Author Topic: New Mega Man 9 Gets Price and DLC  (Read 10925 times)

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Offline EasyCure

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Re: New Mega Man 9 Gets Price and DLC
« Reply #25 on: July 11, 2008, 08:40:32 AM »
Yeah I paid for DEVCOSTS back in the day.

Paid $60 for Mega Man X2 (HD HARDCORE NICHE UPMARKET) on release day.

$10 for EFFING 8-BIT MAN is a fantastic value.

sigh... i remember saving up my allowance forever to buy MMX3.... $76 freakin dollars!!!!

... and they were sold out when i finally earned enough.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline NinGurl69 *huggles

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Re: New Mega Man 9 Gets Price and DLC
« Reply #26 on: July 11, 2008, 02:51:06 PM »
Yeah I paid for DEVCOSTS back in the day.

Paid $60 for Mega Man X2 (HD HARDCORE NICHE UPMARKET) on release day.

$10 for EFFING 8-BIT MAN is a fantastic value.

sigh... i remember saving up my allowance forever to buy MMX3.... $76 freakin dollars!!!!

... and they were sold out when i finally earned enough.

Correction.  I spent $80 on X2, and $85 on X3 through Chips N Bits mail order store.  Ricockulous Capcom pricing.
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Offline KDR_11k

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Re: New Mega Man 9 Gets Price and DLC
« Reply #27 on: July 12, 2008, 04:05:46 PM »
I got X on a flea market and rented X3 once...

Offline Jonnyboy117

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Re: New Mega Man 9 Gets Price and DLC
« Reply #28 on: July 12, 2008, 07:03:15 PM »
Mega Man X3 is really unbalanced but is probably the most technically amazing SNES game ever produced.
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Offline NinGurl69 *huggles

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Re: New Mega Man 9 Gets Price and DLC
« Reply #29 on: July 13, 2008, 12:15:37 AM »
Aside from the fact that the stage design was overly linear and basic rubbish and the art design and boss animations and jumping/combat patterns took several steps back.

BUT there was ALL KINDS OF JUNK that wanted to shoot at you, and it was fun running & shooting back.

The game was basically made by part-time interns without help from the earlier designers.
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Offline EasyCure

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Re: New Mega Man 9 Gets Price and DLC
« Reply #30 on: July 13, 2008, 06:14:55 PM »
Aside from the fact that the stage design was overly linear and basic rubbish and the art design and boss animations and jumping/combat patterns took several steps back.

BUT there was ALL KINDS OF JUNK that wanted to shoot at you, and it was fun running & shooting back.

The game was basically made by part-time interns without help from the earlier designers.

so true. I was never able to find my own copy of X3 and i had heard that it was actually rare becuase it'd be the last SNES game to used the specialized chip it had (whatever it was called). wasn't till years later that i borrowed it from a friend who borrowed it from a friend.. i only had it a day and was only able to play for an hour.

Then years later i got to play it on the X collection and because all the hype wore off.. i was left really unimpressed. Especially playing as Zero, he was too much of a tank.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.