Author Topic: Dead Space Extraction  (Read 153959 times)

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Offline Flames_of_chaos

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Re: Dead Space Extraction
« Reply #150 on: February 18, 2009, 12:47:27 PM »
Any indication if it is 2 player? That is really my only concern.

It has co-op.
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Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #151 on: February 18, 2009, 12:48:17 PM »
Any indication if it is 2 player? That is really my only concern.

The article mentions co-op play is included.

Now, what might turn this game's prospects around for me is if it's more of an "on rails first person action game" and not a strict lightgun exercise.  Well, let me recalculate that.

- If it's a lightgun game with no/poor calibration, DO NOT WANT
- If it's a lightgun game with just sci-fi weapons, DO NOT WANT
- If it's not a lightgun game but a more varied action game like the original incarnation, and it's a apparent it should've just been the 3rd-persion action game all along, DO NOT WANT
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Offline ShyGuy

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Re: Dead Space Extraction
« Reply #152 on: February 18, 2009, 12:55:29 PM »
Can we all at least agree that EA sucks and deserve to go out of business? I used to think Pro Daisy was overly negative with his attitude about third party failure. Now I know they deserve to fail.

Offline Deguello

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Re: Dead Space Extraction
« Reply #153 on: February 18, 2009, 12:57:06 PM »
Quote
Ugh.. I can't stop...

so now "another 360 disaster" has morphed into a "won battle"?

Stop backpedaling and just admit that your original comment was the definition of trolling so we can move on.

I was speaking merely about MK vs. DC there.  Just because it brought in High revenue, doesn't mean it was profitable, and even if it WAS, it didn't stop them from going under.

Even if Dead Space on the 360/PS3/PC, by itself, brought in $36 million profit (which is a number derived from my estimation of its development budget, BTW), the decisions leading to it, and the lost potential revenue of not investing in products to bigger markets, doesn't necessarily make it a good decision to develop it in such a way, critical acclaim or no.  That's why many third parties, even ones making LOTS of money on the N64, switched to the PS1 in order to get even higher profits.  That's why Capcom, even though they had higher revenues from the PSP for the first few years, ultimately ditched them.  Companies do this all the time, leaving some markets, despite making a few million in profit.

I'll just finish this by saying this is another wasted opportunity on the Wii, and leave it at that.
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Offline bustin98

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Re: Dead Space Extraction
« Reply #154 on: February 18, 2009, 12:59:57 PM »
There is also a new character to play as. I'm imagining the co-op is going to use both at once as opposed to the World at War 'co-op - girlfriend mode'.

I don't know yet. The trailer looks good, but part of the charm of these games is wandering at your own pace and setting off the scares unintentially. Here this game is going to force them on you. Could be good, could be bad. As long as it looks good and plays better I couldn't really complain. Though I still want a good 3rd person shooter to follow up on RE4.

Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #155 on: February 18, 2009, 01:02:11 PM »
More like "Extraction of funds" for another 360 disaster.

Yeah pretty much.  Instead of giving the Wii an actual all new Dead Space game, they just took the cheap and easy route that Capcom did with Umbrella Chronicles.  For those that don't know, Umbrella Chronicles was originaly suppose to be a 3rd person Resident Evil game in the same style as RE4, until Capcom decided they didn't want to spend the time and money, and decided to just make it lightgun because it was cheaper and easier.

This does look like what's going on.  I liked UC as a "nice try" diversionary distraction fan-disc product, but spending "serious" "resources" on pushing the "lightgun rail shooter" genre?  What the hell, why not just add to the existing 3rd person framework that's already there?

Aw hell, BOYCOTT TIME.

EA, just drop this Wii project and make it PS3-PSP exclusive so you can run yourself into the ground on the course you had originally set sail for.
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Offline Ian Sane

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Re: Dead Space Extraction
« Reply #156 on: February 18, 2009, 01:03:26 PM »
Making a spinoff that is "on rails" is an easy way to ensure I don't buy something.  It's on par with putting "party" in the title.

