Quote
Originally posted by: Ian Sane
"But after all that, I still find it strange that you don't like the XBox 360. If I was a regular Hardcore gamer, the XBox 360 would be the perfect console for me (aside from hardware failures), what with GTA 4 coming out on it and excellent FPS, sports, and action titles on it and everything. Plus, while $600 is a ridiculous price, $400 is just fine for a hardcore gamer like me. I'd even appreciate MS' mandate that even XBLA games must be high-definition. MS really seems to have played this next-generation according to all your desires Ian... haven't they?"
I personally don't care for the Xbox "brand" because it is very American centric and I'm not that interested in American games. I strongly prefer Japanese games. I'm not totally cool with the X360. I don't like how they have two versions. That just splits the userbase. The wireless controllers, HD AV cable, network cable and headset should be optional and there should be just ONE version that works with all accessories. Their backwards compatibility is a joke. And while I don't like how Nintendo doesn't allow any HD support at all MS isn't doing much better by forcing it. Devs should have the freedom to choose if they want to support HD or not. The only thing you should be forced to do is have the game playable on normal TVs. I think MS also released a console too soon. They should have waited until 2006 to give the Xbox a full five year life cycle.
Boy, I haven't gotten to argue with Ian in a while ... but here goes.
First, the two versions of the Xbox 360 in no way splits the userbase. You are the only person who's even suggested such a thing. Even if they get a Core, they'd still have to get a Memory Card, so it's not a storage issue, which is the only "real" difference between them (I can count on one hand the number of games that require the hard drive to run). But even if it did, why would you care? Are you criticizing the business decision as someone who has knowledge of that, or are you complaining as a gamer who doesn't know which to buy and wants the company to make his decisions for him?

And for the record, even the core version works with all accessories ... and I don't know why you suggested that it doesn't. In fact, the Component cable included with the Core isn't just Component. It has standard Composite as well. That was a brilliant move, because even the "standard AV cable" is HD-Ready when you are. As for the wireless controllers, wasn't it just a short time ago that we were telling Nintendo they should make the Wavebird standard? This isn't a situation where Microsoft released a "standard" console and a cheaper crippled version like Sony is doing. The "Premium" set is pretty much a "Value Pack", the Core system is the standard version. Just like you said, the other accessories are all optional.
Nintendo is not disallowing HD support. The console simply can't do it, and it was a conscious choice to focus on creating a similar experience for everyone, as well as keeping costs down. Do I wish that they had been more forward-thinking? Sure, but it is what it is, but don't couch your criticism by suggesting that Wii can do HD and Nintendo just won't let them (if you want to make that argument, talk about Online support). Microsoft's forcing HD support is also a non-issue, since what they're doing it setting a standard (the same thing you argued for at the beginning of the post, to an extent), and by setting that standard, they can allow the Xbox 360 to automatically scale. For the record, I've got an Xbox 360 and a standard-def TV, and it works wonderfully. So again, are you complaining about Microsoft "forcing HD" from a developer's standpoint, or from a consumer confusion standpoint? (In fact, from a business standpoint, I think standardizing Xbox 360 as an HD platform is what killed the PS3. It forced Sony into a game of oneupsmanship in terms of feature set, and now their console is far too overpriced for the mass market. Nintendo was wise to stay out of that particular slap-fight.)
As for Microsoft releasing the console too soon ... Microsoft got a one year head start, had a bunch of killer titles right off the bat, as well as a steady stream of titles since, and is generating boat-loads of money through Xbox Live Marketplace. How did launching early HURT them? Sure, sales suck in Japan, but you know what? Microsoft probably won't succeed in Japan, and they don't need to. Similarly with Nintendo ... they don't need to win over the Xbox or Sony fans to be a success.
It seems like your arguments are based on ignorance (not knowing about the Xbox 360 from personal experience), or emotion. That's fine, but let's not pretend that it's anything other than that.