Author Topic: Capcom has a lot of Wii games planned, but...  (Read 33539 times)

0 Members and 1 Guest are viewing this topic.

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #100 on: February 12, 2007, 12:27:10 PM »
Quote

Originally posted by: pap64
Would YOU be cool as a cucumber when you are doing Wii hunting under such conditions?


No. I prefer Zucchinis.

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline JonLeung

  • Score: 2
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #101 on: February 12, 2007, 12:31:57 PM »
Just when I get off my high horse about Game Boy being two words (not one!), Kairon frustrates me again by making Scarface two words as well as Manhunt.  >_<

I would be an English teacher, except I'd probably get fired after totally freaking out about some kid's misuse of "your" and "you're", or writing "should of" instead of "should've" or something like that.

I see M-rated games like sex.  No individual person NEEDS sex to survive, but the species as a whole do.  I don't think any particular Nintendo console NEEDS M-rated games, but overall, they should have some.  I don't know if it's a matter of survivial, though.

Really, it's all for the image.  With the exception of blips like GTA, the best-selling games have usually always been E-rated games.  Say what you want about Pokémon and Yu-Gi-Oh!, but they make Nintendo and Konami a pretty penny.

Offline Smash_Brother

  • Let me show you my poké-balls
  • Score: 3
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #102 on: February 12, 2007, 12:43:34 PM »
Quote

Originally posted by: pap64
Would YOU be cool as a cucumber when you are doing Wii hunting under such conditions?


Actually, it was 12° when I waited in line outside Best Buy: cucumbers didn't have a damn thing on ME.

Quote

Originally posted by: JonLeung I see M-rated games like sex.  No individual person NEEDS sex to survive, but the species as a whole do.  I don't think any particular Nintendo console NEEDS M-rated games, but overall, they should have some.  I don't know if it's a matter of survivial, though.


It's not survival, but why settle for "strong competitor" without M games when Nintendo could have "full-blown market domination" with M rated games?

I already know which one Nintendo will choose...  
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline NWR_pap64

  • You are not the boss of me
  • Score: 25
    • View Profile
    • Nintendo World Report
RE:Capcom has a lot of Wii games planned, but...
« Reply #103 on: February 12, 2007, 12:57:31 PM »
Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: pap64
Would YOU be cool as a cucumber when you are doing Wii hunting under such conditions?


Actually, it was 12° when I waited in line outside Best Buy: cucumbers didn't have a damn thing on ME.


...That death threat still stands, you know...
Pedro Hernandez
NWR Staff Writer

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #104 on: February 12, 2007, 01:25:29 PM »
Quote

Originally posted by: JonLeung
Just when I get off my high horse about Game Boy being two words (not one!), Kairon frustrates me again by making Scarface two words as well as Manhunt.  >_<

I would be an English teacher, except I'd probably get fired after totally freaking out about some kid's misuse of "your" and "you're", or writing "should of" instead of "should've" or something like that.

I see M-rated games like sex.  No individual person NEEDS sex to survive, but the species as a whole do.  I don't think any particular Nintendo console NEEDS M-rated games, but overall, they should have some.  I don't know if it's a matter of survivial, though.

Really, it's all for the image.  With the exception of blips like GTA, the best-selling games have usually always been E-rated games.  Say what you want about Pokémon and Yu-Gi-Oh!, but they make Nintendo and Konami a pretty penny.


For you and Tyco they need to make a game where you go through correct people's grammar with extreme prejudice.  In fact I might get a kick out of it even though I'm terrible at grammar.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #105 on: February 12, 2007, 02:12:19 PM »
I just realized that Lost Planet is in fact Teen, and it is plenty "Mature" so I wonder if that means they were referring to "mature" style games, or true, full blown M rated games. If that is the case, then I don't think we are missing out on a whole heck of alot. I think RE, DMC, and MAYBE onimusha are the only worthwhile M rated franchises they have besides Dead Rising (I still would be surprised if this did NOT make it to Wii).
Switch Friend Code: SW-4185-3173-1144

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: Capcom has a lot of Wii games planned, but...
« Reply #106 on: February 12, 2007, 10:42:00 PM »
Dead Rising on the Wii wouldn't work, the Wii can't handle huge loads of actors onscreen.

