Author Topic: The Grinder: Hunter The Reckoning + Left4Dead  (Read 63553 times)

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Offline BeautifulShy

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #150 on: January 29, 2010, 09:34:48 PM »
I call dibs on college girl...

*hopes she's blonde and hopes game supports wiispeak so I can annoy you guys with a alley girl impression*

Huzzah! Now when does this release? Close to Wii 2 time and no one will buy it?
It does support Wiispeak. No idea on release date.I'll look that up.
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Offline DAaaMan64

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #151 on: January 30, 2010, 01:53:26 AM »
Conduit supports it like crap. So I hope it is better in the Grinder.
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Offline BlackNMild2k1

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #152 on: January 30, 2010, 01:55:59 AM »
The real problem is that WiiSpeak is crap.
I hope Nintendo comes up with a better solution in the next round of consoles.

Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #153 on: January 30, 2010, 05:10:29 AM »
WiiSpeak works alright if you position it right. I keep it loose and bring it out to my coffee table or next to me on the couch when I play a compatible game and it seems to negate all of the adverse sound affects caused from it picking up the TV sound.
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Offline EasyCure

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #154 on: January 30, 2010, 11:46:42 AM »
Yeah I can couch for that. The one time stratos and I played wii speak, I had the mic just a few feet to my left as opposed to 6ft in front of me, atop the tv, and I could here his teenage sounding voice just fine :p
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Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #155 on: January 30, 2010, 02:01:45 PM »
Don't make me use my 'sexy man voice' on you! :P
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Offline Mop it up

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #156 on: January 30, 2010, 02:17:31 PM »
Huh. The biggest ego in this thread isn't EasyCure or BlackNMild2k1.

Offline NinGurl69 *huggles

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #157 on: January 30, 2010, 11:23:24 PM »
Wii Speak fails when Dolby Pro Logic II is in use.

How inadequate.
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Offline BlackNMild2k1

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #158 on: January 30, 2010, 11:26:26 PM »
There just isn't enough power.

Offline bustin98

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #159 on: February 05, 2010, 12:28:18 PM »
well, I guess this thread can now go to the general gaming forum. Very interested in seeing what the details will be on the other systems.

Offline BeautifulShy

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #160 on: February 05, 2010, 01:25:46 PM »
Just make another topic in that forum.
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Offline Dirk Temporo

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #161 on: February 05, 2010, 01:44:37 PM »
I like this quote from one of the guys at HVS.

Quote from: IGN
There were a variety of issues that impacted the Conduit. We arefocusing on fixing those issues that we have control over in our futuregames. For those issues that we cannot control, we are working hardwith our partners to ensure the best possible experience for gamers.

It's obvious that "issues we cannot control" means friend codes/the online system on the Wii, and "partners" means Nintendo.
« Last Edit: February 05, 2010, 04:49:38 PM by Dirk Temporo »
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Offline KDR_11k

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #162 on: February 05, 2010, 02:24:32 PM »
I hope they don't include hackers in the "things we cannot control", some noob coders will throw up their arms and go "it's impossible to fix, learn to deal with it!" when facing a serious challenge.

Offline BlackNMild2k1

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #163 on: February 05, 2010, 02:33:08 PM »
How come no one posted the new teaser trailer?
Looks like a horror movie I want to watch.

http://wii.ign.com/dor/objects/14352829/the-grinder/videos/grinder_trl_teaser_20410.html

Offline vudu

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #164 on: February 05, 2010, 03:18:29 PM »
well, I guess this thread can now go to the general gaming forum.
Why?  It's still coming out on Wii.
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Offline D_Average

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #165 on: February 06, 2010, 12:35:40 AM »
Should be very interesting to see how the number of sales for each system looks if each version is put together well.
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Offline ShyGuy

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #166 on: February 06, 2010, 07:42:55 PM »
I have no problem with a Multiplatform release as long as the Wii has a the same features: co-op, voice chat, DLC...

Offline Mop it up

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #167 on: February 06, 2010, 09:02:14 PM »
I wouldn't count on DLC as no retail Wii game has that. But since this game is still being developed on the Wii, I don't think we have to worry much about it lacking features that the other versions have.

Offline NinGurl69 *huggles

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #168 on: February 06, 2010, 09:06:19 PM »
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Offline Mop it up

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #169 on: February 06, 2010, 09:11:43 PM »
Ha ha, I totally forgot about those. Never mind.

...How are they stored on the system, anyway? Do they create a new save file? Does the normal save file have reserved space for the downloaded songs?

Offline NinGurl69 *huggles

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #170 on: February 06, 2010, 09:21:01 PM »
With GH World Tour, a separate save file is created on the Wii's flash memory (300+ blocks per song).  I forgot if songs are separate files or one big save for all songs.  There is an option to move the songs to an SD (reg.) card.  I don't remember if temporary WiiWare-style free space is needed on the main flash memory.

GH 5 added SDHC support, and requires all World Tour songs to be RE-DOWNLOADED if you were going to use GH5's interface.  GH5 featured a brand new music store, whose songs are not compatible with the World Tour disc, despite both titles being released the same year.

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Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #171 on: February 07, 2010, 12:17:46 AM »
Oh, you have to re-download them? Guess I don't have to try and get my current songs onto an SDHC card anymore, though the time that will take is going to suck.

Yea, Mop it up, you need to have enough free space on the Wii's flash memory if you want to play the DLC songs. It will tell you this if you try to play a DLC song without enough space on the system. Though the speed is pretty quick but these are small files, not huge chunks of extra data.

All of the songs are lumped into one 'DLC save file' when you view the Wii's memory but you can swap which songs stay on the system and on the SD card if you want a few favs you always play to load faster.
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Offline Mop it up

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #172 on: February 07, 2010, 12:36:19 AM »
I wouldn't think a music track would take up much space, but what about something like, say, a multiplayer map for this game? How much space would that require? If WiiWare has a 40MB limit then I would think that any single piece of DLC must not exceed that. Can DLC be loaded directly from an SD card? Is that actually possible and Nintendo just chooses to not do it?

Storage space is why I wouldn't expect a game like this to have DLC.

Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #173 on: February 07, 2010, 12:41:58 AM »
I'm sure that any game that wanted to could use be programmed like Guitar Hero to store and pull up DLC files from and SD card. Then the only limit would be however much space you could keep on your Wii's system memory.
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Offline Mop it up

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #174 on: February 07, 2010, 01:01:34 AM »
That would be a small limit. Probably 40MB since that's the limit for WiiWare.

Does anyone know how much data the average map pack uses for shooters on the XBox 360?