Author Topic: Happy Birthday, KN!  (Read 49479 times)

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Offline Gamefreak

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RE: Star Fox Assault
« Reply #100 on: February 03, 2005, 11:08:28 PM »
Are you kidding? This game actually looks pretty good now. The E3 2003 build was possibly the worst looking piece of absolute crap I'd ever seen from Nintendo.
The space scenes actually look better than I expected (that doesn't mean great though)... lots of stuff going on... well not really, it's mostly in the background and you just shoot things.. yeah not very deep. whatever.

Maybe we'll get some 4 player online co-op Star Fox missions with voice chat in Star Fox DS.
(thinks for a moment on what an awesome idea that is, the slaps self and laughs at how that will never happen because the people who run Nintendo are freaking stupid)

Offline Mario

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RE: Star Fox Assault
« Reply #101 on: February 03, 2005, 11:29:58 PM »
The E3 2003 build looked fun to me, I don't care how many polygons it has, I thought it was going to be an awesome multiplayer game based on that version. Whatever, maybe it still is awesome, I haven't really seen much of the new version.

Offline Hostile Creation

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RE:Star Fox Assault
« Reply #102 on: February 04, 2005, 03:55:32 AM »
Quote

Even Star Fox Adventures was polished.


What?  That's like trying to give dirt a brilliant luster.  Star Fox Adventures was pretty, but that's the extent of its polish.
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Offline Mario

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RE: Star Fox Assault
« Reply #103 on: February 04, 2005, 04:28:13 AM »
Actually I do agree SFA was polished, stunning graphics, amazing soundtrack, no glitches. That's polish. The actual gameplay however, is a different story.

Offline NinGurl69 *huggles

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RE:Star Fox Assault
« Reply #104 on: February 04, 2005, 08:17:41 AM »
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Originally posted by: Mario
amazing soundtrack.


Ummm, No.  Being half-of-a-game, it only had half of a good soundtrack.
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Offline Gamefreak

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RE: Star Fox Assault
« Reply #105 on: February 05, 2005, 06:17:48 PM »
SFA's soundtrack was pretty forgettable in my opinion...

Offline Mario

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RE: Star Fox Assault
« Reply #106 on: February 06, 2005, 03:20:42 AM »
O_O

What....? You're both insane. I can remember tons of great songs from Starfox Adventures. Krazoa Palace, Cape Claw, Ocean Force Point temple, Snowhorn Wastes and especially the end credits song come to mind as some of the best videogame tracks i've ever heard, and those are just ones I remember! The whole soundtrack is great. Whatever, back to Starfox Assault discussion.  

Offline Gamebasher

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RE:Star Fox Assault
« Reply #107 on: February 06, 2005, 10:28:23 AM »
Is it just me, or has IGN gone nuts?

I just read their reveiw of StarFox: Assault, and they´ve given it an unbelievable 7 out of 10!!

This is one of Nintendo´s best franchises, so I´d feel that it had deserved better. From any video from the game that I´ve seen, it is clear that it has improved significantly over it´s E3 build! So why such a low score?

The reviewer, Juan Castro, laments the lack of proper voice acting, lack of proper cooperation from teammates and no real precise steering. He also complains about the "on-rails" type of gameplay which prevents true freedom in the game.

Still, that the on-rails way is how it was on Nintendo 64, and that game recieved a fair 8.9 in score.

Looks like IGN don´t think well of StarFox anylonger.




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Offline Hemmorrhoid

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RE:Star Fox Assault
« Reply #108 on: February 06, 2005, 10:52:24 AM »
maybe IGN have decent reasons for such a low score
I havent seen any beter scores yet, so it obviously is mediocre and not much more
its probably just not such a good game, maybe Nintendo made a mistake
F-Zero worked, but SFA seemingly not
LZ 2005

Offline Myxtika1 Azn

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RE: Star Fox Assault
« Reply #109 on: February 06, 2005, 11:18:19 AM »
I've not read the IGN review yet, but I don't think that they are that far off.  I recently got it and am at the "final" battle when I decided to take a break.

I did not like the on-ground missions at first because it took some getting used to.  Even after I've gotten used to it, I still do not like it because it takes forever to finish.  Maybe if Fox had a 180 degree turn it'd be better.  

Helping your friends is a pain in the ass when you're not in your ship.  Even if you're in your ship, your teammate will be so far away that you would actually have to boost up to get to them.  A lot of the time, your teammate will have at least 3 ships after them, and by the time you catch up to them, they will most likely have made a sharp turn, causing you to fly past them.  

It doesn't seem like the combo system is the same as in the 64 version, meaning that once you lock on and it one enemy, the surrounding enemies won't be destroyed either.  This makes helping out your friends a lot more frustrating.

The graphics are impressive, as are the music.  I especially like the new Star Wolf mix.  The Arwing and Landmaster controls took some getting used to -- mainly because I don't have the manual (I got a Blockbuster rental).