The Wii third party situation is such that I cannot imagine it every improving.  This sounded like something worthwhile but turned out to be bullshit.  It's like you can't get excited about ANY third party announcement because there's ALWAYS something.  Even Guitar Hero: World Tour which seemed to be uncompromised didn't get the Hendrix DLC.  There's always something wrong.  We get it later or it's missing this feature or it's a spin-off that completely lacks the whole HOOK of the IP in the first place or we just don't get it at all.

I have been considering buying a PS3 but figured I should give Nintendo a chance at E3 to win me back and show me that last year's show was a fluke misstep.  But Nintendo could reveal the most awesome first party lineup ever at E3 and it almost wouldn't make a difference.  Even if Nintendo was perfect the Wii would only be useful to me for first party games.  Owning another console just seems like a mandatory requirement if you have any serious interest in videogames.

I find the trend of spin-offs to be so baffling because there's a reason people are interested in a game.  When you switch the genre you just killed the whole point for most of the audience.  You can still do fine if there's a strong attachment to the characters.  But since Wii owners have not been able to play Dead Space on our Wii we have no attachment to the characters.  The gameplay is ALL we are interested in.  Mario may find success with spin-offs but the target market of those spinoffs already loves Mario and has access to his main series.  If for some reason Nintendo brought Mario to the PS3 would it make sense to gives Playstation owners Mario Party or a Mario platformer?  If they gave the PS3 Zelda would Link's Crossbow Training make sense or a real Zelda?
« Last Edit: February 18, 2009, 01:16:56 PM by Ian Sane »

Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #157 on: February 18, 2009, 01:07:29 PM »
I don't know yet. The trailer looks good, but part of the charm of these games is wandering at your own pace and setting off the scares unintentially... Though I still want a good 3rd person shooter to follow up on RE4.

This.  Yes, that!

Can we all at least agree that EA sucks and deserve to go out of business? I used to think Pro Daisy was overly negative with his attitude about third party failure. Now I know they deserve to fail.

I simply planted the seeds for the future.  When the great 3rd Pary Fail Flood comes, and you've got no Ark, the alternative is a beanstalk.
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Offline GoldenPhoenix

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Re: Dead Space Extraction
« Reply #158 on: February 18, 2009, 01:08:12 PM »
Quote
'co-op - girlfriend mode'.

Sexism alert! :P
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Offline NWR_Lindy

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Re: Dead Space Extraction
« Reply #159 on: February 18, 2009, 01:09:52 PM »
Guys, please keep discussion on the game and not turn it into Business Model Wars.  Thanks.
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Offline GoldenPhoenix

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Re: Dead Space Extraction
« Reply #160 on: February 18, 2009, 01:12:18 PM »
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The Wii third party situation is such that I cannot imagine it every improving.

ROFL. Says Ian as Deadly Creatures, HOTD:O, and Tenchu IV have been released in the last few weeks. Not to mention Mad World, Conduit, Little King's Story, Boom Blox Part (Oh noes it has party in the title that must mean it is bad right?) and various others.

Quote
Even if Nintendo was perfect the Wii would only be useful to me for first party games.  Owning another console just seems like a mandatory requirement if you have any serious interest in videogames.

Proof that Ian will never be happy and likes to troll every thread.
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Offline bustin98

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Re: Dead Space Extraction
« Reply #161 on: February 18, 2009, 01:13:13 PM »
Actually, one of their developers called it that. Its not my term. :P

Offline NWR_pap64

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Re: Dead Space Extraction
« Reply #162 on: February 18, 2009, 01:19:53 PM »
Here's what I find funny...

If EA had taken the original game and downgraded it to Wii it would be Dead Rising Wii all over again, with claims that the developers were lazy and don't care for the system.

Now that they have gone and decided to make an original game for the Wii that is different from the original but retains the concept and ideas, its also means they don't care and are being lazy.

Its like the only way third parties will find TRUE success on the Wii is to make original IPs that appeal to the core market. Deadly Creatures and Madworld are doing good so far because of their new IP appeal.

