Okay, so I finally purchased, played and beat Trace Memory.
Overall, I really liked the puzzle elements, but I thought the story was severely lacking.
Since the game is so old, I'm going to assume that anyone who wants to play it has already done so, and therefore I'm not going to use spoiler tags.When it was all said and done, the story was pretty weak and didn't make much sense. There was soooooo much more that they could have done with the story than what they did. There was never a satisfactory reason given for why Ashley's father didn't meet them at the dock.
Oh, I'm in the back of the mansion, waiting for you. Hope you get here before an old buddy of mine comes to steal my memory machine. It lacked imagination and it didn't make sense.
I spent the first two thirds of the game predicting that Ashley's father had died many years ago and all that was left of him was his memories implanted into Trace. That would have made a much better story, in my opinion. In
my storyline he would have known he was going to die, so he implanted his mind/memories into Trace and locked himself in the back of the mansion to keep others from finding him. Before he died he setup these tests for his daughter could come find him once she was old enough.
If Cing didn't want to go that far that could have at least come up with some better plot twists. How about Ashley's memory was changed eleven years ago and her mom is still alive? How about she's been living with her parents for the past eleven years but for some reason they had to change her memories so she thinks they abandoned her when she was three? How about her father and Bill's memories may have been switched (or at least part of their memories) and Ashley has to figure out which one is her real father? Anything would have been better than the cookie-cutter story we received.
D's storyline was better than Ashley's by far. Unfortunately, there wasn't enough meat to it. It would have been cooler to have to somehow use Trace to implant D's memories back into his semi-physical being.
Hey look, a picture hanging on the wall! Hey, now I remember my father! Why didn't I do this 57 years ago instead of sitting out in that graveyard by myself like a doofus?It also didn't help that the game broke itself after you entered the lab. I screwed up and forgot to get Lawrence's diary out of his locked desk in his bedroom. By the time I remembered about it I had already saved in the lab. Unfortunately for me, the game won't let you leave the lab. So I was screwed and doomed to experience the bad ending where D is stuck on the island to roam for all eternity. That sucks.
Oh, and it was a spoiler, dick.