Author Topic: Where are the cell-shading naysayers?  (Read 18101 times)

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Offline theaveng

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Wind Waker boring? (spoilers)
« Reply #50 on: April 05, 2003, 05:01:43 AM »

Offline theaveng

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Wind Waker boring? (spoilers)
« Reply #51 on: April 05, 2003, 05:01:45 AM »
You're right.  And I don't really do much exploration in RPGs.  I just take the fastest route to the boss.  So I should have said, "I like RPGs for the battles."  Plot is good too, but not necessary.  I've played lots of RPGs with virtually zero plot.  (Like Final Fantasy 1 for example.)

See for me, if I want to go exploring, I hop in my car and explore the real world.  Like last summer, I drove all the way to Alaska just for fun.  Exploring in fake worlds just doesn't appeal to me.

WHAT KIND OF GAMER AM I?
The kind that likes fast-paced action and challenge.  That's why I liked the 20-minute Water The Trees sidequest.  It was fast-paced, challenging to meet the time limit, and made the heart beat faster.  It was pure fun!  (Note: I only had 2 seconds left!  Talk about cutting it close!)  I also like racing games, platformers, and simulators.

Troy

Offline VideoGamerX

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Wind Waker boring? (spoilers)
« Reply #52 on: April 05, 2003, 05:29:29 PM »
Just thought I'd take the time to say I'm really starting to see exactly why the timeline is the way it is now. Now it all feels better now that I think I understand.


Offline rodtod

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Wind Waker boring? (spoilers)
« Reply #53 on: April 08, 2003, 07:47:50 PM »
there's nothing wrong with spending time exploring the levels. heck, I'm sure there's at least 100 things I haven't found yet out in that big sea. imo, having to travel long distances in a game is much better than having to wade through a whole bunch of random battles, as is the case with some RPGs.
will the real rodtod please stand up, please stand up, please stand u-[SMACK!]