Author Topic: The top 5 biggest complains, issues and problems of the Wii  (Read 21219 times)

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Offline NWR_pap64

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The top 5 biggest complains, issues and problems of the Wii
« on: September 23, 2006, 09:07:38 AM »
Ever since Nintendo first announced that they will be creating the Revolution sometime after the end of this generation of games fans have done everything from praising the company to tearing it apart.

In this here list, I have compiled the top 5 issues regarding the release of the Wii that have caused the biggest uproar among fans. Keep in mind that this is based on what has happened since the Revolution was first announced in 2004 till Nintendo's recent press events, so other issues and complains may rise between now and the actual release of the console.

Here we go!

#5
Nothing about the Revolution at E3 2005
While both Sony and Microsoft showed off their next gen consoles, boasting everything from hardcore micro transactions to CG style graphics Nintendo showed nothing but an empty box and some promises. Even if they were playing a realistic plan rather than boast about what they don't have many fans still felt disappointed and annoyed by the "hush!" policy Nintendo loves to play at their conferences.

#4
The unveiling of the controller
Everyone was definitely expecting something special from Nintendo, but when the controller was finally unveiled at TGS 2005 many were left shocked and appalled. A controller that resembles a remote control? Even when the possibilities for immersive gaming were laid out in a neat and orderly fashion fans and even some analysts were still left annoyed by the overall design and failed to see why would this controller be "revolutionary".

#3
Final launch date revealed as well as console and controller price
Even though Nintendo has said everything fans wanted to know about the Wii at their E3 2006 press conference they still left two basic questions un-answered: the price and date. Fans were left wondering and speculating about it for nearly 5 months, but on September 14 Nintendo finally released all the launch details, including games, accessories, new features and most importantly launch date and price. The Wii will be released on November 19 2006 at the price of 250 dollars. It includes Wii sports. The controller will be priced at 40 dollars while the nun chuck attachment will be 20 dollars, raising the total controller cost to 60 dollars.

This caught many fans by surprise, as not only were they expecting the console to be around 200 dollars, the price of the controllers is too much for some. Also, some fans feel that launching right after the Playstation 3 launch might actually kill Nintendo's thunder and affect overall sales.

But time can be a cruel witch. Will fans and analyst be proven wrong as Nintendo breaks records at launch or will this be yet another mediocre move on Nintendo's behalf? Time shall tell soon...

#2
Twilight Princess on Wii/Death of Gamecube games
Ever since it was first unveiled at E3 2004 fans have been extremely anxious about playing what could be the best Zelda game ever. It boasted a dark style and storyline, something Wind waker lacked, and the fans went gaga for it like crazy. Nintendo promised it would be released Fall 2005. But suddenly, the game was delayed till March 2006 in order to add some more levels and polish the game even further. Months later, we learned that they had delayed the game once more in order to enhance it for Nintendo's new console. This spawned an anger and debate that has yet to die down across forums everywhere. Many see this as a smart move cause the Gamecube is pretty much a dead console and Twilight Princess would get ignored because of the next gen hype, and thus having it on the Wii will just create better awareness of the new console and people will eat it up. Others see this as backstabbing move towards their loyal fan base as they have been waiting forever to play the game, and yet Nintendo keeps pushing it back in favor of extras that might not make the game any better.

The release of Twilight Princess on the Wii also spawned the topic of announced GC games being cancelled and moved to the Wii, such as Super Paper Mario and DK Bongo Blast. The main reason behind the anger is because with all major GC releases being canceled, the Gamecube is pretty much dead, leaving it without a swan song of a game.

And the number one issue regarding the Wii is!!!

#1
The Wii = the final name of the Revolution
Even though Nintendo had stated more than once that the Revolution was just a code name and that it would change fans still wanted that as the final name since it stated mature gaming, it summed up Nintendo's views perfectly and it gave an overall hardcore image to Nintendo. So when Nintendo announced that the new name of the console would be the Wii, many lost control over their lower intestine.

The Wii is a play on the word "We", as in you and me. Nintendo boasts that their new console won't be just about their hardcore fans, it would be about me, you, them, your mother, your father, your sister, EVERYONE! They also stated that the Revolution might be too scary for casual gamers and thus decided to change it to something more friendly and appealing.

This was a move nearly everyone went against. It was a ridicule sounding name that would hurt Nintendo's image even further, and people went as far as to lose all hope on Nintendo. Even when E3 2006 had come and gone and fans couldn't get enough of the wee little Wii, fans were still question the power behind the new name. Even Nintendo's head developer Shigeru Miyamoto had expressed that he was not sure about the logic behind the new name.