As for that Juan Castro complaining about "on-rails" gameplay,  I have to say 'what a f****** idiot.'  With all the ground mission in this game, this is the most "off-rail" StarFox game of the three.  And what the hell does he mean by 'lack of proper cooperation from teammates'?  Since when have your teammates really offered any help?  At least in this version, your teammates will give you items.  And 'no precise steering' what??  I'm not gonna give them another hit for their advertisers, so did he elaborate on what he meant?

IGN -- a bunch of idiots.
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Offline Ian Sane

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RE: Star Fox Assault
« Reply #110 on: February 06, 2005, 05:47:46 PM »
"He also complains about the 'on-rails' type of gameplay which prevents true freedom in the game."

Yet all the Star Fox fans are complaining that there's not enough on-rails levels.  IGN's score sounds accurate it's just their complaints about the game are the complete opposite of what the target audience thinks.

IGN in general though is REALLY bad at judging any game in a non-mainstream genre.  Gradius V for example lost points simply because it's a SHMUP and numerous 2D fighters get slammed for being 2D fighting games.

Offline Myxtika1 Azn

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RE: Star Fox Assault
« Reply #111 on: February 07, 2005, 03:55:51 PM »
I've just finished the game on Silver mode, and I've got to say that even with all the complaints I had with the ground missions, I am very, very satisfied with the game.  As with all Nintendo games, the last boss is hard until you figure out how its pattern works.  After that, it just gets a little less difficult.

The one thing that I'm upset about now is that there are no branching levels like the previous two games have.  Maybe I need to play through it again or something.  Try to do better and see if there's a stage I do not recognize.

There is more story this time around, which might be why there are no branching off of levels.  Then again, with the way the story is laid out, I guess that they can work different levels into it.

Edit: Refering back to Juan Castrated's comment about teammate cooperation, I have this to say: Help your friends out, and they'll return the favor.
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Offline Gamefreak

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RE: Star Fox Assault
« Reply #112 on: February 07, 2005, 05:34:17 PM »
I think we can all agree that unlike F-Zero, this game could have been a lot better... Pretty funny how the Monkey Ball team can do the best F-Zero ever but Namco's Ace Combat team can't do Star Fox perfectly.

Offline xts3

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RE: Star Fox Assault
« Reply #113 on: February 07, 2005, 06:38:25 PM »
Another nail in the coffin for Nintendo, first Sunshine, then the Sea travel in Wind waker, and now Starfox.  Ouch. I wonder if they are going to lose huge amount of money on Starfox.  7.3 on gamespot spells "RENT" in big letters.  

Offline xts3

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RE:Star Fox Assault
« Reply #114 on: February 07, 2005, 07:09:21 PM »
Quote

Originally posted by: Gamebasher
Is it just me, or has IGN gone nuts?

I just read their reveiw of StarFox: Assault, and they´ve given it an unbelievable 7 out of 10!!

This is one of Nintendo´s best franchises, so I´d feel that it had deserved better. From any video from the game that I´ve seen, it is clear that it has improved significantly over it´s E3 build! So why such a low score?

The reviewer, Juan Castro, laments the lack of proper voice acting, lack of proper cooperation from teammates and no real precise steering. He also complains about the "on-rails" type of gameplay which prevents true freedom in the game.

Still, that the on-rails way is how it was on Nintendo 64, and that game recieved a fair 8.9 in score.

Looks like IGN don´t think well of StarFox anylonger.


Yeah I hear you on that one.  I hate people who talk about the "true freedom", they dont know anything about fun and games.  People play games as long as they are fun, not because they have some unquantifiable "fun" characteristic like "freedom".  I like games like Freespace 2 and Starfox's "On rails" shooter too, the problem is starfox would suck if people tried to turn it into an "arcadey" sim like Freespace/FS2 on the PC and Freespace series on the PC sold horribly.

I think Nintendo trying to get games out quicker is sacrificing what keeps their fans:  Quality and fun.

Offline Gamefreak

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RE: Star Fox Assault
« Reply #115 on: February 07, 2005, 07:50:08 PM »
Well Gamespot's review is up. 7.3 not bad
A bit too leniant IMO, i'd definately not go as far as an 8 for graphics, I'd probably give 5 or 6 gameplay and 6 or 7 graphics and 6 or 7 tilt.  

Offline Gamebasher

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RE:Star Fox Assault
« Reply #116 on: February 08, 2005, 12:46:09 AM »
IanSane, you wrote:

"Yet all the Star Fox fans are complaining that there's not enough on-rails levels. IGN's score sounds accurate it's just their complaints about the game are the complete opposite of what the target audience thinks.

"IGN in general though is REALLY bad at judging any game in a non-mainstream genre. Gradius V for example lost points simply because it's a SHMUP and numerous 2D fighters get slammed for being 2D fighting games."

