Author Topic: Another  (Read 31238 times)

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Offline TMW

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RE: Trace Memory / Another Code
« Reply #75 on: August 04, 2005, 06:43:56 AM »
Oh, give this one to them, Bill.  So, they got Minish Cap -and- Another Code before we did.  

We still get -everything else- before them!!
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Offline PaLaDiN

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RE: Trace Memory / Another Code
« Reply #76 on: August 04, 2005, 07:21:32 AM »
Hostile, definitely play Grim Fandango. It's my favorite game ever.
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Offline Bill Aurion

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RE:Trace Memory / Another Code
« Reply #77 on: August 04, 2005, 08:15:09 AM »
Quote

Originally posted by: TMW
Oh, give this one to them, Bill.  So, they got Minish Cap -and- Another Code before we did.  

We still get -everything else- before them!!

But Minish Cap and Another Code > everything else!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Hostile Creation

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RE: Trace Memory / Another Code
« Reply #78 on: August 04, 2005, 08:04:02 PM »
I will, Paladin.  I had a demo once, but it was all glitched up and screwed up in the end.  I'm going to have to find it someplace and buy it.
That game runs in the same vein as Pulp Fiction to me.  When Pulp Fiction came out, I was a kid.  Maybe ten, maybe younger.  I think about eight.  I didn't see it until I was seventeen, but I knew the instant I saw the poster, when I was eight, that I desperately wanted to see that movie.  That it was perfect for me somehow, something about it just spoke to me.  No idea what.
It's one of my favorite movies now.  And I felt exactly the same way when I saw an advertisement for Grim Fandango when it came out.
I will play it.

(Trace Memory will be awesome)
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Offline IceCold

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RE:Trace Memory / Another Code
« Reply #79 on: August 04, 2005, 08:42:25 PM »
Ooh, Déjà vu..

Quote

Originally posted by: Hostile Creation - JUNE 22, 2005
I still need to play Grim Fandango.  I've wanted to play it ever since I saw the box as a kid (about 10 or 11).  I have incredible intuition when it comes to what I'll like.  I was about that age when Pulp Fiction came out and it was ten years before I saw it, almost, but I always knew I'd love the movie.  And I did.
Anyway, I really want to play it.  I want to give this a chance, too, I'll just be waiting to hear more about it.


Quote

Originally posted by: Hostile Creation, AUGUST 4, 2005
That game runs in the same vein as Pulp Fiction to me.  When Pulp Fiction came out, I was a kid.  Maybe ten, maybe younger.  I think about eight.  I didn't see it until I was seventeen, but I knew the instant I saw the poster, when I was eight, that I desperately wanted to see that movie.  That it was perfect for me somehow, something about it just spoke to me.  No idea what.
It's one of my favorite movies now.  And I felt exactly the same way when I saw an advertisement for Grim Fandango when it came out.


(Um, yeah, Another Code will be awesome!)

EDIT: End quote dammit
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Offline Toruresu

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RE:Trace Memory / Another Code
« Reply #80 on: September 23, 2005, 06:29:20 AM »
So, PGC gave it a 9, IGN gave it a 6 and so far, it has a 74% on Game Rankings.

Is this a buy or a rent?

I read both reviews and I think that IGN's review is kinda negative. It comes off as if the game is really a miss in some areas, while the PGC review is more positive towards the game, and at the same time pointing its flaws. With so many games in the horizon, is this game a must buy?
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Offline Mario

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RE: Trace Memory / Another Code
« Reply #81 on: September 23, 2005, 06:51:14 AM »
IGNs review was absolutely terrible, their complaints about the story didn't make any sense. I have the game, I enjoy it. The puzzles have got me stuck quite a few times, in fact i'm stuck right now, I haven't finished the game yet, about 5 hours in and i'd say i'm about halfway. However I take a long time playing, so most people would probably think it's too short. I wouldn't say it's a must buy with all the other great software available and coming soon to DS, however I got the game cheap and i'm more than happy with my purchase. It's a neat little game with unique story/music/art and some interesting puzzles.

Offline Avinash_Tyagi

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RE:Trace Memory / Another Code
« Reply #82 on: September 23, 2005, 09:05:36 AM »
Adventure Gamers gave it a 9, and from IGN's review it sounds like the guy doesn't really like Adv. games, so I'd say if you are a fan of ADV. games, buy it.

