Author Topic: Piracy: a cancer on the Game Industry. Must-read!!  (Read 4766 times)

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Offline Gamebasher

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Piracy: a cancer on the Game Industry. Must-read!!
« on: October 18, 2003, 04:32:23 AM »
GameCube fans, jump over to THIS website, and read why somebody who knows what he“s talking about thinks we should all keep very far away from even "thinking about" copying games:

http://www.ultimategamez.com/extras/specials/piracycancer.shtml

Gamecubeadvanced always delivers so much great content. I think that the Entertainment Software Association (formerly IDSA) should indeed push through with the attempted coalition between producers, publishers and distributors to lower the MSR price on games to somewhat reduce the urge to copy games for free, so that it would be less worth it!

Here“s another link where that issue is being discussed:

http://www.theregister.co.uk/content/54/27378.html

So much to read, so much to learn. But if people don“t learn, then one day either there won“t be any gamedevelopers left (Industry crash), or the whole industry will go on-line so all the games can only be downloaded through strict censorship like Nintendo is now doing it in China with the iQue Player. That would put a lot of other people out work! Guess who...(mmmmhehehehehe....)

GameBasher.
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Offline joshnickerson

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #1 on: October 18, 2003, 05:46:27 AM »
Wiggum: "Piracy is a cancer on this fair industry, and I am... uh, what's the thing that cures cancer?"

Offline KDR_11k

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RE: Piracy: a cancer on the Game Industry. Must-read!!
« Reply #2 on: October 18, 2003, 05:54:07 AM »
I think it's for games like it's for music: Private copying doesn't even make a small dent in the sales numbers, the main part is done by large-scale counterfeiters.

Offline BlkPaladin

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RE: Piracy: a cancer on the Game Industry. Must-read!!
« Reply #3 on: October 18, 2003, 06:22:20 AM »
oye, another piracy thread, so here is the short of it on the business. (I'm address China type of piracy, but all types are bad if it doesn't result in a sales.)

Where as it doesn't effect the bigger companies. It does put some stress on them, it could become the straw the broke the camel's back eventually. Especially when $1.25 becomes the determining factor on whether or not a game get released or finished.

What it does hurt is the smaller developers, who usally need the cash to pay off the bills they incurred making their first game, etc. Because there is little chance a company like Microsoft will offer to pay the entire development cost on the history of one game especially if that game didn't sell well even though it could be a contendor of a GoTY. And when the smaller companies go out of business that is when fresh ideas are lost, which hurts the industry as a whole.
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Offline mouse_clicker

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #4 on: October 18, 2003, 07:39:28 AM »
Exactly, KDR. I could go into explicit detail on my opinions of piracy and the practice of piracy, but KDR summed up my main point pretty nicely.
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Offline Yuji Miyamoto

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RE: Piracy: a cancer on the Game Industry. Must-read!!
« Reply #5 on: October 18, 2003, 03:00:37 PM »
Piracy also destroys creativity.  When smaller companies with original games can't make a buck, all we are left with is the corpate garbage like Jak 2.  A game, in my opinon, that makes me want to puke.  It also stands as a perfect example of why we need smaller independant game companies with new ideas.  If people just keepstealing their games, the will dry up and blow away.
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Offline Flames_of_chaos

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #6 on: October 19, 2003, 11:26:11 AM »
Well wasn't piracy one of the stakes through the heart that killed the Dreamcast since that console didnt have any copyright protection of some sort.
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Offline mouse_clicker

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #7 on: October 19, 2003, 11:47:50 AM »
Piracy didn't kill the Dreamcast- a combination of Sony's PS2 hype and Sega's horrendus business strategies led to the Dreamcast's downfall. Sega was already in debt up to their necks and the Dreamcast was selling pretty badly. Piracy was more prevalent on the PSX and yet it's the best selling console to date.
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Offline getupkids

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #8 on: October 19, 2003, 01:47:43 PM »
i dont think you can stop piracy, the n64 was pirated.  
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Offline Yuji Miyamoto

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RE: Piracy: a cancer on the Game Industry. Must-read!!
« Reply #9 on: October 19, 2003, 01:53:34 PM »
actually you can stop piracy.  the best way is for companies to track down pirates where they lurk on the web, in newsgroups, on direct connect hubs, on Mirc and even on p2p's like Kazaa.

