Fine.
Allow me to rephrase. Telling a story
in a videogame through text is outdated.
I like reading, but I don't play videogames to read. I paid $50 to
play. The plots in Zelda games aren't especially engaging (insert flame here), but Nintendo is clearly trying to make them more so. That's why I'm sitting through five minute cutscenes which are often vague and not necessarily enlightening. Those cutscenes pull me away from actually playing the game. Something has to draw me back in. I think voice acting can bring life to a character. I don't want to read through a cutscene. That pulls me further away from playing. I know I don't
have to read the text, but it's there and I can't skip the clip entirely even if I want to.
I'm not saying voice acting will make the plot better. Simply, I think, if done well, it can make the cutscenes more engaging which would draw me back into the game. Or perhaps Nintendo just needs better writers.
I suppose my main gripe is with the cutscene as a whole. It's not necessarily the lack of voice acting, as it is the presence of bulk text. In a videogame, I would prefer voice acting for reasons provided already. At the same time, I'd be more inclined to accept text in cutscenes if I was given less of it. For example, the scene in Ocarina of Time when Link leaves the forest for the first time is a powerful scene, one of the best in any videogame and it's done with a minimum of dialogue.
Quote
Mario wrote:
Just like every other, NO. Majoras Mask, Wind Waker, Minish Cap are all COMPLETELY DIFFERENT.
Every Zelda plays out exactly the same way. Disordering event --> Link collects artifacts from themed dungeons --> Fights final boss
Along the way he'll learn about some legend and possibly attain a powerful new sword, most likely the Master Sword.
Zelda games are predictable. It's the same structure every time. Predictability makes a game worse. It does NOT make a game bad.
Chill pills for everyone! Sorry, I found fault in your precious Zelda. You're all too busy flaming me to miss the part where I said the game was amazing. See, "amazing" is a positive adjective. Twilight Princess can be both flawed and a good game.