Author Topic: Full List of GameCube Remakes Announced  (Read 25784 times)

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Offline UncleBob

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Re: Full List of GameCube Remakes Announced
« Reply #50 on: October 03, 2008, 11:09:44 PM »
I just plugged them both in and they do feature Pro-Scan modes on the GameCube.

Ah okay, I stand corrected :) neither of them said on the back of the box.

I think, since Nintendo officially stopped supporting the Component Cables, they pretty much stopped advertising that some of the games used them.
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Offline Jonnyboy117

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Re: Full List of GameCube Remakes Announced
« Reply #51 on: October 03, 2008, 11:32:11 PM »
Almost all first-party GC games have progressive scan.

If you think Jungle Beat with Wii controls is a good idea, I invite you to rent DK Bongo Blast.  That'll change your mind real quick.
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Offline Kairon

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Re: Full List of GameCube Remakes Announced
« Reply #52 on: October 04, 2008, 02:55:27 AM »
Oooh. I have nothing to say to that, lol.
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Offline Stogi

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Re: Full List of GameCube Remakes Announced
« Reply #53 on: October 04, 2008, 03:00:56 AM »
Almost all first-party GC games have progressive scan.

If you think Jungle Beat with Wii controls is a good idea, I invite you to rent DK Bongo Blast.  That'll change your mind real quick.

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Offline DAaaMan64

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Re: Full List of GameCube Remakes Announced
« Reply #54 on: October 04, 2008, 03:31:27 AM »
duh, can't you do the "Let's Tap" system?
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Offline IceCold

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Re: Full List of GameCube Remakes Announced
« Reply #55 on: October 04, 2008, 04:32:32 AM »
I love all these GameCube games. But they belong to the Cube and not the Wii (and I already own them). I'll be keeping an eye on the remakes but probably won't buy them.
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Offline KDR_11k

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Re: Full List of GameCube Remakes Announced
« Reply #56 on: October 04, 2008, 05:29:03 AM »
I don't think MP1, 2 and 3 don't look different enough that updated graphics are even worth the effort. The pricetag is a little high for what it is though.

Remember, non-American prices != American prices.

Offline Nick DiMola

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Re: Full List of GameCube Remakes Announced
« Reply #57 on: October 04, 2008, 08:17:45 AM »
I don't think MP1, 2 and 3 don't look different enough that updated graphics are even worth the effort. The pricetag is a little high for what it is though.

Remember, non-American prices != American prices.

This is true, but I don't see them releasing over here for anything less than $30, and that price is too high for what it is. I think Caliban mentioned it, a MP1 & 2 combo disc for $40 would be the sweet spot for those, so $20-$25 each would be perfect.
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Offline NWR_insanolord

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Re: Full List of GameCube Remakes Announced
« Reply #58 on: October 04, 2008, 09:41:44 AM »
I'd gladly pay $30 apiece for MP 1 & 2, I never owned them but I bought Corruption and I couldn't go back and play the first two without the third's controls. Also, because I'm an idiot, I sold the original Pikmin a long time ago and I'd love to get it back.
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Offline Ian Sane

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Re: Full List of GameCube Remakes Announced
« Reply #59 on: October 04, 2008, 11:40:28 AM »
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If you think Jungle Beat with Wii controls is a good idea, I invite you to rent DK Bongo Blast.  That'll change your mind real quick.

I agree about Bongo Blast.  My friend bought this for some reason and let's just say regarding worst Nintendo games it gives Kirby Air Ride a run for it's money.  I've never seen someone work so hard to convince himself he was having fun.  My friend looked so annoyed and irritated as he was playing the game all while talking about how he got it for such a good deal and it didn't "cheat" like Mario Kart.

Doesn't Samba de Amigo pretty much control like balls with the remotes?  I think Nintendo is very overly ambitious in what they think the remote is capable of replicating.  Part of the appeal of using a musical instrument controller is that it feels like an instrument.

Offline LuigiHann

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Re: Full List of GameCube Remakes Announced
« Reply #60 on: October 04, 2008, 01:17:27 PM »
For the record, I think a remake of Donkey Konga using the Wii remote and nunchuck would play great. The problem is that using bongo controls to control a different genre is only meaningful if you have an actual bongo controller. Without that, you'll just be controlling a platformer in the least intuitive way possible.

Offline D_Average

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Re: Full List of GameCube Remakes Announced
« Reply #61 on: October 04, 2008, 05:20:50 PM »
How bout a remake of F-Zero GX w/ Excite Truck controls!!?
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Offline Schadenfreude

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Re: Full List of GameCube Remakes Announced
« Reply #62 on: October 04, 2008, 05:48:06 PM »
Wouldn't that make it even harder?

Offline D_Average

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Re: Full List of GameCube Remakes Announced
« Reply #63 on: October 04, 2008, 06:41:33 PM »
Wouldn't that make it even harder?
That's what she said.

And yes, it would be impossible to beat.
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Offline mantidor

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Re: Full List of GameCube Remakes Announced
« Reply #64 on: October 04, 2008, 09:23:24 PM »
Psst... I prefer the original Pikmin.

What I really like about this program is that it forces Nintendo to differentiate their real sequels to these franchises with more than just tacked-on motion controls.  It means Pikmin 3 can't be just like Pikmin 2 with new controls -- they have to try a lot harder and actually do new things.

Thats interesting, I hope it ends up being true, with this new Nintendo you relaly never know.