Hmm, I must say that I don´t think it´s a huge problem for Nintendo that IGN gives StarFox a hard time. Not on second thought. I think we haven´t seen the last of IGN´s bad scores for Nintendo games. Next one up to score badly may be the next Metroid game which they may not like for some reason. But that is no problem. Nintendo wont be affected by that website and it´s anti-Nintendo tunes. We can all just abandon that website, and it´s shamefull hypocrisy and all-gone-wrong favorizing of hope-to-be-winner consoles (I hold in clear memory how Matt Cassamassina gave the the DS the thumbs down, while favoring the PSP and yet there is in the "Other Systems" on page 7 of that thread Forum members debatting the whole PSP thing. On again other pages there are people who actually owns a PSP or who got to play it, and they complain either about poor make of the screens finish or about the samey games that they can play bigger and better on a tv! And some of them laments the lack of a touchscreen for the unit! So what did I say in my previous topics and posts about all this? I said that the NDS will win because it is a far more entertaining platform, which gives a real meaning to own a portable console! Looks like IGN put their bets on the wrong horse!! Matt and x-box friends can go down with the PSP allthogether! The NDS is already opening up a whole new market for gaming! Shame on them! For what they are, is biased like hell!)!!!!

I´m simply so anti-SONY because they DON`T know games, only at bragging about them! Just like good old Nintendo God Hiroshi Yamauchi always says!
 
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Offline joshnickerson

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RE:Star Fox Assault
« Reply #117 on: February 08, 2005, 02:41:08 AM »
Quote

Originally posted by: xts3
Another nail in the coffin for Nintendo, first Sunshine, then the Sea travel in Wind waker, and now Starfox.  Ouch. I wonder if they are going to lose huge amount of money on Starfox.  7.3 on gamespot spells "RENT" in big letters.


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Offline Mario

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RE:Star Fox Assault
« Reply #118 on: February 08, 2005, 02:41:45 AM »
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I think Nintendo trying to get games out quicker is sacrificing what keeps their fans: Quality and fun.

Quick? Star Fox Assault has been in development for a billion years.

Offline KDR_11k

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RE: Star Fox Assault
« Reply #119 on: February 08, 2005, 05:16:55 AM »
Gamebasher: Yamauchi isn't the Nintendo God, he's the Nintendo Godfather!

Offline Ian Sane

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RE: Star Fox Assault
« Reply #120 on: February 08, 2005, 06:14:09 AM »
"Next one up to score badly may be the next Metroid game which they may not like for some reason."

You mean Metroid Prime Hunters?  I was pretty unimpressed by the demo so I don't think it's going to turn into an amazing game anyway.

"Quick? Star Fox Assault has been in development for a billion years."

True but by Nintendo handing it to another developer it may have been released quicker.  If they made it themselves then it might not be out yet because of other games getting priority.  Or something else would have been pushed back to make room for it.  It's not so much Nintendo getting games out quicker but more them cutting corners to get as many franchise games out as possible.  So we see games being given to other devs and Mario and Zelda getting rushed.  If they just said "alright, we can't release sequels to all our franchises and make new games at the same time.  Let's have some of our less popular franchises take a break for a generation like Metroid did and then come back to them a little later" we would probably see a higher standard of quality.

I find Nintendo's recent mentality that the franchises themselves are what's important also doesn't help.  Nintendo clearly thinks that the Star Fox name is what sells so shoehorning it into an unrelated game or having a third party work on it doesn't make a difference to them.  They fail to realize that the only reason those franchises are popular is because they're associated with quality.

Offline Gamefreak

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RE: Star Fox Assault
« Reply #121 on: February 08, 2005, 05:08:30 PM »
You know what's funny is this game isn't even as good as Rebel Strike let alone Rogue Leader which was a launch title slapped together in 9 months.

At least Rebel Strike had the entire Rogue Leader game in co-op... probably the only reason to buy the game.

Offline Hostile Creation

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RE: Star Fox Assault
« Reply #122 on: February 08, 2005, 06:25:42 PM »
Y'know Gamefreak, if all you're going to do is constantly complain about the game, I don't see any reason you need to post.  You made your point, you're not satisfied with the game.  The fact that you've made it about ten to twelve times now is nothing more than annoying.
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Offline zelos_rules

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RE:Star Fox Assault
« Reply #123 on: February 08, 2005, 06:41:04 PM »
Im sorry but i think gamefreak has a right to say what he wants about the game. Theres nothing saying that u have to praise a game. I have yet to play it cause im from AUS but apparently its a really bad game and to be honest ...i dont blame him for complaining.

Offline Bill Aurion

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RE: Star Fox Assault
« Reply #124 on: February 08, 2005, 06:50:03 PM »
There's also nothing saying you need to repeat yourself like a broken record...
~Former Resident Zelda Aficionado and Nintendo Fan~