Author Topic: Pikmin 2  (Read 23504 times)

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Offline enigma487

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RE:Pikmin 2
« Reply #25 on: September 03, 2004, 03:23:01 PM »
somebody tell me there is more to do than just the 10,000 to pay off.  i just got the the third area, and already have like 4,000....

Offline Flames_of_chaos

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RE:Pikmin 2
« Reply #26 on: September 03, 2004, 04:58:44 PM »
I know what you mean since Im already up to 70% of the dept done on day 17(?)
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Offline BlkPaladin

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RE: Pikmin 2
« Reply #27 on: September 03, 2004, 05:31:03 PM »
Ok my brother, who stole the game from my room while I was at work just finished paying off the debt and here are the spoilers.

Um I forgot how to do the spoiler text since to this point I didn't have to use it. So could someone please remind me. Until then They are below so don't read below this text if you don't want anything spoiled.



Once you achieve the money you leave for your home planet, and forget the idot. The credits roll and you see the idiot wandering about the credits. Once the credits finish you save and are brought to a scene with Olimar and the boss and once the boss find out there is more treasure to be raped from the planet he tries to order you and the idiot back but once he notices he isn't there. Voluteers his services, so you come back with an even bigger idiot. But now there is a forth area and the treasures are listed. There is an item that is rated at 1000 pikmin to pick up now. So this new part is part rescue, part get rich semi quick and to finish flushing out your little army of pikmin.

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Offline ib2kool4u912

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RE: Pikmin 2
« Reply #28 on: September 03, 2004, 05:47:59 PM »
It's <spoiler> </spoiler> only replacing those with brackets.

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Offline BlkPaladin

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RE: Pikmin 2
« Reply #29 on: September 03, 2004, 05:58:29 PM »
Thanks. Now back to watching the game...... I really want to throttle him..
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Offline CHEN

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RE:Pikmin 2
« Reply #30 on: September 04, 2004, 05:19:21 AM »
Quote

Originally posted by: enigma487
somebody tell me there is more to do than just the 10,000 to pay off.  i just got the the third area, and already have like 4,000....


There is a challenge mode you'll unlock later where you can try to beat 30 challenge maps. You'll get a certain color flower depending on how well you did. The challenge is that you'll get a pink flower if you let none of your Pikmin die. And you'll get something special if you get 30 pink flowers. It's no easy task though. Also getting every treasure unlocks a special something.

I love it when they whistle Luigi Mansion's theme. And purple pikmin rock!

Offline Urkel

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RE:Pikmin 2
« Reply #31 on: September 04, 2004, 10:04:49 PM »
Pikmin 2 gets my vote for game of the year, unless something better comes along (not likely).

The Pikmin are smarter, though. They'll bunch up when crossing a bridge. That was a real chore in the first game. They almost never get stuck behind walls. But it is annoying when they get "deselected" sometimes after fighting an enemy.

I'm glad there's some real challenge this time. I lost over 70 Pikmin in one cave. And I'm not even halfway through the game. I think.

My biggest gripe is that there's no sort of suspend save feature while in the caves. The last one I went through took over an hour. It seems a bit much to be played in one sitting.
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Offline Renny

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RE: Pikmin 2
« Reply #32 on: September 05, 2004, 03:23:46 AM »
Why does it save inbetween levels? Can you restart from there?
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Offline Hostile Creation

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RE:Pikmin 2
« Reply #33 on: September 05, 2004, 10:50:42 AM »
Dammit.  Sounds like I'm getting Pikmin 2.
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Offline Deguello

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RE: Pikmin 2
« Reply #34 on: September 05, 2004, 03:13:16 PM »
OMG PRODUCT PLACEMENT
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Offline Chongman

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RE:Pikmin 2
« Reply #35 on: September 05, 2004, 05:33:18 PM »
anybody have a clue if its selling well or not?
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Offline iamradioactive

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RE:Pikmin 2
« Reply #36 on: September 05, 2004, 07:08:15 PM »
Is it bad that I haven't played Pikmin or Pikmin 2?
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Offline Flames_of_chaos

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RE:Pikmin 2
« Reply #37 on: September 05, 2004, 07:50:18 PM »
No but your missing out on some good gameplay (pikmin 1 is hampered by a bad time limit though.)
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Offline Renny

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RE: Pikmin 2
« Reply #38 on: September 05, 2004, 08:11:17 PM »
What's so bad about the time limit? I got 23 days on my second try.
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Offline Flames_of_chaos

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RE:Pikmin 2
« Reply #39 on: September 05, 2004, 08:29:54 PM »
I dont like a overall time limit bringing down a games  replay value since pikmin is alittle bit of a RTS game I like building a perfect army of pikmin first (well in this game).  I always hated the mode in RTS where theres a time limit and how you win depend on points or beating the opposing force within a time limit.
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Offline Urkel

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RE:Pikmin 2
« Reply #40 on: September 05, 2004, 10:22:40 PM »
Quote

Originally posted by: Deguello
OMG PRODUCT PLACEMENT


HA! I know you're just kidding, but I'm genuinely surprised that there weren't at least a couple people here making that a complaint.

