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Remember that technically, they're not arguing about the actual games, but rather, the process of reverse-engineering the hardware to make software-based emulators.
Right, but like I tried to say, reverse engineering should be about learning, there is no reason to release the product of that learning experience to the public. If these people who create emulators don't want to get in trouble, all they have to do is keep it to themselves, Nintendo isn't going to run around raiding peoples homes because it suspects them of emulator creation.
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threatens reverse engineering of videogames to promote interoperability and emulation by hobbyists and entrepreneurs...
Same as above.
The only thing that is threatened is home-brewing games. However, homebrewers tend to be the type of people that can't focus on something long enough to make a game anyway; they constantly jump from one platform to another and just play around. Even in the off-chance someone completes a game and that that game is actually good, it is no more likely to be published if it runs on (insert console here.) Ultimately this means homebrew is little more than a fun distraction. It can also be a good learning experience, but most people rely on the work of others, so only a minority of dedicated people really gain anything from it.
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Not only that, but even if one accepted the premise that software patents should be allowed, this one should probably be busted anyway -- Game Boy emulators have certainly been around since before Nintendo filed their patent.
I hate to say it, but I'm ashamed of the big 'N' for applying for the patent.
Than you either have no idea what you are talking about, or you are a thief.