fairly soon, everything you say or do on the internet will be able to be tracked.  no one will be immune.  once this system is in place, I think even music piracy will disappear.
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Offline mouse_clicker

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RE: Piracy: a cancer on the Game Industry. Must-read!!
« Reply #10 on: October 19, 2003, 02:07:23 PM »
No, piracy will NEVER be completely stamped out, EVER. It's impossible to make something unhackable, it's impossible to track down every single person who illegally downloads music- hell, 6 million people use Kazaa alone. Do you really think the government's going to track down each and every one of them? What they're doing is catching a few people in hopes of scaring off the rest. I'm not condoning piracy in any way, but you have to come to terms that it's here to stay.  
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Offline thecubedcanuck

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #11 on: October 19, 2003, 03:35:59 PM »
Piracy threads, a cancer at PGC.

If you copy an existing thread and talk about the exact same things in it, isnt that a form of piracy???

hmmmmmmmm...................
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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #12 on: October 19, 2003, 04:32:22 PM »
As I said before, previous systems like Commodore=64 and PS1 and PS2 have been heavily pirated, but they were not killed. On the contrary, they were wildly sucessful: #1 computer of all time, #1 console of all time, and #1 console of the 128-bit generation (respectively). This seems to suggest that piracy HELPS a machine to succeed, rather than hurt it.

So I return to my earlier position: This little bit of piracy will have virtually no impact on the Cube. It's not going to die.
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Offline S-U-P-E-R

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #13 on: October 19, 2003, 04:59:50 PM »
Quote

Originally posted by: honda_insightful
As I said before, previous systems like Commodore=64 and PS1 and PS2 have been heavily pirated, but they were not killed. On the contrary, they were wildly sucessful: #1 computer of all time, #1 console of all time, and #1 console of the 128-bit generation (respectively). This seems to suggest that piracy HELPS a machine to succeed, rather than hurt it.


Er, I think there was more piracy because they were the most popular. Got your cause and effect backwards. In my opinion, that is.


Offline PIAC

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #14 on: October 19, 2003, 06:14:59 PM »
Quote

Originally posted by: thecubedcanuck
Piracy threads, a cancer at PGC.

If you copy an existing thread and talk about the exact same things in it, isnt that a form of piracy???

hmmmmmmmm...................


hahahahah funniest thing you have ever said, well done , i agree too, what the g-o with duel piracy threads :\

Offline KDR_11k

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RE: Piracy: a cancer on the Game Industry. Must-read!!
« Reply #15 on: October 19, 2003, 09:48:56 PM »
A machine's success is independant of the piracy, a game's success not. You can't pirate a console that easily. But both Nintendo and Sega are software manufacturers, thus piracy can hurt them.

Offline eldiablo

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RE:Piracy: a cancer on the Game Industry. Must-read!!
« Reply #16 on: October 19, 2003, 10:49:36 PM »
Quote

Originally posted by: S-U-P-E-R
Quote

Originally posted by: honda_insightful
As I said before, previous systems like Commodore=64 and PS1 and PS2 have been heavily pirated, but they were not killed. On the contrary, they were wildly sucessful: #1 computer of all time, #1 console of all time, and #1 console of the 128-bit generation (respectively). This seems to suggest that piracy HELPS a machine to succeed, rather than hurt it.


Er, I think there was more piracy because they were the most popular. Got your cause and effect backwards. In my opinion, that is.


In your opinion, yes :) Many people buy X-Box and PS2 instead of GC just because you can download games so you don't have to buy them.

Offline Termin8Anakin

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RE: Piracy: a cancer on the Game Industry. Must-read!!
« Reply #17 on: October 19, 2003, 11:01:02 PM »
yeah. I have a look at all my whole family, and I am the only one who has actually BOUGHT games/consoles.
Everyone in my family had a PSX cause you could pirate games.
Once the new systems came out, only my older cousin has a PS2. Even then, he only has two games: GT3 and Moto GP.
So while the fact that Sony is immensley popular in the casual's eyes, the fact that they can get the system and ten games for less than 50 bucks is what makes it popular.
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