Author Topic: SUPER SMASH BROS BRAWL - The New Megathread  (Read 457221 times)

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Offline Smoke39

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2050 on: August 07, 2007, 08:51:36 PM »
Quote

Originally posted by: pap64
Very bouncy and cheery, although a tad too happy for the character and theme.

Those tunes weren't exactly brooding in Kid Icarus.  Besides, I'd prefer to avoid having to fight to boring music like in Kraid's stage in Melee.
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Offline LuigiHann

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2051 on: August 07, 2007, 08:58:44 PM »
Yeah, if you go back and listen to the original Kid Icarus songs, they're just as bouncy. The new version matches the tone well.  

Offline Strell

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2052 on: August 07, 2007, 09:14:09 PM »
This is heartbreakingly awesome, because the nostalgic strings it pulls make me wish there is a Kid Icarus game in development somewhere.

/continues to keep listening
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Offline Luigi Dude

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2053 on: August 07, 2007, 09:15:34 PM »
Quote

Originally posted by: LuigiHann
Yeah, if you go back and listen to the original Kid Icarus songs, they're just as bouncy. The new version matches the tone well.


Also if you look at the offical artwork that was in the manual for the original game, it shows that the series as a whole has always had a very happy and cheerful setting to it as well.
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Offline Strell

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2054 on: August 07, 2007, 09:37:40 PM »
I love the old NES instruction booklet artwork.  It feels so organic.  These days we just get a bunch of renders in the manuals.  

Also, boobies.
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Offline Luigi Dude

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2055 on: August 07, 2007, 09:50:58 PM »
Quote

Originally posted by: Strell

Also, boobies.


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Offline Bill Aurion

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2056 on: August 07, 2007, 11:13:04 PM »
Fun fact of the day: Both musicians involved with this song have Earthbound music under their belt...
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Offline Spak-Spang

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2057 on: August 08, 2007, 02:31:51 AM »
The music is very 8-bit, but with a Grand feel.  It feels very orchestral...like something you would hear at a concert.

I do understand what he says about "feeling forced" but really, it is just a transition, but as smooth but it works.

I personally don't believe it is "cheery" instead it feels like the start of an adventure.  Sorta like the Indiana Jones theme.  It has this excitement level before the adventure turns sour and dangerous.

Unfortunately, if this was really based on Kid Icarus they would realize that the adventure turns sour 1 minute into game because it is so hard.  

Still I may have to get into the 8-bit game again, but man I can't bet that first dungeon level.


Offline Ceric

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2058 on: August 08, 2007, 02:41:20 AM »
I didn't like it.  Not because of the score itself.  Its because its obviously Midi and not high quality Midi at all.  It sounds like I could have done it home with the cheap keyboard I got when I was little.  This score sounds like it could be great actually orchestrated or using a better sounds.  Especially transitioning.  Which, unfortunately, makes this my least favorite piece out of the group.
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Offline Pale

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2059 on: August 08, 2007, 03:13:39 AM »
I'm tempted to do a news story just for this song.  I don't think all those "Kid Icarus isn't for everyone" people would approve though.
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Offline Strell

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2060 on: August 08, 2007, 03:36:41 AM »
I seriously wonder if the "omfg, midi != orchestraz!11" comments are equivalent to the people who say things like "UNLESS IT'S 1080P IT HURTSA MAH EYEZ WOMG."
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Offline Smash_Brother

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2061 on: August 08, 2007, 04:01:53 AM »
I've not cared for any of the song files I've heard from the site, honestly.

But that doesn't kill my enthusiasm for the game because who can even hear the music in the middle of an intense SSB match anyway?
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Offline Strell

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2062 on: August 08, 2007, 04:05:21 AM »
You play the game without items and only when the Moon is in the fifth house, perfectly aligned with Mars.

So no one cares what you think.
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Offline Ceric

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2063 on: August 08, 2007, 04:06:11 AM »
In most cases I really don't care.  Mostly because its done well.  All the other pieces it was done well and didn't detract from the score.  This is not one of those cases.  I'm sorry this pieces feels like walking an jagged rocks instead of smooth ones.  They both achieve the same thing and can look the same but the smooth are a much more pleasant experience to walk on.  I just feel that the whole score could be cleaned up to have much better transition between notes.  I'm sure that they have the sounds for it.  Personally I like the dynamism's of Midi type music.  How it can change with the gameplay and the like but, I do still hold it to the same standards I hold every way of making music.  

Edit:
Relistened to all of them and I stand by what I said.  It just doesn't seem as polished as the rest.
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Offline UltimatePartyBear

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2064 on: August 08, 2007, 04:14:59 AM »
I like midi.  I listen to midi songs played on my crappy sound card regularly.  Even so, I expect more from a professional work.  I am just going to assume that the music samples on the Dojo are works in progress and save my complaints for release day.