It seems that everything goes to hell the minute a developer tries to bring an existing franchise to the Wii (save for a few, like Overlord).
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Re: Dead Space Extraction
« Reply #163 on: February 18, 2009, 01:22:40 PM »
"The Wii third party situation is such that I cannot imagine it every improving."

Here's what we can all imagine:  Third Parties die off, Nintendo reboots gaming, and the industry starts over.  Like the 3rd Matrix movie, but good.
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Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #164 on: February 18, 2009, 01:26:30 PM »
Here's what I find funny...

If EA had taken the original game and downgraded it to Wii it would be Dead Rising Wii all over again, with claims that the developers were lazy and don't care for the system.

Now that they have gone and decided to make an original game for the Wii that is different from the original but retains the concept and ideas, its also means they don't care and are being lazy.

Its like the only way third parties will find TRUE success on the Wii is to make original IPs that appeal to the core market. Deadly Creatures and Madworld are doing good so far because of their new IP appeal.

It seems that everything goes to hell the minute a developer tries to bring an existing franchise to the Wii (save for a few, like Overlord).

I agree that Overlord is the shining example for growing a third party non-Wii franchise on Wii.

Somehow, Capcom decided to castrate whatever Resident Evil growth it had, and it was already on Wii!
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Offline ShyGuy

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Re: Dead Space Extraction
« Reply #165 on: February 18, 2009, 01:27:52 PM »
You know what game needs a genre changing spinoff? Raving Rabids. Instead of a party game, give us an action adventure title.


Offline NWR_pap64

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Re: Dead Space Extraction
« Reply #166 on: February 18, 2009, 01:29:53 PM »
You know what game needs a genre changing spinoff? Raving Rabids. Instead of a party game, give us an action adventure title.



There were a few on the DS and GBA, but I agree that they need to make a Rayman platforming game.

Keep the Rabbids a multiplayer franchise and bring back Rayman to his platforming roots.

Oh, and regarding what I said earlier, I was talking about fan acceptance, not overall quality (though that does play heavily). I mean, would Deadly Creatures, the Conduit and Madworld be accepted today if they started their life as 360/PS3 games?
« Last Edit: February 18, 2009, 01:32:04 PM by pap64 »
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Offline KDR_11k

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Re: Dead Space Extraction
« Reply #167 on: February 18, 2009, 01:33:23 PM »
Any indication if it is 2 player? That is really my only concern.

The article mentions co-op play is included.

Now, what might turn this game's prospects around for me is if it's more of an "on rails first person action game" and not a strict lightgun exercise.  Well, let me recalculate that.

- If it's a lightgun game with no/poor calibration, DO NOT WANT
- If it's a lightgun game with just sci-fi weapons, DO NOT WANT
- If it's not a lightgun game but a more varied action game like the original incarnation, and it's a apparent it should've just been the 3rd-persion action game all along, DO NOT WANT

What if it's like Killer 7?

Offline ShyGuy

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Re: Dead Space Extraction
« Reply #168 on: February 18, 2009, 01:35:19 PM »
Third parties that should go out of business:
Capcom
Namco
Rockstar
Ubisoft
EA

Offline GoldenPhoenix

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Re: Dead Space Extraction
« Reply #169 on: February 18, 2009, 01:37:26 PM »
Any indication if it is 2 player? That is really my only concern.

The article mentions co-op play is included.

Now, what might turn this game's prospects around for me is if it's more of an "on rails first person action game" and not a strict lightgun exercise.  Well, let me recalculate that.

- If it's a lightgun game with no/poor calibration, DO NOT WANT
- If it's a lightgun game with just sci-fi weapons, DO NOT WANT
- If it's not a lightgun game but a more varied action game like the original incarnation, and it's a apparent it should've just been the 3rd-persion action game all along, DO NOT WANT

What if it's like Killer 7?

