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I don't want to play games with a remote PERIOD but that seems to be what we're stuck with. Are you guys thinking I want all those buttons on the remote? I'm just suggesting buttons four buttons around the A button. That's virtually the same thing as the current Cube setup. Funny how when Nintendo does it it's a brilliant idea but when I suggest it you guys complain.
We're complaining because Nintendo did this multi-button setup back with the SNES in 1991. Now, almost 15 years after that, they're saying that they want to do something different that will drastically change the nature of how we play our games. Part of what Nintendo's gunning for is simplicity, which is something that going overly zealous with adding more buttons where the A resides now would destroy.
When Nintendo did it, it was brilliant because it was adding something that wasn't there before to controller interfaces. When you're doing it now, it's basically sabotaging this new attempt at adding something new to controller interfaces.
Nintendo already HAS the shell. THAT is their allowance for conventional style games. To destroy the concept of the Rev controller seems unnecessary and wasteful now that the Shell exists solely for the purposes of allowing conventional titles on the system.
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That's a good reason. I didn't think of that. I think it would work well for games that don't use motion control though, like games that use the analog stick attachment.
So now you're basically proposing we change the Rev button set-up to appeal specifically to games that DON'T use motion control?
Obviously, the existence of the shell should suit all conventional gameplay. But this point here: that now increasing the face buttons for the Rev controller would suit only a narrow band of games that specifically didn't use the most important aspect of the rev controller (it's gyroscope) shows why we're so reticent about this idea: it destroys the need for the Rev controller funcitonality just to do what the shell add-on would already do.
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But that doesn't damn the whole N64 controller because GOOD developers who knew what they were doing didn't have controls like that.
Then I suggest that you wait until we see what GOOD developers do with ther rev controller before we damn the whole thing as well.
~Carmine M. Red
Kairon@aol.com