Im pretty sure I did not in any way say that the other consoles dont have hardcore gamers.
If you did your research
apparently Gamecube does not quite have large install userbase and the leftovers would be the hardcore gamers from the other platforms that make up the numbers which I plucked out of the air. Its pretty much safe to say that mainstremers or casual entertainment markets make up the majority of the markets and loyal hardcore gamers are the minority of the total world install userbase for the gaming industry.
Besides the harcore gaming term has been tarnished.
You can now have hardcore gamers that sell their games once theyve finished them because possibly the gamers arent worth keeping or you can have hardcore gamers that keep their games once theyve finished them (especially N ones) and you can also have hardcore gamers who buy bundles of pirate games and couldnt care less if they lossed them when they finished with them.
Its all a mess right now.
Seriously if Microsoft was anymore serious than Sony in the console industry they wouldnt have released a platform thats already been cracked (Cough its a PC platform) and then impose a bigbrother online infrustructure ontop of it to monitor the cracked platform which is suited for PC developers.
Did the PC industry drive Microsoft out of gaming and thats why Microsoft is focusing on consoles instead of PC o/s?
Or is Microsoft just milking money out of the industry instead of building a real platform like Nintendo (a proprietory platform that doesnt focus on an easily obtained userbase because of its lack of piracy protection).
The lesson is many issues can be raised but answers can vary according to one's interpretation or misinterpretation.
2003 = The Year Fund Q & Triforce