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Offline PaLaDiN

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RE:Pikmin 2
« Reply #41 on: September 06, 2004, 09:05:56 AM »
"My biggest gripe is that there's no sort of suspend save feature while in the caves. The last one I went through took over an hour. It seems a bit much to be played in one sitting."

What are you talking about? It saves in between sublevels.

Turn your GC off in the middle of a cave, you'll start at that sublevel when you turn it back on.
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Offline BlkPaladin

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RE: Pikmin 2
« Reply #42 on: September 06, 2004, 12:54:52 PM »
No I thought some of product placement was interesting especially what they say about the items in the treasure screen.
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Offline Ian Sane

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RE: Pikmin 2
« Reply #43 on: September 06, 2004, 02:37:00 PM »
"I'm genuinely surprised that there weren't at least a couple people here making that a complaint."

I don't have a problem with it because it fits the game.  It fits the concept of tiny spacemen visiting Earth.  It's like having real products ads on the boards in a hockey videogame.  It doesn't affect gameplay and it makes the enviroment more believable.  If they say had Mario drinking a Coke THEN I would be pissed because that doesn't fit the game at all.

With Pikmin 2 it looks more like Nintendo thought "hey this bottle cap would work better if it was a real pop brand" and then shopped around to see who wanted to put their product in the game.  This is different then Pepsi going up to Nintendo and saying "we'll pay you to put Pepsi products inside your games."

Offline Deguello

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RE: Pikmin 2
« Reply #44 on: September 07, 2004, 01:07:53 AM »
Succumb Ian.  You know you want to...  Succumb to Underwood Deviled Ham Spread...
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Offline couchmonkey

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RE: Pikmin 2
« Reply #45 on: September 08, 2004, 09:55:32 AM »
I agree with Ian on the "product placement".  If the game had generic made-up items, I don't think it would have as much personality, this way it feels more like the characters are really digging around a garden somewhere in my neighbourhood.

I didn't mind the time limit in the first game, it really forced me to make the most of my resources.  The caves in Pikmin 2 sort of do the same thing, but it's more about conserving Pikmin than multitasking and solving puzzles.  Overall I think I like Pikmin 2 better, but the first one is by no means obsolete because of this game.

Has anyone else gotten the same freaking e-mail from the President like three days in a row?  I found that to be a real disappointment because I think the e-mails (and journal entries in the first game) are a fun way to flesh out the storyline.  Not a big deal, but up until I saw that the game was bordering on perfection in my opinion.
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Offline Ian Sane

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RE: Pikmin 2
« Reply #46 on: September 08, 2004, 10:10:11 AM »
"Has anyone else gotten the same freaking e-mail from the President like three days in a row? I found that to be a real disappointment because I think the e-mails (and journal entries in the first game) are a fun way to flesh out the storyline."

Well in the first one there were only 30 days so it was easy for them to make enough unique journal entries because the player could only access a maximum of 30 of them.  Since this game can take as many days as the player wants I expect some repeating.

Offline couchmonkey

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RE: Pikmin 2
« Reply #47 on: September 09, 2004, 07:17:59 AM »
I do expect some repeating.  The first time it was repeated, I raised an eyebrow but figured it wasn't so bad...but to get the same one three times in a row seems silly...anyway, not a big deal.. I wish I had more time to play the game!
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Offline SgtShiversBen

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RE:Pikmin 2
« Reply #48 on: September 09, 2004, 07:25:04 AM »
I still need to get the darn game.  The thing I'm looking forward to is the multiplayer.  It seems interesting, but too bad you can't have a deathmatch type...at least from what I hear.
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Offline BlkPaladin

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RE: Pikmin 2
« Reply #49 on: September 10, 2004, 07:23:50 AM »
accually versus is sort of liek a deathmatch. You can kill the other's pikmin. And that is first multiplayer that open by default.

The coop is only availible if you get an item that is availble I believe only after you get the company out of debt and come back.
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