Author Topic: Future Mafia Games  (Read 211478 times)

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Offline Lucario

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Re: Future Mafia Games
« Reply #1125 on: October 30, 2017, 01:10:30 AM »
there was a lot of bandwagoning though.
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Offline Cucco

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Re: Future Mafia Games
« Reply #1126 on: October 30, 2017, 12:00:37 PM »
There are other mafia variants such as "two rooms and a boom" style (http://www.tuesdayknightgames.com/tworoomsandaboom/) where there is no elimination, and the goal for one team is to get their "bomber" in the same room as the "president" of the other team by the end of a certain day. At the end of the day each "room" votes for a negotiator who will pick to transfer a certain number of players from their room to the other room thus shifting the balance each day but also potentially moving the critical roles from or to their win conditions.

Then there are support roles to make the win conditions harder (team doctor must find out "president" before last day is over, team engineer must find out who the "bomber" is to make sure bomb is successful prior to end of last day), or third party roles with alternate wincons etc... 

Pro's: no elimination so people stay in the game.  Fixed length of game.
Con's: needs active players since if a person with an critical role doesn't show up then it's almost impossible (suppose a detective role could help mitigate this somewhat).  Some roles  can't be modified for forum use. host needs to control two rooms (threads) to prevent people from posting in the wrong one and hard to control PM's across rooms.
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Offline Lucario

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Re: Future Mafia Games
« Reply #1127 on: October 31, 2017, 01:02:07 AM »
another good idea for the discord
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Offline Lucario

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Re: Future Mafia Games
« Reply #1128 on: December 13, 2017, 12:22:01 AM »
oi khush u want to give me mod so i can make a sign up thread?
It will start Jan 1st so all u peps know btw.
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Offline ShyGuy

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Re: Future Mafia Games
« Reply #1129 on: December 21, 2017, 04:52:03 PM »
You have no power here....

MWA-HA-HA-HA-HA-HA-HA-HA

Offline pokepal148

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Re: Future Mafia Games
« Reply #1130 on: February 09, 2018, 04:25:39 PM »
My general strategy with Roles in 77 is twofold.

A: To make more difficult roles (particularly the Bomber) more approachable to new players so that whoever gets those roles will actually go for the win instead of just sitting out or just settling for causing chaos.

B (this is the big one): I believe that giving each player some kind of ability or perk beyond just a single vote in a day thread will increase participation. Players will feel obligated to be more active than they might have been because each player can potentially greatly influence the direction of the game. After all, a townie who uses the double vote at the right time could potentially rob the mafia of what seemed to be a surefire victory.
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Offline Lucario

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Re: Future Mafia Games
« Reply #1131 on: February 10, 2018, 12:30:46 AM »
Perhaps. Also mr mod can u lock the 76 day 3 thread for me?
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Offline Linkle Link

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Re: Future Mafia Games
« Reply #1132 on: February 10, 2018, 01:09:56 AM »
I'm confused why pokepal148 thought he needed to come up with a Mafia game quickly. Originally, Stratos was down to host Mafia 76 but he swapped with Lucario and is supposed to be hosting Mafia 77. Did Stratos arrange another swap or did pokepal148 not check the hosting list in the OP?
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Offline pokepal148

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Re: Future Mafia Games
« Reply #1133 on: February 10, 2018, 01:22:32 AM »
My main thing was to be timely with Neal stepping down and the big handover of power. That's what inspired the theme after all. Also I unfortunately did not check the hosting list because I am a chump proud American and if there's one thing us proud americans don't do is read.
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Offline BeautifulShy

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Re: Future Mafia Games
« Reply #1134 on: February 10, 2018, 11:40:01 AM »
Why don't we do this... See if Stratos can host number 77 and take it from there. If he can then Stratos can make a sign up thread and we can temporarily lock pokepals signup thread until Stratos game is over.

Offline Stratos

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Re: Future Mafia Games
« Reply #1135 on: February 10, 2018, 12:54:03 PM »
I'm fine with letting Pokepal go before me. This is the heaviest quarter of school for me so my time is (unsurprisingly) very limited. I'll have more wiggle room in April with a light final quarter, and be totally free mid-June when I graduate.
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Offline Stratos

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Re: Future Mafia Games
« Reply #1136 on: June 14, 2018, 04:53:53 PM »
OKAY!


I'm back in the game, done with school, and moving into a job with a semblance of normalcy at the end of the month.


I got a fun idea for a game theme too. I'll post a signup thread this weekend and shoot for starting the game first week of July unless there are any objections (maybe wait until after the 4th since that is a major holiday?).
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Offline BeautifulShy

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Re: Future Mafia Games
« Reply #1137 on: June 15, 2018, 02:03:46 PM »
July works for me.  Also glad to see you hosting again.

Offline Stratos

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Re: Future Mafia Games
« Reply #1138 on: June 25, 2018, 02:14:54 AM »
Just a quick update. Planning my grad party and wrapping up my old role before transitioning to my new position in engineering is taking a lot more of me than I expected. Still shooting for July, but I'll wait a bit later. I'll get signups after my last day tomorrow (today). I'm taking Tuesday off before starting the new role Wednesday, so I expect to get something up in the next two days.
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Offline Lucario

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Re: Future Mafia Games
« Reply #1139 on: June 25, 2018, 08:51:53 PM »
Count your boi wah in
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Offline BeautifulShy

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Re: Future Mafia Games
« Reply #1140 on: July 06, 2018, 11:17:33 AM »
So Stratos what is going on with your game? 

Offline Stratos

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Re: Future Mafia Games
« Reply #1141 on: July 06, 2018, 11:54:15 AM »
I'm sorry, I've been lazy since I cleared the school hurdle. No excuse, just living up my ability to be lazy. Also, I decided I did not like my theme and am reconsidering. I'll set a deadline of Sunday to post a new theme and signups.
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