Author Topic: Madworld  (Read 110728 times)

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Offline Dirk Temporo

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Re: Madworld
« Reply #500 on: April 30, 2009, 02:04:07 AM »
There was a lot of marketing for MadWorld. Big posters all over Gamestop, and TV spots at a good time of the day.
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Offline NinGurl69 *huggles

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Re: Madworld
« Reply #501 on: April 30, 2009, 02:55:17 AM »
I think MadWorld's marketing missed the point, focusing on fun-fun-gore and not the user's participationg through Motion Controls.
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Offline KDR_11k

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Re: Madworld
« Reply #502 on: April 30, 2009, 05:19:09 AM »
So where were those millions of Twilight Princess buyers at when Okami came out on the Wii? Did they buy Twilight Princess only because of the Zelda brand tagged to it? Isn't a great game supposed to sell not because of it's brand, but because it is a great game within that genre?

I was referring to the action adventure genre dying. The genre isn't dying, people just don't want Okami or BG&E.

Offline DAaaMan64

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Re: Madworld
« Reply #503 on: April 30, 2009, 05:41:27 AM »
I would imagine the dev costs are crazy too. 
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Offline Dirk Temporo

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Re: Madworld
« Reply #504 on: April 30, 2009, 04:23:26 PM »
I was referring to the action adventure genre dying. The genre isn't dying, people just don't want Okami or BG&E.

If everybody only wants games from an already existing franchise to fit into a genre, and shun new IPs in that genre, regardless of their quality, the genre is dying.
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Offline KDR_11k

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Re: Madworld
« Reply #505 on: April 30, 2009, 05:54:37 PM »
If everybody only wants games from an already existing franchise to fit into a genre, and shun new IPs in that genre, regardless of their quality, the genre is dying.

*facepalm* How often do I have to say it? It's about the games being artsy and unconventional, not the genre.

Offline Dirk Temporo

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Re: Madworld
« Reply #506 on: April 30, 2009, 06:41:08 PM »
There was nothing "artsy" and DEFINITELY nothing "unconventional" about BG&E.
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Offline Djunknown

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Re: Madworld
« Reply #507 on: May 01, 2009, 12:44:09 AM »
Quote
Wasn't that one a massively hyped near launch game that was pretty much the only reason to buy a PS3 that early?

Heavenly Sword launched in the US in the Fall of '07 I believe, just a little under a year since the PS3 launch. It seemed to have a rough start I guess it had some legs to sell 1 million(Here's a rough guess.) Though it too, was a bit on the short side... [/off topic]

I guess we should be happy if Madworld reaches half a million then?

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Offline NinGurl69 *huggles

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Re: Madworld
« Reply #508 on: May 01, 2009, 12:51:26 PM »
Sure, it's a niche^2 game released on a Casual Console after all, and I'm sure the budget wasn't as bank-breaking as Heavenly Sword.  Black/White/Red/Yellow SD art assets should be cheaper?
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Offline BlackNMild2k1

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Re: Madworld
« Reply #509 on: May 01, 2009, 01:41:46 PM »
Quote
Wasn't that one a massively hyped near launch game that was pretty much the only reason to buy a PS3 that early?

Heavenly Sword launched in the US in the Fall of '07 I believe, just a little under a year since the PS3 launch. It seemed to have a rough start I guess it had some legs to sell 1 million(Here's a rough guess.) Though it too, was a bit on the short side... [/off topic]

I guess we should be happy if Madworld reaches half a million then?


Heavenly sword was a majorly hyped gamed before during and after the launch of the PS3.
I used to lurk the B3d boards and one of the  guys there was working on the game, he would heavily hype it there too.
That game sold because it was one of the few games that you could buy on PS3 at the time.
It was even being played on an episode of Heroes on NBC.

Offline NinGurl69 *huggles

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Re: Madworld
« Reply #510 on: May 01, 2009, 02:27:59 PM »
"That game sold because it was one of the few games that you could buy on PS3 at the time."

Oh dear.  This spells of Pilotwings.
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Offline Peachylala

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Re: Madworld
« Reply #511 on: May 01, 2009, 08:14:00 PM »
Pro, I hate you for reminding me about how much I loved Pilotwings 64.

My ten year old self is crying inside, I miss that game so much. :(
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Offline Ymeegod

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Re: Madworld
« Reply #512 on: May 02, 2009, 11:24:53 AM »
Zelda's a nintendo brand name--so yeah it still sells just like other brand names (like Myst, CoD, ect), but a genre is defined dying when the majoriity of gamers skipped over them especially with scores in the 90%. 