In the end, it seemed that for now Nintendo has proved us wrong in that you can name the console "Caca Popo pee pee shire" and people would still eat it up because of its ingenious gaming design, not the game.

So there you have it! The top 5 issues that have spawned the most debate ever!

Keep in mind that this is based on what has been seen around the internet, so I may be wrong. Also, if you don't fit in any of these categories don't take offense. I know not everybody got upset the minute Nintendo said something.

Oh and feel free to add onto this list and fix/edit some of it.
Pedro Hernandez
NWR Staff Writer

Offline Mario

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #1 on: September 23, 2006, 09:50:46 AM »
Interesting post, except I don't really think most of those are "problems" anymore. I can't remember any hate for the Wii controller either, just shock. Zelda TP is the only big mistake they've made for me.

Offline IceCold

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #2 on: September 23, 2006, 11:05:35 AM »
The HD debate was pretty huge and pointless..
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Offline NinGurl69 *huggles

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #3 on: September 23, 2006, 11:16:58 AM »
This thread spells trouble since people like ME and other key individuals can fill this thread with 500 complaints.  
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Offline Caliban

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #4 on: September 23, 2006, 12:13:05 PM »
I think their BIGGEST mistake is to not launch with an Onyx Wii beside the Pearl Wii.

Offline WalkingTheCow

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #5 on: September 23, 2006, 12:36:32 PM »
I would have thought the no HD announcement would be on this list. Especially before E3 2005 and the controller unveiling.

Offline jasonditz

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #6 on: September 23, 2006, 12:37:11 PM »
What about when Perrin made the comment of the Rev being only 2-3 times more powerful than the Gamecube, that caused a pretty big stir.  

Offline jasonditz

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #7 on: September 23, 2006, 12:38:57 PM »
or the million -atons that never amounted to a damned thing.  

Offline KnowsNothing

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #8 on: September 23, 2006, 12:47:47 PM »
IWATATON was a success, so they DID amount to a damn thing!

Also, WTF-ton was a huge success, athough it was only called that once on MSN (Wednesday-Thursday-Friday-ton, all three september press conferences!)
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Offline Hocotate

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #9 on: September 23, 2006, 12:54:35 PM »
If these are the biggest complains about the Wii, then I think things are going to be fine. "They didn't tell us about the system early enough" or "The old name sounds more hardcore" are nothing next to a system that costs five hundred and ninty-nine united states dollars.
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Offline MaryJane

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #10 on: September 23, 2006, 12:59:40 PM »
I have to wholeheartedly disagree with this post nintendo has an uphill climb that not only depends  their success but others failured so what we think their rpoems are nothings
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Offline Ceric

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #11 on: September 23, 2006, 02:14:07 PM »
I really think controller price should be number one.  I think that will be the one that will stick.
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Offline Arbok

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #12 on: September 23, 2006, 03:50:15 PM »
Quote

Originally posted by: jasonditz
What about when Perrin made the comment of the Rev being only 2-3 times more powerful than the Gamecube, that caused a pretty big stir.


I agree. I think the biggest issues were (at the time they were announced/happened): how powerful the system was, the name, lack of HD support and the weak showing at E3 2005.
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Offline Adrock

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #13 on: September 23, 2006, 03:55:52 PM »
5. Everything associated with the name - "Yeah, we finalized the name 6 months ago." - everyone at Nintendo 2 weeks prior to E3. Seriously, what was the point of that? Nintendo constantly reaffirmed that Revolution was subject to change and we can probably all agree that Wii was a step back (though I think the whole controversy was overblown; it's just a name), but why all the secrecy? Sony can't steal the console name. Also, the so-called philosophy behind the name and the little video was utter bull. "Wii as in We." Yeah, shut up and thanks for the ONE controller in the console package.

4. Release date - Should be in October or at the very least before PS3.

3. No WiFi until next year - it's free................ but wait until next year. It kind of sucks that we know next to nothing about their online structure outside of the Wii channels too. Friend lists? Rankings? Come on, Nintendo.

2. Complete and utter lies - No DVD playback. Smash Bros. sequel at launch. Metroid Prime 3 at launch. I'm sure there are more.

1. Controller woes - The price = outrageous. No rumble in the analog stick attachment yet it still costs $20 even though it's pointless without the freehand controller. Almost no info on the classic controller which isn't a shell at all. Compatibility between classic controller and GCN controller. From what I've gathered, GCN controllers can be used in Wii games supposedly (no concrete info, just a passing comment from Masahiro Sakurai), but the classic controller can't be used for GCN games. Why don't we know?