I fail to see the appeal of GC games with tacked remote controls and always will be but people seem to be crazy about the idea. The more people who play Metroid Prime or Pikmin the better so I can't complain, even though for both games, specially Pikmin, the remote has little to offer since the games are perfectly designed for a GC controller.
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Offline Caliban

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Re: Full List of GameCube Remakes Announced
« Reply #65 on: October 04, 2008, 09:51:43 PM »
This is true, but I don't see them releasing over here for anything less than $30, and that price is too high for what it is. I think Caliban mentioned it, a MP1 & 2 combo disc for $40 would be the sweet spot for those, so $20-$25 each would be perfect.

It wasn't me. Halbred did mention that they should be $20 each, and I think it's a price everyone can agree with.

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Offline UncleBob

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Re: Full List of GameCube Remakes Announced
« Reply #66 on: October 04, 2008, 10:31:11 PM »
I do wonder if there will be an option to control the Wii re-releases with the GameCube Controllers (or Bongo Controllers, in the case of Jungle Beat)....
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Offline Kairon

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Re: Full List of GameCube Remakes Announced
« Reply #67 on: October 05, 2008, 01:13:08 AM »
Halbred did mention that they should be $20 each, and I think it's a price everyone can agree with.

With the notable exception of Nintendo's upper management, of course.

Seriously though, $20 is pie-in-the sky thinking. $30 is an established price point that's been proven in the marketplace already (thanks Capcom), and leaves ample room for manufacturing/shipping expenses, retailer cuts, porting costs, and some profit.

Do you guys seriously expect Nintendo to release Metroid Prime 1 at the same price as Ninjabread Man? *boggle*
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Offline GoldenPhoenix

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Re: Full List of GameCube Remakes Announced
« Reply #68 on: October 05, 2008, 03:44:00 AM »
You know what has surprised me most about this latest string of announcements? It is like the Wii is the system of choice for bringing back respected but "forgotten" franchises like Samba, Nights, Klonoa, and even Sin and Punishment.
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Offline Schadenfreude

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Re: Full List of GameCube Remakes Announced
« Reply #69 on: October 05, 2008, 08:48:58 AM »
It's too bad Samba and Nights aren't exactly high quality games.

Offline EasyCure

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Re: Full List of GameCube Remakes Announced
« Reply #70 on: October 05, 2008, 10:41:34 PM »
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I would buy Geist with pointer controls. Oh, I so would buy Geist with pointer controls...

lol maybe i could finally beat the game if that was the case
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Offline Ian Sane

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Re: Full List of GameCube Remakes Announced
« Reply #71 on: October 06, 2008, 12:56:39 PM »
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I do wonder if there will be an option to control the Wii re-releases with the GameCube Controllers (or Bongo Controllers, in the case of Jungle Beat)....

I suspect they won't mostly because Twilight Princess didn't.  Capcom released RE4 with the option to use the classic controller but that makes sense.  Why wouldn't Capcom want to provide people with the most controller options?  But Capcom has nothing to prove, they just want the game to sell well.  Nintendo doesn't just want to sell the game they want to sell the remote concept.  They had this big song and dance about how the remote was the new standard in controllers and whether or not that's true (it isn't) they want people to think that.

Zelda didn't have the option for the classic or Gamecube controller even though they already designed controls like that for the Cube version, even though the game was originally designed with controls like that in mind.  Why?  Because if people could play the Wii version with whatever option they wish they might *gasp* prefer the classic control method or *gasp* it might reveal that the classic controls work BETTER.  Uh oh.  That kind of ruins the whole "new controller standard" thing.

Now Nintendo has offered control options for some of their Wii games like Mario Kart.  But those games were designed from the ground up for the Wii.  Nintendo can be confident in the Wii controls because they can choose to design the game however they wish.  But these games like TP were designed with Gamecube controllers in mind.  If they do not seemlessly transfer to the "new standard" Nintendo looks like chumps.  The Wii remote would be a pretty sh!tty controller standard if only games designed for it from the ground up could use it effectively.  A true controller standard would seemlessly adapt old control schemes.

Now SSB Brawl is an exception.  It doesn't make any real attempt to use the remote and is incredibly flexible with control options.  So there is the possibility of Nintendo including the original options.  And Zelda was a launch game and these aren't.  But just remember they don't just have to sell the game.  They're trying to prove the superiority of their "new controller standard".  They want these Wii versions to appear to better than the Cube ones and if they have to "hide" the Cube controls because they're better they'll do it.

Offline Stogi

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Re: Full List of GameCube Remakes Announced
« Reply #72 on: October 06, 2008, 01:06:59 PM »
I don't know why they would deliberately stop you from using the controllers you already have. Nintendo may be intolerant at times, but not when it comes to selling old games. They don't care how you play; they just want you to buy it.
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Offline D_Average

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Re: Full List of GameCube Remakes Announced
« Reply #73 on: October 06, 2008, 01:17:16 PM »
I don't know why they would deliberately stop you from using the controllers you already have. Nintendo may be intolerant at times, but not when it comes to selling old games. They don't care how you play; they just want you to buy it.

I thought the same thing until I rented Mario Super Sluggers.  No option to use a standard control scheme, its a complete waggle fest.
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Offline Stogi

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Re: Full List of GameCube Remakes Announced
« Reply #74 on: October 06, 2008, 02:02:29 PM »
Was that a GC game?
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