Offline The Omen

  • Forum Fascist
  • Score: 0
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #107 on: February 13, 2007, 02:22:25 AM »
Quote

Originally posted by: KDR_11k
Dead Rising on the Wii wouldn't work, the Wii can't handle huge loads of actors onscreen.



We'll just have to see about that.  I happen to think they coukld scale it back a little bit like RE4 for the PS2.  In fact, I think it will be on the Wii.  Apparently, Okami may be heading this way as well./
Okami to wii?
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: Capcom has a lot of Wii games planned, but...
« Reply #108 on: February 13, 2007, 03:29:01 AM »
Ah, great, less than a week after I buy the game the Wii version is planned...

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
RE: Capcom has a lot of Wii games planned, but...
« Reply #109 on: February 13, 2007, 04:52:47 AM »
I hope that Okami jumps to the Wii.  It was a game I was very depressed I missed...and a Wii version would be incredible.

But KDR I have a question.

The Wii is more capable than the Gamecube, and it allowed for 100 Pikmin on screen at a time moving and such.  Rogue Squadron allowed for several enemies on screen attacking you as well (don't know the number.)

So why couldn't the Wii be able to handle Dead Rising.  Sure the graphics may not be the same...but I never really looked at that game as a graphical powerhouse to begin with.


Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #110 on: February 13, 2007, 04:55:13 AM »
What Julian Eggebrecht said. Most Wii devs right now are lazy.

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #111 on: February 13, 2007, 04:56:17 AM »
Quote

Originally posted by: KDR_11k
Ah, great, less than a week after I buy the game the Wii version is planned...
I'm guessing you never peeked into the Official Capcom Forums that was linked back on the 1st or 2nd page? Sven, the senior Director of Marketing, said that he also thought Okami would be a perfect fit for the Wii and the Wiimote, and that Capcom did hear the cryout for the game, but he had nothing more to say about that partiular game. So IGN was late to the news on this one. We knew this like two days ago.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Capcom has a lot of Wii games planned, but...
« Reply #112 on: February 13, 2007, 05:17:07 AM »
Then let Capcom continue to support the PS3 and go belly-up.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #113 on: February 13, 2007, 06:16:11 AM »
Quote

Originally posted by: Spak-Spang
I hope that Okami jumps to the Wii.  It was a game I was very depressed I missed...and a Wii version would be incredible.

But KDR I have a question.

The Wii is more capable than the Gamecube, and it allowed for 100 Pikmin on screen at a time moving and such.  Rogue Squadron allowed for several enemies on screen attacking you as well (don't know the number.)

So why couldn't the Wii be able to handle Dead Rising.  Sure the graphics may not be the same...but I never really looked at that game as a graphical powerhouse to begin with.


Rogue Squadron has really simple physics since colisions are rare (although the AI was dumb enough to ram you very often). Pikmin had severe issues with pathfinding. Sure, you can make loads of actors but they'll be pretty dumb as a result. Earth defense Force as similarily dumb enemies that just make up for it by being able to walk over any obstacle. While I have no idea how intelligent the AI is in Dead Rising you'd need some intelligence for enemies like that since players are very good at exploiting AI problems and e.g. zombies that can't figure out how to use stairs will end up being killed with no chance to ever reach the player.

Offline The Omen

  • Forum Fascist
  • Score: 0
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #114 on: February 13, 2007, 06:26:55 AM »
Quote

While I have no idea how intelligent the AI is in Dead Rising you'd need some intelligence for enemies like that since players are very good at exploiting AI problems and e.g. zombies that can't figure out how to use stairs will end up being killed with no chance to ever reach the player.


Well how intelligent were the 'zombies' in RE4?  To me, the Wii is capable of duplicating the great graphics from RE4 while including more enemies on screen.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline JonLeung

  • Score: 2
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #115 on: February 13, 2007, 06:46:17 AM »
From what I've seen of Dead Rising, there doesn't seem to be much time to even see how much intelligence the zombies have.  I always see the main character running through a bunch of them, or lunging into a crowd with an axe or chainsaw in hand and just slicing everything into ribbons.

If there is some AI, I would guess that it's probably just coordinating groups of zombies.  There really isn't any point for every zombie to have their own individual AI mind.  And in any case, the only "intelligence" seems to be to group in numbers and move toward the player.  They're certainly not agile or dextrous enough to be a threat in any other way.  Don't expect zombies to get a hold of a sniper rifle and snipe you in the head the instant you move away from some cover, for instance.  And from what I saw on X-Play that one time, some non-zombie NPCs aren't that bright either.

