Reveals a New Wii Fit and Mario Title
« Reply #74 on: May 31, 2009, 07:18:50 PM »
Sunshine was flawed because it was rushed out the door. Nintendo realized this was a massive mistake, which is why Galaxy was flawless. Having a FLUDD device is mostly "meh" to me. It doesn't add to the gameplay, but it doesn't take away alot either. It's just take it or leave it.

Gimmicks like new items are okay, if they don't make Mario death proof, like Pro put it. IE the Mushroom items from Galaxy.

I agree. I believe that both Sunshine and and Wind Waker were rushed to market because the Gamecube library was very light and Nintendo mainly catered to the core audience. If both games were polished and they took their time with it they would have been very, very special.

In contrast both Twilight Princess and Mario Galaxy took a while to get released and both saw significant improvements over their predecessors.
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