This ranks very high on my "WTF" meter.
I really don't see how Twin Snakes could've been a problem. According to Denis Dyack, Shiggy asked Hideo Kojima over coffee why he hasn't made anything for the Cube. Kojima said "Too busy." Shiggy said "I think I know some great people who aren't doing anything right now." Shiggy grabbed Denis and asked "Do you know Hideo Kojima?" Denis said "Hell yeah!" Shiggy asked "Do you want to work with him on a GameCube game?" Denis said "HELL YEAH!1!!" Shiggy said "Well, that was easy. Denis, meet Hideo. You two can go nuts" and wandered off.
That GameCube game being a remake of MGS1 was apparently Denis's idea, and the reason it bombed is obviously because Konami seemingly-deliberately overshadowed the game entirely with MGS3, in every way that they could.
Denis's apparent explanion for leaving Nintendo, about having "incompatible philosophies" and stuff like that still makes no sense, and still doesn't synch at all with the gushing praise for Nintendo that he was always dumping on us.
The only thing that changed is that he's doing it for Sega now. The only conclusion that pops up in my mind is that Denis Dyack is a disingenuous brown-noser, who will say anything to anyone if it has a minor chance of improving his own position. But... then why the heck would he switch from brown-nosing Nintendo to brown-nosing Sega? That just makes no sense.
Also, I noticed this part...
Quote
SEGA of America, Inc. and SEGA, Europe Ltd. today announced an agreement to acquire and publish next-generation game content from Silicon Knights...
Just Sega of America and Europe? Not Sega-Sammy, or Sega of Japan? That seems a little odd.
Also, what was up with Matt from IGN saying that SK was "working on Xbox games as we speak" several months ago?
Oh and, the big red Nintendo logo is still front-and-center on
http://www.siliconknights.com/