Heavenly Sword was released 9 months after the PS3 launched :0--no it sold well because it was hyped to by a God of War killer, didn't hurt that it was a good game on it's own.

Like I stated many times, Nintendo should try to get this game noticed, it's great and it'll add another "user" group to the existing WII users.  Microsoft actually "tries" to do this with it's bundles (namely MS has tried to attact the younger generation with titles like it's own in house Pinta series and the Lego Indian Jones).  For example, the "new bundle" will most likely have the motion control plus with WII Sport Resorts so why not toss in Madworld as well?  I'm sure they can work out a deal with Sega (MS done it before with Sega Rally & Jet Set Radio Future bundle on the Xbox) and it'll saturate the market. 

With KRD thinking, people didn't buy Eternal Darkness: Sanity's Requiem becuase they didn't want to play it :0.  Damn nearly brings tears to my eyes thinking we won't get a freaking sequel to this great game.  There's a special place in hell for those that skipped over this gem.





Offline KnowsNothing

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Re: Madworld
« Reply #513 on: May 02, 2009, 11:41:46 AM »
Eternal Darkness is eternally overrated.

Piltotwings is a gaming triumph.

I have nothing of real importance to add to this thread.
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Offline Ymeegod

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Re: Madworld
« Reply #514 on: May 02, 2009, 11:54:36 AM »
"Eternal Darkness: Sanity's Requiem"

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Yeah, ED isn't perfect but what game is.  The combat system (namely you couldn't target legs and it felt slow), limited enemy types and backtracking keeps it from being truely epic.  But the mind tricks really was something.  I lent it to my cuz who didn't have a clue about the game and he told me it was bugging.  He ended up unpluging his controller and reconnecting and he reset it when it "froze" and he believed in the false ending credit screen (he assumed he beat the game 2 hours in).  Nearly fell off my chair when I told him the reality.


Offline NinGurl69 *huggles

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Re: Madworld
« Reply #515 on: May 02, 2009, 02:14:13 PM »
Waow.  Eternal Darkness still works.
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Offline Stratos

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Re: Madworld
« Reply #516 on: May 02, 2009, 06:22:44 PM »
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Offline Mop it up

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Re: Madworld
« Reply #517 on: May 02, 2009, 07:58:51 PM »
Eternal Darkness is the best game I bought at its release, never played, and sold off.

Offline Caliban

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Re: Madworld
« Reply #518 on: May 02, 2009, 10:45:09 PM »
I'm glad you got your money's worth out of it.

Offline Dasmos

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Re: Madworld
« Reply #519 on: May 03, 2009, 02:58:09 AM »
didn't hurt that it was a good game on it's own.

ahahahahahahahahaha

Quote
Eternal Darkness: Sanity's Requiem becuase they didn't want to play it :0.  Damn nearly brings tears to my eyes thinking we won't get a freaking sequel to this great game.

it brings tears to my eyes you think ED is a great game.
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Offline Dirk Temporo

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Re: Madworld
« Reply #520 on: May 03, 2009, 09:49:04 PM »
Well, you know. Not EVERYBODY can have as terrible taste in games as you.
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Offline Dirk Temporo

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Re: Madworld
« Reply #521 on: May 14, 2009, 11:37:34 PM »
Bump due to interesting interview with the composer for MadWorld. Talks about collaborating with the various rappers and creating Asian-influenced things aimed at western audiences. All very neat.

http://www.originalsoundversion.com/?p=2801
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Offline Peachylala

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Re: Madworld
« Reply #522 on: May 15, 2009, 12:20:55 AM »
Eternal Darkness and MGS: The Twin Snakes was basically the developer's way of lying.

ED: supposed to be 60-80 hrs but wasn't.
MGS TT: Didn't have any new bonus content, gameplay didn't work at all with the GCN controller.

Lying is fun.
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Offline bosshogx

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Re: Madworld
« Reply #523 on: May 15, 2009, 08:50:36 AM »
Starting today, Madworld is supposed to be $30 until Tuesday at Gamestop.  I'm planning on picking it up, how about you?
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Offline Tanookisuit

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Re: Madworld
« Reply #524 on: May 15, 2009, 11:16:06 AM »
ooooh.  $30 sounds just about right.