Author Topic: How come Nintendo dosen't talk about Warpipe?  (Read 6637 times)

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Offline Canada

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How come Nintendo dosen't talk about Warpipe?
« on: November 30, 2003, 06:21:31 AM »
Nintendo hasn't said a word about warpipe why? Because they make it or something.Come on Warpipe is awesome program.Anyways my expectations for Warpipe aren't that big because Nintendo and the other game publishers decides what games are LAN.I  hope EA makes NHL 2005 LAN so , I can play it on Warpipe.

Offline Oldskool

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #1 on: November 30, 2003, 07:28:14 AM »
Because it is not a Nintendo product. They probably aren't gonna say much about it until it is released, and that will probably be about errors fond when using it.
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Offline kirby_killer_dedede

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #2 on: November 30, 2003, 04:07:53 PM »
You poor, naive soul...
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Offline Polemistis

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #3 on: November 30, 2003, 05:04:16 PM »
Hehe, yes Oldskool is right. They just got Mario Kart: Double Dash!! working online.
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Offline SCF

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #4 on: November 30, 2003, 05:40:12 PM »
Well the Big N isn't talking about it, but what about the gaming community? Has anyone tried it out yet? I think this is good for us gamers, it is sending a message, we wanna play online and we wanna play now. Doesn't matter how much $$$ costs we are still gonna play even if you dont make a profit from it. Maybe Nintendo will learn from this or maybe not. Keep the LAN enable games coming cause people surely will like to play online
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Offline Bill Aurion

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #5 on: November 30, 2003, 05:43:07 PM »
I don't want to play online, so don't think that everyone else does...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Pale

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #6 on: November 30, 2003, 06:04:52 PM »
Quote

Originally posted by: SCF
Doesn't matter how much $$$ costs we are still gonna play even if you dont make a profit from it.


Thats like asking nintendo to sell gamecubes for 9.99 because more people will buy it.  Who freaking cares if it doesn't make a profit.  heh

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Offline KDR_11k

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RE: How come Nintendo dosen't talk about Warpipe?
« Reply #7 on: November 30, 2003, 09:06:09 PM »
SCF: Online is in NO FORM profitable. Except maybe for MMO games, but those are too expensive for my liking. Nintendo isn't stupid, they take an opportunity when they see it, but online is none. (all CD-based systems before the PSX failed, no wonder N went with cartridges)
Of course it doesn't matter to YOU what it costs THEM, but you'd think different (TM) when they start charging for it to make up for the costs.

Offline Bartman3010

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RE: How come Nintendo dosen't talk about Warpipe?
« Reply #8 on: December 01, 2003, 01:00:37 AM »
I think the PSX just sold since it was the first real 3D system off the market.

Plus they had Squaresoft.
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Offline Jayman450

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #9 on: December 01, 2003, 01:05:02 AM »
If having your console able to connect online sells more systems and stops you getting hurt by your competitors, I don't see how it's not an opertunity.  I would use online and I think many other people would to.  Don't say you wouldn't just because you think nintendo are never going to do in for the gamecube (and you probably be right).  I would have love to have bought NFSU for gamecube but won't just because its not online.  I'll now get it for PC.  

Something about knowing that the same game on other systems and online capability and mine does not just doesn't so it for me.  More and more games will be going online.  It opens up so many more features.  What are you doing Nintendo?  If the gamecube fails ( I hope it doesn't) then this will be one of the reasons.  Even if people don't use the feature, it may be one of the reason that swayed them in the direction of XBox and PS2.  You have to admit.  No Online.  No DVD.  I'm sure there are a lot of people who don't use these features but may have bought the system because of them.

Just had to get that off my chest.  I love the Gamecube and Nintendo.    

Offline Ocarina Blue

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RE: How come Nintendo dosen't talk about Warpipe?
« Reply #10 on: December 01, 2003, 01:14:58 AM »
Fast online servers cost an insane ammount to manage. It might make the games better, but unless someone shells out the cash, it will cost Nintendo a fortune.
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Offline SCF

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #11 on: December 01, 2003, 06:03:43 AM »
Online isnt profitable, thats true  but at least i am willing to pay a monthly fee for playing those games online. I have FF11 on my pc and this week I am getting a credit card so I can start playing it. I know not everyone can pay a monthly fee because they don not have a job or don't like the idea. But since Sony and M$ have online strategies, why doesn't Nintendo try to have one too? I mean comon, online could be profitable in my view but at least give it a try, and by giving it a try it doesn't mean only 1 game online you know. Warpipe is a great idea for us that wanna play online( thougth I don't have a high speed connection but hopefully soon).  
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Offline Ian Sane

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RE: How come Nintendo dosen't talk about Warpipe?
« Reply #12 on: December 01, 2003, 06:54:27 AM »
Knowing Nintendo not only are they not commenting on Warpipe but they're probably finding a way to make sure that Warpipe won't work on future LAN games.

Nintendo doesn't like online for the same reason they stuck with cartridges: they're control freaks.  There are all sorts of arguements about how Nintendo didn't like the load times, piracy, etc with CDs but the major reason why they didn't go with them was because Nintendo doesn't own the patent for CDs and thus would not get 100% of the profits.  That's also the main reason why they went with their own discs instead of DVDs for the Cube.  Nintendo likes to keep everything proprietary so that they either manufacture everything or get royalties from allowing third parties to make accessories.  That's why they're pushing this GBA connectivity so much over online.  They get a lot of money if the GBA connectivity thing is successful since all of the hardware requirements necessary are designed by Nintendo.

