The lost in Blue series is a BEAUTIFUL and near irresistable concept to me. The micro-management of someone surviving on a desert island is so.... appealing to this gamer. I guess I'm hardcore like that.
The problem is Konami's execution. They just can't keep me interested in the game past maybe 15 hours, and I never finish it. I bought the first two Lost in Blues for the DS and played the heck out of them, but because I realized that I wasn't finishing them, and because I felt that Konami wasn't doing a good enough job improving the game, I didn't buy the third one.