Author Topic: Favirote Dungeon in the Zelda Series?  (Read 6980 times)

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Offline odifiend

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RE:Favirote Dungeon in the Zelda Series?
« Reply #25 on: January 13, 2004, 05:10:28 PM »
*Cowers as Bill shoves Dungeon names down my throat*  I thought the switchy thing was something different because it switched your place with pots but obviously judging by my dungeon descriptions *cowers again*, it's been awhile for me.  Maybe I should pick up Lttp for GBA...

I feel like such a Zelda wannabe right now...
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Offline Bill Aurion

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RE: Favirote Dungeon in the Zelda Series?
« Reply #26 on: January 13, 2004, 05:33:31 PM »
Oh, the switch hook is in Oracle of Ages(4th dungeon), not LttP...
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Offline Jale

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RE:Favirote Dungeon in the Zelda Series?
« Reply #27 on: January 15, 2004, 08:08:45 AM »
I like the Snowhead Dungeon in Majora's Mask. Pity I accedently restarted my machine and have to start it again

Offline Link_Up

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RE: Favirote Dungeon in the Zelda Series?
« Reply #28 on: April 10, 2004, 01:28:41 PM »
Spirit Temple of OoT at the top with a bullet. The ambience in there is unique, it gives it an Arabian touch, like you're inside a pharao's tomb or something... And of course you get to go there in both timelines, that rocks!

Second is Stone Towers from MM. REALLY big dungeon, and the timelimit of 72 hours (or minutes) isn't really helping. The Boss of this dungeon has een done very nice, I'd been wondering how the sandworms would look in 3d ever since I fought the 3 worms in AlttP, in the second dungeon.

Third would be the Earth Temple in WW. Way better use of mirrors than in the n64 games, and of course you get to control Medli, I love that girl...
Guess I'm the only guy from the Netherlands... Oh well, just as long as I get to discuss Zelda-thingies!

Offline KnowsNothing

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RE: Favirote Dungeon in the Zelda Series?
« Reply #29 on: April 10, 2004, 01:38:49 PM »
Quote

Huh? Name a Zelda dungeon that isn't linear...


Well, I'm in turtle rock in alttp, and all teh pipes confuse me. =P  I don't usually make it to the end of a pipe before shutting it off though.  That dungeon frustrates me only second to Eagle's Tower. >_<

But...........as much as I LOVE exploring, I always have a tendancy to DO things too organized and it overwhelms me.  For example, in turtle rock (alttp), I always feel as if I have to go through one pipe, explore until I come to a fork, adn then go explore another path, so I don't forget where I've been or where to go  I want to explore everything at once..  Doing this throughout a whole dungeon gets pretty frusterating.  It's a major problem that I have,
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Offline Jale

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RE:Favirote Dungeon in the Zelda Series?
« Reply #30 on: April 10, 2004, 02:07:44 PM »
I hate eagle's tower! THat ball thing is so annoying. On two games I managed to get the ball stuck in exactly the same place, on a wall with the only place i could pick it up being a pit. Sodding puzzles!

Offline KnowsNothing

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RE: Favirote Dungeon in the Zelda Series?
« Reply #31 on: April 10, 2004, 02:39:37 PM »
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Jale........

I hated that dungeon beause on two seperate games the ball got stuck on a wall and compleltly screwed up my game. That was so annoying.


Quote

Guess who?

I hate eagle's tower! THat ball thing is so annoying. On two games I managed to get the ball stuck in exactly the same place, on a wall with the only place i could pick it up being a pit. Sodding puzzles!


I guess at least we know you're not lying. =P  
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Offline Jale

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RE:Favirote Dungeon in the Zelda Series?
« Reply #32 on: April 10, 2004, 02:59:54 PM »
Did anybody else get that problem? There was a spot in the room with the top-left pillar where if you threw the ball it would get stuck. it really did by nut because it is right near the end of the game, so it would take ages to get there from the beginning.

Offline Draygaia

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RE: Favirote Dungeon in the Zelda Series?
« Reply #33 on: April 10, 2004, 04:47:03 PM »
My favorite in the last dungeon in ALttP.  Its a damn tower of a dungeon!  Not an easy finale.
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