Author Topic: Dragon Quest X - Megaton Non-Surprise!  (Read 42367 times)

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Offline Bill Aurion

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Re: Dragon Quest X - Megaton Non-Surprise!
« Reply #125 on: December 16, 2008, 01:47:31 PM »
There's gotta be at least one more major advance in gaming graphics before we can say they've reached a cut-off point. I'm talking about 3D holographic stuff. HD is fine and dandy, but its still 2-dimensional. Gaming systems will have to make that next leap before they will be able to deliver content that is indistinguishable from real life.

Only when we can run holographic simulations ala Star Trek TNG+ will we have reached the final advances in gaming.

The problem is, just when will it be cost-efficient enough for not only the consumer to buy it, but for the developer to actually take advantage of that power?  What will be in it for developers to spend the extra time and money to make even more visual-intensive games if they are still working with the same fan base (or a decreased fan base) and thus decreased profit?
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Kairon

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Re: Dragon Quest X - Megaton Non-Surprise!
« Reply #126 on: December 16, 2008, 01:50:45 PM »
Also, I'm gonna defend 2D games until the day I die, holographic projectors or no.
Carmine Red, Associate Editor

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The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Ymeegod

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Re: Dragon Quest X - Megaton Non-Surprise!
« Reply #127 on: December 27, 2008, 09:37:00 PM »
Not surprised myself that it's going to the WII since it's the market leader in Japan by a large margin and that's DQ's bread and butter.  Also DQ games have been released on the WII.  I really loved ole-school JRPG like DQVIII but there's been successful real-time RPGs crossovers so maybe there's hope for DQIX and DQX (Phantasy's Star Online for example was great).