One warning on Beyond Good and Evil:
When you face the last Boss in the game, the developer switches the controls completely around so that you wind up going left when pushing the control stick right, and right when pushing it left! Something which made me so messed up in my head during playing that I couldn“t finish the game or properly coordinate my real-life movements in day-to-day situations for 1/2 Hour afterwards!
It was really an ackward feeling, and one which I regard completely unnescessary, and far from usefully "inventive"! There is simply too big a chance that some gamers will sustain bad side-effects from such control issues and this should be avoided thus, for it is NOT normal to do so. Right should be right, and left should be left in my opinion. One should not mess around with peoples sense of direction.
I am still furious at that end of an otherwise outstanding game, and will probably not play any more of games coming from that developer, if they continue to twist the difficulty in such an annoying manner at the end of games. I do like to be able to complete a game, and know I have seen all of it (I also had a problem with the ending of Rayman 2, from same developer (Michael Ancel/UBISOFT) where I continued to die nomatter how many times I tried (even with the best guides) because of an annoying camera which made it impossible to complete the last Boss battle).
So now you have been warned, in case you also get a negative side effect of this crazy switch of the controls!