Ewa Sonnet isn't a porn star. Sure, sometimes she uses the glamour make-up and all that, but even when she doesn't she's NATURALLY beautiful (no cosmetic surgery like most porn stars) and nothing fake on her. She models, she's done nudes, but she's NOT a porn star, in fact, she claims to be a virgin waiting for marriage.
Enough about that, it's just a difference of opinion I guess, I have good taste and you're blind. j/k
The A button in my design is bigger than the GCN's A button and likewise the B button is in the shape/possition of the GCN's X button, only bigger as well.
The 3-in-1 toggle wheel-analog trigger-with digital click may be too much, I threw the analog part in at the last minute 'cos I thought it'd work. I *don't* like the idea of two shoulder buttons though 'cos that's too confusing for non-gamers & drop-out gamers...plus it takes away from the grip sensitive skin's functionality. The L & R handle's grip sensitive skin could act as L2 & R2 for games.
Thanks for the compliments and I'm glad I could change your mind on having 2 toggle wheels for usefulness in games. Besides weopon & item selecting, I think toggle wheels could also be used for zooming in and out in sniper mode, adjusting frequencies (imagine an in game radio you have to "tune in" to get to work, or you have to change frequency in a guided missile to penetrate enemy defenses, etc.) or even for powering up or down in certain games. As far as using it as a CAPCOM fighting controller, the analog aspect wouldn't defeat being able to use the toggle wheels as normal "buttons".