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Originally posted by: Smash_Brother
I'm not even a game developer and even I see developing for the PS3 as near-suicide.
1. The PSP demonstrated that an overpriced Sony console doubling as a movie player for a proprietary format is capable of failing.
2. The Wii had people running from the opening of the E3 floor to get to Nintendo's booth, running right past Sony's booth on the way.
3. Price always carries more weight than people realize. $200 vs. $600 is a colossal difference, especially in a crappy economy.
Moving games from the PS3 dev to the Wii dev, IMHO, isn't wasting money on the porting, it's abandoning a sinking ship.
1. The PSP is hardly "failing." The UMD format isn't at all nearing expectations, yes, but it also is inherently limited by its implementation in a single platform. Sony is attempting to market Blu-Ray as a more universal standard; UMD is nothing more than a facet of a portable entertainment device.
2. Doesn't guarantee success of the Wii or failure of the PS3; of course those attending a trade show are more interested in unique or at least buzz-heavy products. The American market has proven repeatedly in its ridiculous buying habits, though, that more of the same is quite capable of selling very well.
3. Agreed, at least in principle; a "crappy economy" certainly hasn't slowed sales of the relatively expensive Xbox 360, though (not in the United States, anyway). $600 is 50% increase over $400, yes, but it won't stop early adopters of both the PS3 and of the Blu-Ray format (considering how steep prices of individual Blu-Ray drives are set to be). I do believe that both face a steep uphill battle, though, once that honeymoon period is over. If increased developer anxiety is to surface, it'll probably occur around then.
I'd love for this rumor to be true, but I simply don't see it happening unless sluggish sales of the PS3 prompts it.