I put Wind Waker at #3 on my Zelda list. (ALTTP, OoT, WW) Haven't really played MM yet, believe it or not.
I think part of my problem with WW are the puzzles. In OoT, I was downright infuriated by some of the dungeon puzzles. The Water Temple was so hard for me that it really seemed like I won something for getting through it. With WW, I was never stuck so bad that I had to turn it off and regroup for a day. In fact, I usually figured it out in minutes.
So for me, it isn't about not dying, it's about being confused, angry, frustrated, then out of nowhere feeling jubilation after I figure it out...which WW had very little of.