Author Topic: What's Bloodworth Up To? - The Can't Let Go Thread  (Read 247647 times)

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Offline Bloodworth

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I didn't know at what point to input the code, but I was the sucky guy in blue.
Daniel Bloodworth
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Offline Bloodworth

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Dragon Quest Swords, Preview
I had some fun researching this one. I was really tempted to import Kenshin Dragon Quest, but since I found some footage of it, we didn't need to.
Daniel Bloodworth
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Offline Bloodworth

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Turn it Around (DS), Gameplay
This must have been a launch game in Japan that Majesco decided to randomly localize or something. Every mini-game makes you spin the stylus.
Daniel Bloodworth
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Offline ShyGuy

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That looks atrocious.

Offline Kairon

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DQ: Swords looks good, surprisingly.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Caliban

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I finally watched Episode 5 of the Metroid retrospective series...it was freaking awesome.  

Offline Bloodworth

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Adventure Island, VC Gameplay
I like this game despite the haterz.
Bonk III, VC Gameplay
Holy crap, is that New Super Mario Bros??? Bonk gets super giant and then really tiny.
Landstalker, VC Gameplay
Isometric is so cool but not so cool at the same time.
DK Jr. MATH, VC Gameplay
The only reason Nintendo is getting away with releasing MATH is that they slipped it in with three awesome games. Seriously DK Jr. Math should have been buried and forgotten. I've played fun edutainment games. This is not one of them.
Daniel Bloodworth
Managing Editor
GameTrailers

Offline ShyGuy

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Yeah, fight the haterz!  


Offline ShyGuy

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Well that was a more generous review than some for Lair. How do you think this will effect Factor5? Will they run back to the Nintendo platform?


Offline Bloodworth

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Daniel Bloodworth
Managing Editor
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Offline ShyGuy

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I see Penny Arcade singles out your review as a good example of the game. http://www.penny-arcade.com/2007/09/07


Offline Bloodworth

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Daniel Bloodworth
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Offline Mashiro

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Was Crash always mentally retarded in the games or is that something new?

Offline Bloodworth

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I think that's part of "maturing his style" or... something.

Oh hey, one more:
Eco Creatures (DS), Japanese Woodland RTS Gameplay
Daniel Bloodworth
Managing Editor
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Offline UltimatePartyBear

  • Voice of Reason
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Those are some tough squirrels.  Are the bad guys steam-powered sheep?

Offline Bloodworth

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Steam powered something. They looked more like mushrooms to me.

Legend of Spyro: Eternal Night (Wii), Fiery Inferno Gameplay
Legend of Spyro: Eternal Night (Wii), Ugly Ape Beatdown Gameplay
No, Elijah Wood could not save Spyro. I got stuck in the tutorial 3 times. Not a good sign.
Summon Night: Twin Age (DS), Japanese Monster Slaying Gameplay
Daniel Bloodworth
Managing Editor
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Offline Darkheart

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How was summon night I really have been pumped up about the Ds game.

Offline Bloodworth

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It was ok. I didn't really get very far, just captured some basics.

Daniel Bloodworth
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Offline Bloodworth

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Octomania (Wii), Gameplay
It took a while to figure out. You have those grids with the numbers on them, and what you have to do is get the right number of the same colored octopi into that grid. That eliminates the grid and turns the octopi into clouds, then any other octopi that touch those clouds also get converted, producing chains. Like Puzzle Fighter, you win when your opponent gets overwhelmed.
Oni Zero (DS), Gameplay
Start the roulette wheel to determine whether you attack or heal, then trace the arrows to attack! Lame.
One Piece: Gear Spirit (DS), Gameplay
Daniel Bloodworth
Managing Editor
GameTrailers

Offline ShyGuy

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Judging from the titles, GT Assignments are doled out alphabetically?

Offline Bloodworth

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heh heh, that's pretty funny. No, those are just Japanese games that have come in, and I've been working my way through all of them. I also put up a lot of intros to other games, but didn't post the links here since its just the opening cinematics to a bunch of games that have about as much interactivity as a comic book. I'll have to watch our imports a little closer.
Daniel Bloodworth
Managing Editor
GameTrailers