DO NOT WANT
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Offline Deguello

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Re: Dead Space Extraction
« Reply #170 on: February 18, 2009, 01:40:06 PM »
All I can say is I hope the rest of EA's 50% Wii Titles are more compelling than this.  To use a phrase coined by Ian, I'm getting pretty tired of the con-man routine these third parties do.  I thought Dead Space was going to be like DEAD SPACE, which is a lot like RE4, which already has a working model on the Wii.  I feel tricked and angry and I wish somebody could prove to me that third parties in general aren't doing this on purpose in order to sabotage the Wii.  It's like there is some kind of Wii transmogrification device every game goes through and comes out something else.  Soul Calibur goes in a fighting game and comes out an action game.  Castlevania goes in an action game and comes out a fighting game.  Dead Space goes in an RE4-Style horror game and comes out a HotD clone.

It's irritating as hell.
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Offline NWR_pap64

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Re: Dead Space Extraction
« Reply #171 on: February 18, 2009, 01:40:45 PM »
Really, I know that fans aren't too happy with how third parties are treating the Wii, but to wish they would go out of business? Isn't that being selfish? To a certain extend I understand that arrogance should be punished, but wishing them to go out of business is being stupid in my honest opinion, mainly because there ARE people working hard despite what the company thinks.

Not to mention is would be shooting one's foot since even if it isn't perfect they ARE providing software for the Wii.
Pedro Hernandez
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Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #172 on: February 18, 2009, 01:43:28 PM »
Ancel is busy with Beyond Good and HD Disaster, so there's no chance to see a Rayman platformer from Ubi unless Headstrong Games was already hired to make it.
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Offline Ian Sane

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Re: Dead Space Extraction
« Reply #173 on: February 18, 2009, 01:43:59 PM »
Quote
ROFL. Says Ian as Deadly Creatures, HOTD:O, and Tenchu IV have been released in the last few weeks. Not to mention Mad World, Conduit, Little King's Story, Boom Blox Part (Oh noes it has party in the title that must mean it is bad right?) and various others.

The Wii still has the worst third party support.  As the market leader I consider that unacceptable.  It should at least have the same level of support as the other consoles.  It should be the clear focus of major third parties.  It isn't for ANY third party.  EA can say they are all they want but this Dead Space spin-off shows that that's crap and I feel like a big tool for trusting them.  They're just like Ubisoft.

The focus is the most important thing.  That's what truly healthy third party support is.  Not just getting the odd game here or there.  Good support is when a game is announced and you just assume it will be on your console and 99% of the time you're right.  The Wii's third party support is the kind you associate with a console that is struggling in last place.  If the Wii was in last place then I would be much more tolerant of that but it's in FIRST.

Quote
Now that they have gone and decided to make an original game for the Wii that is different from the original but retains the concept and ideas, its also means they don't care and are being lazy.

I strongly disagree that this retrains the concept and ideas of the original.  An on-rails shooter isn't some brilliant creative idea, it's a lazy cliche idea that other third parties have already used for Wii spin-offs and EA is just following the trend to get an easy buck.  The Wii has had so many lousy spin-offs and third parties have in the past quite clearly used the Wii as shovelware dumping ground so to assume that EA of all companies is bucking the trend and that while this is a spin-off THIS time it's going to be a bold original effort that will make groundbreaking use of the Wii's unique features is unrealistic.  This is EA.  This is the Wii.  This is a spin-off.  It will be shovelware crap.

Offline NinGurl69 *huggles

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Re: Dead Space Extraction
« Reply #174 on: February 18, 2009, 01:45:24 PM »
Any indication if it is 2 player? That is really my only concern.

The article mentions co-op play is included.

Now, what might turn this game's prospects around for me is if it's more of an "on rails first person action game" and not a strict lightgun exercise.  Well, let me recalculate that.

- If it's a lightgun game with no/poor calibration, DO NOT WANT
- If it's a lightgun game with just sci-fi weapons, DO NOT WANT
- If it's not a lightgun game but a more varied action game like the original incarnation, and it's a apparent it should've just been the 3rd-persion action game all along, DO NOT WANT

What if it's like Killer 7?

DO NOT WANT

Killer7 had no original franchise framework to work off, and it's not a true on rails shooter so you're not forced to move.  So,

FAP WANT
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