This "online isn't profitable" thing is partially a reason for Nintendo's stance on online gaming but I think the lack of control is the bigger issue.  And even if online isn't profitable now it most likely will be a big deal someday and Nintendo's stubborn attitude is going to f*ck them over big time if they're not careful.  Online isn't just a feature it's hype.  Xbox Live creates hype for the Xbox.  It's a cool Xbox feature that even if the average person isn't going to use certain sounds cooler than "we only have one online game".  Having only one online game makes the Cube look inferior and makes Nintendo look like old fogeys that are out of touch with modern gaming.  A negative stance on online gaming makes for a negative image and that results in less sales.  Sometimes it's worth taking a loss now so that you can make a profit in the future.  What the hell is Nintendo going to do in 2006 when Sony and MS already have online structures setup and have complete control of that market and Nintendo hasn't even started?

Offline Crono

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #13 on: December 01, 2003, 04:00:41 PM »
how many people are on warpipe? im curious because i would like to play if there is alot of people
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Offline nolimit19

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #14 on: December 01, 2003, 04:09:14 PM »
im not on it yet, but i would like to be by the end of the year.
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Offline Gilgamesh

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #15 on: December 04, 2003, 08:37:42 AM »
They won't talk abou it, that's for sure.

In fact if they did talk about it it would only show that them passing up on online play was a mistake.

MS talked about XBoxConnect, which is the same as WarpPipe, and pretty much said, 'good going' and left it at that.\

Nin won't talk about warppipe, guranteed.

Offline mjbd

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #16 on: December 04, 2003, 01:24:48 PM »
Yea, warppipe has actually done nintendo a favor.  Nintendo doesnt have to worry about setting up a network, but games supporting LAN can now be played online.  As previously stated, nintendo isnt gonna say anything about warppipe, it doesnt affect them in the least.  Although I could see it come up in an interview.  Its quite possible that nintendo saw this coming.  If warppipe does get really big, game developers will take notice, and you may see more and more games support LAN.  I hope to be up and running with warppipe by the end of the month.  
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Offline KDR_11k

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RE: How come Nintendo dosen't talk about Warpipe?
« Reply #17 on: December 05, 2003, 05:25:01 AM »
Ian: Copy protection and internet control are different things. Nintendo allowed Sega to make their own infrastructure, why should they stop their customers from sertting up their own services? N won't stop them for loss of royalities, after all they stated they will not demand a monthly fee for internet usage. For N the easiest way to go online would be to use a similar system like they use for LAN, so they don't have to provide any infrastructure themselves. That's what PC-developers are doing.

Offline ExtremeGcube

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #18 on: December 05, 2003, 06:35:36 AM »
I dont think nintendo will try to stop warp pipe from working, if anything(and this may be wishful thinking) they would decrease the amount of information that needs to be sent over a LAN so that it can work better with Warp Pipe.  The can do this with in game compression techniques.
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Offline kennyb27

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #19 on: December 05, 2003, 01:00:16 PM »
I've always thought it funny that XBox has been heralded much because of its ability to go online and its friendliness to the online gamer.  Then only 10% of XBox owners go online.  Imagine a system like Nintendo's which is not (as much) geared toward online gamers going online.  I would think only about 2% would get online.
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Offline - NintendoFan -

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #20 on: December 06, 2003, 02:40:58 AM »
Well, I have used Warp Pipe, and I try to play people online whenever I can. It's pretty good thus far. The speeds are ok as of now, I get like 20 - 30 fps, but then again its only a beta. It's pretty fun to play people online. And if they can get 55 - 60fps on Warp Pipe, then I will be happy.

Also, I think there isnt all that much profit in online gaming, at least not at this point in time. Right now its crucial for online games to be played on Broadband, 56k really can't handle games anymore. And right now not to many people have it. So if they decided to put let's say Double Dash Online. You are going to need a kid that gets the game, has a BBA, a broadband connection, and is willing to pay at the least $8.00 a month.

Nintendo's next console would be the perfect time to start to really consider online gaming, as I can see it to be much more profitable for them.

Offline KDR_11k

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RE: How come Nintendo dosen't talk about Warpipe?
« Reply #21 on: December 06, 2003, 03:36:46 AM »
I heard MKDD goes down to 30 fps in LAN-mode, Warp Pipe has nothing to do with that.
Nintendo stated it dislikes monthly fees, so it seems unlikely you'll need to pay USD8 per month or something. Maybe they use sponsoring or something to make money instead...

Offline - NintendoFan -

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RE:How come Nintendo dosen't talk about Warpipe?
« Reply #22 on: December 06, 2003, 04:32:34 AM »
To my knowledge LAN mode is a full 50 - 60 fps, with very little to no lag at all. Considering that it's on a network with little distance to go it should easily beable to uptain 50 - 60fps. Although I haven't had the chance to play LAN mode on my Network, the guys at Warp Pipe said they got 50 - 60fps using Warp Pipe.

As for Nintendo's plans to go online, I really couldn't say, but there is a big disscussion about it over at Talk Back. Which from what I was reading Nintendo might not even charge people. So, thats always good news.