Author Topic: Will FF7 be possible on DS?  (Read 14380 times)

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Offline kirby_killer_dedede

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RE: Will FF7 be possible on DS?
« Reply #25 on: December 26, 2004, 08:58:48 AM »
I don't think much is certain...but I'm sure the cards will be big enough not too long from now...

As for graphical capability, http://touchds.com/modules.php?op=modload&name=Sections&file=index&req=viewarticle&artid=10&page=1&POSTNUKESID=878c3d5a79a8d0342bc6e0825936aeec
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Offline CRAZIE_GUY

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RE:Will FF7 be possible on DS?
« Reply #26 on: January 05, 2005, 10:34:37 AM »
i think FF7 can fit on a DS card, but the series will probably transfer to the PSP before it reaches num. 7, like it did with the consols
XBOX2 and PS3 are easy: just bigger, stronger machines. Nintendo, however, is incredibly innovative... you never know what they'll roll out next.

Offline CRAZIE_GUY

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RE:Will FF7 be possible on DS?
« Reply #27 on: January 06, 2005, 09:48:50 AM »
I think its possible to use multiple DS cartridges for a game, if they could transfer save info between cards with a GBA cartridge designed as a DS memory card
XBOX2 and PS3 are easy: just bigger, stronger machines. Nintendo, however, is incredibly innovative... you never know what they'll roll out next.

Offline Artimus

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RE: Will FF7 be possible on DS?
« Reply #28 on: January 06, 2005, 01:53:41 PM »
The DS has memory storage so all they have to do is let you remove the card, stick in the second and it would transfer the data itself.

Offline KDR_11k

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RE: Will FF7 be possible on DS?
« Reply #29 on: January 07, 2005, 01:38:45 AM »
Why should FF go to the PSP? The DS sells better and therefore FF will go to the DS. Besides, it's not like they could pull off graphical masterpieces on the PSP because Sony wouldn't let them make a game that drains the battery that fast (or they might decide that it's not worth it to make a 40 hour game that drains the battery in 2 hours).

Offline marko

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RE:Will FF7 be possible on DS?
« Reply #30 on: January 07, 2005, 09:23:52 PM »
The DS has a hardware shutoff, eject the media and the system turns off. This would make cart-swap impossible, unless you used a GBA cart to keep your saves between DS carts. Which is impractical.

Offline Gamefreak

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RE: Will FF7 be possible on DS?
« Reply #31 on: January 08, 2005, 06:43:51 PM »
Actually, the game cart in question just has to put code into the RAM that tells the DS not to shut off if the car is ejected. Or, another thing, games could ship on two DS carts and a GBA cart, with the GBA cart holding crucial data as well as the code to keep the DS on...This will probably jump a games price to 50 bucks though, and few companies will choose this unless they are garaunteed a best selling game...highly unlikely.

Offline KDR_11k

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RE: Will FF7 be possible on DS?
« Reply #32 on: January 08, 2005, 08:34:12 PM »
Why would they need to go multicart, anyway? The screen is tiny, you could reduce all textures in size, maybe add compression and you'll be able to fit enough game on one card. Maybe cut down on FMV usage in favour of realtime cutscenes. The DS has better graphics than the PS1, use them.
(plus I don't think S-E did any of those lightbakes back then, FFX had many closeups in realtime that would otherwise have needed prerendering)

Offline Noble~Feather

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RE: Will FF7 be possible on DS?
« Reply #33 on: January 09, 2005, 02:03:03 AM »
I'd love to see a FVII on the DS.

It could be possible, considering Square's overwhelming support for the handheld, but I don't know if Sony would allow it.
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Offline Gamefreak

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RE: Will FF7 be possible on DS?
« Reply #34 on: January 09, 2005, 06:35:56 AM »
Why do you guys even want FF7... If any already released game should be put on the DS, 7 would be the last I'd want to see. FF4, FF6, Secret of Mana, Chrono Trigger, and FF Tactics are all better than 7, more suited for the DS, and simply deserve another chance in the world...there's a whole generation of gamers now who NEED to experience these games, as these people still seem to be laboring under the delusion that the death of Aeris is the epitome of emotion and storytelling in video gaming and that Sephiroth is somehow one of the greatest villains of all time. Speaking of great villains, there's another game that desperately needs to be on the DS... Starcraft and Brood War.

Offline MysticGohan24

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RE: Will FF7 be possible on DS?
« Reply #35 on: January 09, 2005, 08:30:44 AM »
Don't forget Warcraft RTS like those would be great for the DS. Especially with the touch screen, good uses can be made of it.
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Offline KDR_11k

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RE: Will FF7 be possible on DS?
« Reply #36 on: January 10, 2005, 06:58:41 AM »
Warcraft? Nothing can compare to the sheer awesomeness of Total Annihilation. Unfortunately I don't think it'll be possible on the DS.

Offline oohhboy

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RE: Will FF7 be possible on DS?
« Reply #37 on: January 11, 2005, 12:35:42 AM »
Warcraft would be a useless piece of software without map scripting tools. TA would almost be in the same boat if it wasn't modable. I wouldn't buy either games for the DS without a full set of tools.

For the Record. TA is more awesome than WC. Barely. If TA had WC Map scripting ability, no contest.
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Offline questionableone

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RE:Will FF7 be possible on DS?
« Reply #38 on: January 12, 2005, 12:09:38 PM »
Quote

Originally posted by: xyber_hitman
I think it's going to be poissible to hold more on those cards.  You think houw easily they can fit 40 gigs of info on an ipod you think they can do it on these little carts.


ipods hold the info on hard discs, i think the DS is flash memory, but flash tech has advanced a lot, and im sure there will be (or already is) cards that can hold a hell of a lot, but i think ff7 would be on the psp. I think there is a ff7 based game lined up for the psp
startcraft would be kickass, and for map editing tools i think a gba memory card would be the best