Offline Bill Aurion

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RE: Trace Memory / Another Code
« Reply #83 on: September 23, 2005, 09:07:16 AM »
I like how length seems to bother a lot of people when adventure games really aren't that long...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Infernal Monkey

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RE: Trace Memory / Another Code
« Reply #84 on: September 25, 2005, 02:39:40 AM »
When IGN dedicates a paragraph to whinging about (and spoiling, in the process) a main part of the story, you know something's up with the reviewer. No way is this a 6/10. It's one of most satisfying games I've played in quite some time. Though I wonder if NoA fixed some of the Engrish that can be found in the Euro version.  

Offline joshnickerson

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RE: Trace Memory / Another Code
« Reply #85 on: September 27, 2005, 12:14:22 PM »
Picked it up today and played through the first chapter thus far. Though a couple of the puzzle solutions are a little obscure, I'm still really digging it. I think this is a game that you buy more for the story, rather than the action.

Offline UncleBob

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RE: Trace Memory / Another Code
« Reply #86 on: November 08, 2005, 06:20:24 PM »
Sorry to dig up such an old thread, but...

After having next to zero interest in this game, I picked it up at Best Buy (because I had $20 worth of online Best Buy Bucks to blow before Mario Kart DS comes out next week and I needed to use 'em before then so I could go and use them in the store again!) for $10 because I couldn't find much of anything else I wanted for ~$30 or less.

In the past two weeks, I've bought quite a few games (mostly with about $200 worth of Best Buy Bucks, along with GameCrazy's Classic Plastic sale).

Kirby: Canvas Curse (DS)
Metroid Prime: Pinball (DS)
Trace Memory (DS)
DK: King of Swing (GBA)
Wario Ware: Twisted (GBA)
Dance Dance Revolution: Mario Mix (GCN)
Pokémon XD: Gale of Darkness (GCN)
Kirby 64: The Crystal Shards (N64)
Super Mario Land 3: Wario Land (GB)
Wario Land II (GBC - Already had this, but not the GBC version)
Wario Land 3 (GBC)
Donkey Kong Country (GBC)
Space Invaders (GBC)

Long story short, I was addicted to Metroid Prime: Pinball for quite some time.  I picked up Trace Memory yesterday at Best Buy and, aside from eating, sleeping and work, I haven't put it down since...  The game was *GREAT* - it was about the only thing to pull me from MPP (Played a little DDR, DKKoS and WW:T, but kept going back to MPP).

I think I'm going to end up doing a second play though (I think I missed a few Items and Cards - plus that star has me courious) before Mario Kart DS comes out.  Because nothing will be able to pull me away from that one.

Anywhoo, if you haven't played this one yet, it's got my seal of approval...
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Offline Bill Aurion

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RE: Trace Memory / Another Code
« Reply #87 on: November 08, 2005, 06:21:25 PM »
Damn straight, more people need to buy this game!  I want a sequel! ;_;
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline UncleBob

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RE: Trace Memory / Another Code
« Reply #88 on: November 08, 2005, 06:22:48 PM »
I don't know if I want a sequel as much as another game in the same genre by the same company...
Let's leave Ashley and her father in peace.
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Offline Hostile Creation

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RE: Trace Memory / Another Code
« Reply #89 on: November 08, 2005, 06:26:38 PM »
I still need to get this.
As well as several other games.  BROJ Gaeginakg need job.
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Offline Bill Aurion

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RE:Trace Memory / Another Code
« Reply #90 on: November 08, 2005, 06:44:54 PM »
Quote

Originally posted by: UncleBob
I don't know if I want a sequel as much as another game in the same genre by the same company...
Let's leave Ashley and her father in peace.

Well I did mean sequel in spirit, but I didn't really say it...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline vudu

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RE: Trace Memory / Another Code
« Reply #91 on: November 09, 2005, 08:08:17 AM »
Thanks for the spoiler, dick.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline UncleBob

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RE: Trace Memory / Another Code
« Reply #92 on: November 09, 2005, 06:03:13 PM »
Spoiler?  What Spoiler (looks toward the winking smiling face in his last post).
Just some random guy on the internet who has a different opinion of games than you.

Offline Mario

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RE: Trace Memory / Another Code
« Reply #93 on: November 09, 2005, 06:26:35 PM »
It's not a spoiler.