Offline Blue Plant

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #14 on: September 23, 2006, 04:09:49 PM »
These kinds of threads are tiring.  They've been done already and again and somewhat yet again.

Offline wandering

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #15 on: September 23, 2006, 05:58:29 PM »
Quote

Interesting post, except I don't really think most of those are "problems" anymore.

Kind of goes to show how it's a good thing Nintendo doesn't really listen to its fans, huh?

Quote

The price = outrageous.

I agree with you there, adrock. As for your other points....not so much.
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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #16 on: September 23, 2006, 07:26:46 PM »
Quote

Originally posted by: pap64
with all major GC releases being canceled, the Gamecube is pretty much dead, leaving it without a swan song of a game.



oh who cares; If those games came out on GCN people would be so adjusted to Wii that they would complain that the game wasn't released on Wii.

Seriously, you could have been playing Melee all this time to step up your smash game (there are tournaments in almost every state and the smash community is relatively accepting of new players)

or playing one of many fabulous DS titles

or finishing some GameCube games (I'm guilty of it too; I have yet to finish Killer7, haven't even started Baten Kaitos or Tales of Symphonia, and I LOST my copy of Paper Mario 2!!)

or saving money for Wii.

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #17 on: September 23, 2006, 10:04:47 PM »
2 things I must mention:

1:
Quote

Nintendo promised it would be released Fall 2005. But suddenly, the game was delayed till March 2006 in order to add some more levels and polish the game even further. Months later, we learned that they had delayed the game once more in order to enhance it for Nintendo's new console.


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Quote

24. Claiming Twilight Princess was delayed until April 2006:
This stems from a mistake based on a quote from an "official" spokesperson, as well as an "official" publication which lost all credibility in a single, swift stroke. First, Perrin Kaplan stated in the original delay announcement that Twilight Princess was pushed to 2006, and that it would not come out before March 31st, 2006. She said Nintendo would announce a release date sometime after that. Additionally, Club Nintendo, a pathetic attempt at an official Mexican Nintendo Magazine, published some "exclusive"interview with Reggie Fils-Aime that claimed Twilight Princess was coming out in April. This was the same interview that said a Zelda movie was coming out, which was untrue, and made several people, including myself, look stupid for reporting it. Even some people still think this interview is legit, such as Kotaku who reported on that fan film trailer and mentioned my update in their news item. This lie then spread like wild fire, and GameFAQs morons helped spread the damage. Thus, until April 2006 passed, fans still believed the game was coming out in April. Even after Miyamoto and Reggie confirmed it wouldn’t be out until Fall 2006.

April/March are basecly so close togther you can't say "i didn't say It would come out in april"

2:

Quote

This caught many fans by surprise, as not only were they expecting the console to be around 200 dollars, the price of the controllers is too much for some.


well then it was everyones foult for beleving all the crap about it being 200, 215 or even the bull about it being 170. So you have no one to blame for that but yourselves.
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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #18 on: September 24, 2006, 01:26:19 PM »
I still can't believe the price.
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Offline zakkiel

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #19 on: September 24, 2006, 03:05:27 PM »
I like how only Nintendo fans refer to game delays as "lies." Have any of you ever followed the development of any Blizzard game? HL2? Pretty much every big PC game?
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Offline IceCold

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #20 on: September 24, 2006, 03:38:40 PM »
And if it isn't delayed, they complain that it's rushed for launch.. Seriously, when people still complain that SSBM was rushed, you know Nintendo can't win.
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Offline Khushrenada

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #21 on: September 24, 2006, 08:39:56 PM »
This was fun to write and let it all out.

Quote

I think their BIGGEST mistake is to not launch with an Onyx Wii beside the Pearl Wii.


Finally, someone focusing on the real issue here. Man, I have not had a problem with the Wii or anything about it until this Sept. 14th conference.

That's when I learned what was shown at E3 2005 and talked about then would not happen. I was happy and ready to buy a Wii just from what little they showed at that press conference alone. That console looked amazing. Jet black is where it's at. The other colors seemed alright but black is the best.

Then they started showing these white rooms and the white console once they unveiled the remote. Then, they'd only show white. Oh, don't worry they said. We're planning on releasing the black and white consoles only at launch. Ok, I said. Sounds fine.