Offline Ceric

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2065 on: August 08, 2007, 04:18:04 AM »
Thats what I'm hoping for as well.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2066 on: August 08, 2007, 04:35:39 AM »
Quote

Originally posted by: Strell
You play the game without items and only when the Moon is in the fifth house, perfectly aligned with Mars.

So no one cares what you think.


I play the games with items with four players when they're willing to play, which isn't often.

Furthermore, I think the music of Melee is better than anything I've heard off this site, and no amount of whining from the peanut gallery will invalidate my opinion.  
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Bill Aurion

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2067 on: August 08, 2007, 05:56:36 AM »
Quote

Originally posted by: Strell
I seriously wonder if the "omfg, midi != orchestraz!11" comments are equivalent to the people who say things like "UNLESS IT'S 1080P IT HURTSA MAH EYEZ WOMG."

Seriously!  Or like complaining about lack of voice-acting...It...makes me want to punt something...or someone...
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Offline Louieturkey

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2068 on: August 08, 2007, 05:56:58 AM »
The music was very familiar, but not from the game, more like I heard the tune in a Broadway musical at some point.  Possibly Spamalot.

Offline Spak-Spang

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2069 on: August 08, 2007, 06:09:48 AM »
I think Nintendo had a decision to make.  Have a few orchestrated musical numbers which would have been amazing, but few in number because of costs of orchestrating music.

Or have several classic Nintendo music that although midi is being arranged by the largest pull of talented video game musicians in Japan.

Although, orchestral pieces are always better, I have not been disappointed with the quality of music in Brawl and I am pleased that I will be getting more rather than less.

Though now that this is the musical post, and no really big announcements have been made this week, I am hoping for one or two surprises for Thursday and Friday.  I would not mind a classic character revealed...or another stage, but I really want to know more about the single player game.  Will the mini games and events be back?  How about a nice surprise announcement of another new character!!!  Or you could just confirm or deny WiFi support.


Offline Arbok

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2070 on: August 08, 2007, 06:18:54 AM »
Quote

Originally posted by: Strell
I seriously wonder if the "omfg, midi != orchestraz!11" comments are equivalent to the people who say things like "UNLESS IT'S 1080P IT HURTSA MAH EYEZ WOMG."


Well, music is more important to different people. I love soundtracks, they dominate my collection of music, so I was hoping for really grand stuff from the Brawl score as a few of these will likely make it onto my iPod in the end (yes, I'm that much of a nerd). Not that I'm dissatisfied with the end result, but I do think it could have been better with a orchestra.

Quote

Originally posted by: Strell
You play the game without items and only when the Moon is in the fifth house, perfectly aligned with Mars.

So no one cares what you think.


Now that was a bit uncalled for. I certainly never got the impression that Smash_Brothers was a "tournament play style only" snob, or anything. I am getting tired of the people who seem fairly close minded about how people play too, either with or without items... why does it matter how others enjoy the game? Hopefully, the sarcasm just flew over my head in the last post, though.
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Offline Strell

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2071 on: August 08, 2007, 07:16:55 AM »
Oh god.  I talked about the moon's alignment, people.  Did you think I was being serious?
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl: The Megathread
« Reply #2072 on: August 08, 2007, 07:27:00 AM »
Quote

Originally posted by: Arbok
Now that was a bit uncalled for. I certainly never got the impression that Smash_Brothers was a "tournament play style only" snob, or anything. I am getting tired of the people who seem fairly close minded about how people play too, either with or without items... why does it matter how others enjoy the game? Hopefully, the sarcasm just flew over my head in the last post, though.


This goes back to an older argument between him and I about tiers and balance.

Sakurai has said that they'll be paying close attention to balance in Brawl which is why heavy characters (like Ike) will have moves which will be unstoppable.

I don't want to start the argument again, Strell. All I'm saying is that Brawl is looking more and more like it'll have better balance and I like what I've seen.  
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Offline Mashiro

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2073 on: August 08, 2007, 07:44:05 AM »
I can't believe people didn't like this musical track! To each their own I guess, I listened to like like 15 times last night I love it!

Midi for life woot.

Offline Bill Aurion

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RE: Super Smash Bros. Brawl: The Megathread
« Reply #2074 on: August 08, 2007, 08:41:42 AM »
We've gone the longest without a new Final Smash or How to Play/Techniques Smashdate, so I'll go with Pit's Final Smash...

My dream Smashdate is anything Earthbound-related, though it'd make the most sense to start off with Ness' Profile...  
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