Author Topic: HDTV on Gamecube?  (Read 7502 times)

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Offline KDR_11k

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RE: HDTV on Gamecube?
« Reply #25 on: June 29, 2004, 08:06:44 AM »
Ymeegod: That sounded more like the excuse the PAL standard makers used, not Nintendo. Weshy claimed it's impossible to have progscan in PAL and therefore any progscan output those games could give you would be in NTSC. I can't verify this, a search on "PAL standard" drowns in noise.

Offline manunited4eva22

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RE: HDTV on Gamecube?
« Reply #26 on: June 29, 2004, 04:00:05 PM »
Why would it be impossible?  The seperation of fields into frames is not something physically impossible.  Official reason=never the real reason.

Offline NinGurl69 *huggles

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RE: HDTV on Gamecube?
« Reply #27 on: June 29, 2004, 05:02:21 PM »
I know modern NTSC tv's can have ED or HD progressive scan support.

Does the PAL tv market also have monitors that come with progressive scan support?

~~~~~

Let's see, by definition...

NTSC:  max rez is 720(H) x 480(V).  Native "framerate" is 29.97 fps (59.94 Hz interlaced-field refresh rate, or 59.94 or "60" fields-per-second).

PAL:  max rez is 720(H) x 576(V).  Native "framerate" is 25 fps (50 Hz interlaced-field refresh rate, or 50 fields-per-second).

Both are interlaced formats originally designed for "air wave" broadcasting.

NTSC does not display frames progressively, only interlaced.  As soon as you switch to a progressive video display -- despite the fact the 480(V) rez is maintained -- we've left the land of "true" NTSC and thus entered the realm of EDTV and/or HDTV, whose basic specifications (like 480(V) rez and various framerate displays) are derived from the mother NTSC specs, and have brought us closer to the likes of non-interlaced 4:3 aspect-ratio computer monitors.  So, progressive scan is impossible via NTSC by definition, until you specifically add progressive scan support to the monitor itself (like EDTV maybe?) and provide a properly formatted progressive video feed.

Can someone fill me in, are there tv's in the PAL market that have progressive scan?

If there aren't any, I can see why PAL games don't have progressive support.

I don't see why there wouldn't be any progressive scan support on PAL tv's tho, other than laziness.  I know there's RGB video support thanks to SCART connectors, so why not make PAL TV monitors that are similar to arcade monitors or VGA monitors?... Maybe the energy requirements or transmission frequencies are too high.  *sigh*
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Offline anubis6789

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RE:HDTV on Gamecube?
« Reply #28 on: June 30, 2004, 06:26:10 AM »
Maybe Progresive scan is just the American's and Japanese's way of getting back at Europe, and all other PAL, and to a lesser extent SECAM, teritorries for having the better TV standard for the last few decades.
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