Meanwhile, Twilight Princess is delayed. Nothing big. They made a promise to release it on Gamecube and they are sticking to the promise. Speculation about what Wii games there could be. Then rumors start going out about Wii control for TP. It keeps growing as it is found out, slowly but surely, that, yes indeed, TP has Wii controls. It will be released same day as Wii. There will be two seperate versions.

E3 2006. Wow, look at all these Wii games. Man, Nintendo has quite the lineup in the works. Wait, where was Smash Bros.? Oh, they fooled us. Great trailer. Too bad the game is coming out in 2007. Oh well. Following the news, we knew it hadn't even started development until after the E3 05 conference. Not a surprise. Mario looks great. Probably won't make launch. But at least we'll get to play that Paper Mario game to hold us over. And Metroid looks to be shaping up real well.

Time passes. Game speculation and rumours. Price is to be lower than $250. Reports of Gamecube games being moved. Finally, it all comes to down to the press conference. Sept. 14. A day that will live in infamwii.

There will be no Metroid at launch. Smash Bros. was long delayed. What happened to the Camelot RPG or Crystal Chronicles sequel? Who knows, they won't be available at launch either. That's right. All games we mentioned at E3 05 won't be here at launch.

Hey, remember that black console that we waved around and wowed you with. The color we promised we'd launch with along with a white console. Well, we don't. White only.

By the way, the console will cost $249.99. Look at that. One cent below $250. Why didn't we just say that was the price way back then? I don't know. I guess we wanted to get some expectations that it wasn't that price and would be more than one cent below that figure.

But hey, guess what? Remember that Gamecube game? Uh, Twilight Princess. Yeah, that's our launch title. But if you were hoping for something that was built for the Wii, I guess we'll throw in Excite Truck.

What's that? You think you'll skip the launch of the Wii because you were hoping for different games to be there, plus you think you'll wait for the black console and an inevitable price drop instead? What are you going to do in the meantime? Play Gamecube games? Ha! Forget it. We moved all the Gamecube games to the Wii. That way, we can delay launching actual Wii titles until we have launched all our old Gamecube games. And you'll have nothing to play unless you buy our console now. Yeah, I know we kept promoting them as reasons to keep your Gamecube and signs that we were still going to support your perseverance with the system. Heck, we even game them release dates. That was great.





You see, in the end, it all goes back to that black console. Back then, it was everything we wanted it to be. It had a great look. People were still loving the name. TP was supposed to be released on the Gamecube. It was going to have Metroid and Smash Bros. at launch. Next chapters of Mario and Donkey Kong and Zelda were on the way. This was something.


But now, we have a white console with a name that still drives some people nuts with a game that was supposed to be released a year ago for a different system as it's launch title (shades of Kameo, though Kameo was longer wait). I guess it's so that they can attract the non-gamers. And now some wait, with not much to do this fall. There wasn't much needed to keep me on board but it was enough to cause to cause me to fall off.  
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Offline Adrock

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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #22 on: September 24, 2006, 08:58:33 PM »
As great as Melee was, it was rushed. Still, it was damn amazing for a rushed game. The difference with Brawl is that it was promised as a launch game at E3 '05. I wouldn't be so disappointed in the delay if I knew it was coming out in 2007 all along.

Like I said, complete and utter lies. For all the planning and secrecy Nintendo has been known for, why can't they settle a damn release date for any of their titles? Don't tell me Prime 3 isn't making launch, then it is, then it's suddenly not. What the hell is that?

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RE: The top 5 biggest complains, issues and problems of the Wii
« Reply #23 on: September 24, 2006, 09:23:29 PM »
SSBM rushed? That is just plain crazy talk. IMO it's one of the most comprehensive and feature-laden games on GC next to Timsplitters 2, lacking (as the rest of the library) only online features, but I'd like to hear another take.

Anytime they annouce a release date more than 6-8 months in advance, or give blanket statements as to what they'll be annoucing in a future trade show -- know that they are probably lying.  
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RE:The top 5 biggest complains, issues and problems of the Wii
« Reply #24 on: September 24, 2006, 09:39:20 PM »
Quote

Originally posted by: zakkiel
I like how only Nintendo fans refer to game delays as "lies." Have any of you ever followed the development of any Blizzard game? HL2? Pretty much every big PC game?


It's because Nintendo didn't used to do that for the most part. When Yamauchi-era Nintendo said something, you could take it to the bank that it was what was going to happen. In the last few years, Nintendo's PR wing has been full of empty promises. No more than Blizzard or Sony, granted. But Nintendo used to have a much higher standard in that regard... now they're as full of shit as everybody else.