Author Topic: Guitar Hero: On Tour Unveiled  (Read 20846 times)

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Offline vudu

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Re: Guitar Hero: On Tour Unveiled
« Reply #50 on: June 28, 2008, 10:56:58 AM »
HARD MODE IS HARD
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Offline Flames_of_chaos

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Re: Guitar Hero: On Tour Unveiled
« Reply #51 on: June 28, 2008, 02:05:53 PM »
HARD MODE IS HARD

If you ever get to try expert mode all you will barely notice a difference between the hard mode, just more notes bunched up together.
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Offline Halbred

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Re: Guitar Hero: On Tour Unveiled
« Reply #52 on: July 02, 2008, 03:40:39 PM »
I just got On Tour and I've been playing it off and on (Space Invaders Extreme currently owns my soul). I'm kind of at odds about the game. My fingers are fairly meaty, so the Guitar Grip is anything but comfortable. Having to keep my wrist bent is not fun, either. Strumming recognition is spotty. I'm not sure why Star Power activates automatically (seems to, anyway). Having to listen to "All Star" brought me to tears.

On the other hand, there is some very sophisticated tech in this game. The graphics are amazing considering the hardware, the fact that the Guitar Grip WORKS and works WELL is awesome. My meaty paws are my own damn fault, not the game's. It's not like they included my clubbed fingers in their focus groups.

I'm having trouble with the Lefty Flip. I have to play it left-handed, I'm sorry, butu I'm a lefty. Thus, it's very easy for me to get the buttons confused with their onscreen avatars. Far too often, I press Green when I'm supposed to be pressing Blue. Maybe I should just play righty...

So I have mixed feelings thus far. I appreciate the concept and technology involved, but actually playing the game is hit or miss.
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Offline shammack

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Re: Guitar Hero: On Tour Unveiled
« Reply #53 on: July 05, 2008, 02:05:58 PM »
Just got this... the strumming has been fine as long as I only strum in one direction, but I haven't figured out how to get alt-strumming to work yet, which makes some songs pretty much impossible to keep a multiplier in.  I'm only two tiers in (on hard), but I'm surprised at how strum-heavy the songs have been so far, which is kind of unfortunate because strumming is definitely the weak link of the game (besides the song selection).  Hopefully I'll get the hang of it eventually.

Haven't had any problems with holding the thing uncomfortably or with it coming unplugged, but then again I haven't been playing for that long.  (I'm using a DS Hevy, for what it's worth.)

Offline Halbred

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Re: Guitar Hero: On Tour Unveiled
« Reply #54 on: July 10, 2008, 02:00:39 AM »
So, uh, I saw that kickass On Tour insert at the cover site (see page 2), but there was no way to download the full thing. That I can find.

Does anybody have it, or will I have to make my own version? Because I can't.
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Offline Flames_of_chaos

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Re: Guitar Hero: On Tour Unveiled
« Reply #55 on: July 11, 2008, 11:35:59 AM »
The guitar grip comes off easily if you have to reposition your hand especially if the strap is on.
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Offline Ghisy

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Re: Guitar Hero: On Tour Unveiled
« Reply #56 on: July 12, 2008, 07:13:39 AM »
The guitar grip doesn't work with my crystal protection, BOOO!
I have to take the protection off to be able to insert the grip.
Major no-no. :(
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Offline UncleBob

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Re: Guitar Hero: On Tour Unveiled
« Reply #57 on: July 12, 2008, 01:09:57 PM »
Suddenly, I'm reminded of the people who were freaking out because generic GBA/GCN Cables would cover the L/R buttons on the SP.... ;)
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