I think the Wii could handle a scaled-down version.  Do you really need all the detail on a zombie's clothes when in a few seconds you'll dispatch them and then you won't care how they look?  Are all the polygons even necessary?  I'm not saying the zombies ought to be totally textureless or blocky, but the detail could be taken down a little in both regards and I'd still play it.  

Offline Adrock

  • I’m just here for the zipline.
  • Score: 138
    • View Profile
RE: Capcom has a lot of Wii games planned, but...
« Reply #116 on: February 13, 2007, 07:21:44 AM »
That's why Dead Rising gets old quickly.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Capcom has a lot of Wii games planned, but...
« Reply #117 on: February 13, 2007, 07:25:07 AM »
BWi had surprisingly good pathfinding for a console game.  The troops could return to you from a world away (provided the enemy doesn't get them first), and the vehicles had a decent idea of what passages they could and could not fit through, ie troops can run thru thickets of trees while the tanks took the long way around.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline The Omen

  • Forum Fascist
  • Score: 0
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #118 on: February 13, 2007, 07:30:18 AM »
Quote

From what I've seen of Dead Rising, there doesn't seem to be much time to even see how much intelligence the zombies have. I always see the main character running through a bunch of them, or lunging into a crowd with an axe or chainsaw in hand and just slicing everything into ribbons.


A perfect work around would be to zoom in slightly to make it appear like you're surrounded by countless enemies.  It's worked in film for years.

But I do agree that the Wii could handle a port at around 80% with all the bells and whistles toned down.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #119 on: February 13, 2007, 08:27:29 AM »
Quote

Originally posted by: The Omen
Quote

From what I've seen of Dead Rising, there doesn't seem to be much time to even see how much intelligence the zombies have. I always see the main character running through a bunch of them, or lunging into a crowd with an axe or chainsaw in hand and just slicing everything into ribbons.


A perfect work around would be to zoom in slightly to make it appear like you're surrounded by countless enemies.  It's worked in film for years.

But I do agree that the Wii could handle a port at around 80% with all the bells and whistles toned down.


I agree, personally I think a game like Dead Rising would be a good predictor of how well Wii can handle visuals (amongst other things) in Standard Definition compared to the Xbox 360 in standard definition. One game that comes to mind with alot of enemies onscreen at once with similar AI is state of emergency and that was done on the PS2!  
Switch Friend Code: SW-4185-3173-1144

Offline Smash_Brother

  • Let me show you my poké-balls
  • Score: 3
    • View Profile
RE: Capcom has a lot of Wii games planned, but...
« Reply #120 on: February 13, 2007, 09:12:54 AM »
I think it could handle it pretty easily.

Dead Rising didn't need to be graphically beautiful: the game was about hordes of zombies, and I've seen plenty of games that have "proximity managed detail" which makes objects you move closer to more detailed and those in the distance far less detailed.

You could still have hordes of zombies, just not as detailed as they were on the 360.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE:Capcom has a lot of Wii games planned, but...
« Reply #121 on: February 13, 2007, 09:32:52 AM »
Whether it could be done or not, Capcom's too lazy and probably too ignorant to do it.

~Carmine "Cai" M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Smash_Brother

  • Let me show you my poké-balls
  • Score: 3
    • View Profile
RE: Capcom has a lot of Wii games planned, but...
« Reply #122 on: February 13, 2007, 10:18:52 AM »
True, but that's ok because I've already played it.

However, Okami excites me.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: Capcom has a lot of Wii games planned, but...
« Reply #123 on: February 14, 2007, 02:38:32 AM »
Don't expect zombies to get a hold of a sniper rifle and snipe you in the head the instant you move away from some cover, for instance.

That's not what I mean with AI (besides, 100% accuracy is bad AI). AI for Zombies would be stuff like walking around obstacles instead of getting stuck on them or going to the stairs when you're upstairs instead of walking straight towards your position, most likely ending up underneath the floor you stand on.

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
RE: Capcom has a lot of Wii games planned, but...
« Reply #124 on: February 14, 2007, 02:43:48 AM »
KDR:  I forgot to thank you for your answer.  I didn't mean to start a debate.  I was seriously just asking trying to figure out what the differences were and why it couldn't happen.