Alright look. I'm going to end this right here.
Firstly, I did not say everything I got blamed for.
Secondly, i apologize, but for some reason you guys are taking all of my arguments more personally than they were meant. With any of my posts, ALWAYS assume that I am good natured. I make it a rule to try not to post when I'm not in a good mood.
Lastly, I wasn't saying all of Pap's concerns weren't valid. I was saying that they aren't proof the game was rushed. You guys are using the word rushed as an excuse when I felt I could give some insight into the development process. All games have timelines. If you asked any developer after their game shipped if they would like to add something if given the chance, 99% of them would say yes.
Melee was given a similar timeline. They did what they could in that timeline and came out with an awesome game. It's completely valid to wish they could have added even more, but trying to blame the developers is just silly. They aren't to blame because, as some of you have said, the game was still great.
Much of this hits home more for me because I have had clients who have a similar mindset. We tell them what can get done in a certain amount of time. They agree. Then they see the final product, think of things that could have been added to make it better, and get pissy, even though taken as it is, the product reached all of their original goals and came out great. Basically people can't magically do everything.
So drop it now. Internet arguments break down when people start getting personal. That is why we try to heavily structure the rules here around avoiding personal attacks. Brushing off an argument by calling someone a fanboy is a personal attack. Apprarently you guys viewed my posts as a personal attack which I apologize for. Let's move on and try and stay a bit more cheerful in future arguments.