Actuallty, I completely forgot about it after the first 5 minutes of playing the game. Keep in mind, too, that MGS for the PSX and MGS2 for the PS2 both used two different buttons for pausing, and quite honestly I had more problems with them. And when you look at the entire game, which, as you say, is very well polished, why should an apparently odd method of pausing the game be cause for so much attention and concern? People always seem to single out the few bad things about something and ignore the good things. In my opinion, the game's incredible polish should have overshadowed its strange method of pausing. Why should one minute detail trump the incredible effort that went into the rest of the game? People need to complain about the littlest things, especially when they're a rarity, and can't appreciate their many good aspects. If having to press two buttons at once to pause the game is the biggest complaint you had with it, I don't think you should be complaining at all.