Or is it?

Offline vudu

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RE: Trace Memory / Another Code
« Reply #94 on: August 22, 2006, 11:59:35 AM »
Okay, so I finally purchased, played and beat Trace Memory.

Overall, I really liked the puzzle elements, but I thought the story was severely lacking.  

Since the game is so old, I'm going to assume that anyone who wants to play it has already done so, and therefore I'm not going to use spoiler tags.

When it was all said and done, the story was pretty weak and didn't make much sense.  There was soooooo much more that they could have done with the story than what they did.  There was never a satisfactory reason given for why Ashley's father didn't meet them at the dock.  Oh, I'm in the back of the mansion, waiting for you.  Hope you get here before an old buddy of mine comes to steal my memory machine.  It lacked imagination and it didn't make sense.

I spent the first two thirds of the game predicting that Ashley's father had died many years ago and all that was left of him was his memories implanted into Trace.  That would have made a much better story, in my opinion.  In my storyline he would have known he was going to die, so he implanted his mind/memories into Trace and locked himself in the back of the mansion to keep others from finding him.  Before he died he setup these tests for his daughter could come find him once she was old enough.  

If Cing didn't want to go that far that could have at least come up with some better plot twists.  How about Ashley's memory was changed eleven years ago and her mom is still alive?  How about she's been living with her parents for the past eleven years but for some reason they had to change her memories so she thinks they abandoned her when she was three?  How about her father and Bill's memories may have been switched (or at least part of their memories) and Ashley has to figure out which one is her real father?  Anything would have been better than the cookie-cutter story we received.

D's storyline was better than Ashley's by far.  Unfortunately, there wasn't enough meat to it.  It would have been cooler to have to somehow use Trace to implant D's memories back into his semi-physical being.  Hey look, a picture hanging on the wall!  Hey, now I remember my father!  Why didn't I do this 57 years ago instead of sitting out in that graveyard by myself like a doofus?

It also didn't help that the game broke itself after you entered the lab.  I screwed up and forgot to get Lawrence's diary out of his locked desk in his bedroom.  By the time I remembered about it I had already saved in the lab.  Unfortunately for me, the game won't let you leave the lab.  So I was screwed and doomed to experience the bad ending where D is stuck on the island to roam for all eternity.  That sucks.  

Oh, and it was a spoiler, dick.    
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Bill Aurion

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RE: Trace Memory / Another Code
« Reply #95 on: August 22, 2006, 12:43:13 PM »
I liked the real story more than your made-up story...

"Hey look, a picture hanging on the wall! Hey, now I remember my father! Why didn't I do this 57 years ago instead of sitting out in that graveyard by myself like a doofus?"

I think it's akin to a vampire not being allowed to enter someone's house unless they are invited in...Recall that D asked Ashley if he could come with her, so the same rule may apply to spirits (in Japanese folklore)...As for why her father didn't meet her at the beach, I say it's because he wanted to make sure Trace, or any important documents, didn't fall into Bill's (lol) hands...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Pale

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RE: Trace Memory / Another Code
« Reply #96 on: August 22, 2006, 01:45:11 PM »
There are good and bad endings to the game?  I think I got the good ending.... what is it and what do you have to do to get it?
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Offline UncleBob

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RE:Trace Memory / Another Code
« Reply #97 on: August 22, 2006, 05:29:19 PM »
Quote

Originally posted by: vudu
It also didn't help that the game broke itself after you entered the lab.  I screwed up and forgot to get Lawrence's diary out of his locked desk in his bedroom.  By the time I remembered about it I had already saved in the lab.  Unfortunately for me, the game won't let you leave the lab.  So I was screwed and doomed to experience the bad ending where D is stuck on the island to roam for all eternity.  That sucks.


That's not the game's fault.  You just suck at playing games.

Stupid "Super Mario Bros." game... once I fall into this pit, there's no way out!  Now I have to start all over!

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Offline vudu

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RE: Trace Memory / Another Code
« Reply #98 on: August 22, 2006, 06:29:12 PM »
It's totally not the same thing, and you know it.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline UncleBob

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RE: Trace Memory / Another Code
« Reply #99 on: August 22, 2006, 06:34:32 PM »
vudu, you're my pal.
Just some random guy on the internet who has a different opinion of games than you.