Author Topic: *Spoiler alert* Major glitch in a Zelda dungeon?  (Read 1674 times)

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Offline Jin-X

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*Spoiler alert* Major glitch in a Zelda dungeon?
« on: November 26, 2006, 12:52:48 PM »
Well I'm in the desert/Gerudo dungeon, and in the room where it's a quasi labyrinth where spikes come out of the ground, Link (both human and wolf) start walking like they're in quicksand (even Midna starts flailing like they're in quicksand) on the solid ground after a some secs in the room, the prob is I can't get through the sliding door in time because of this glitch. Anybody else has had this happen to them? If so, how did you get through it?

Edit: Well after several tries I managed to get through the door but still had to walk as if I was wearing Iron boots till I got to the next room where everything seems fine now.

Offline Bill Aurion

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RE: *Spoiler alert* Major glitch in a Zelda dungeon?
« Reply #1 on: November 26, 2006, 01:30:50 PM »
Yeah, this one got me too, but Caliban figured it out...If you turn into Wolf Link and flip on your senses you'll figure out what was slowing you down...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline odilon

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RE:*Spoiler alert* Major glitch in a Zelda dungeon?
« Reply #2 on: November 26, 2006, 01:32:34 PM »
What he said...

Offline Jin-X

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RE:*Spoiler alert* Major glitch in a Zelda dungeon?
« Reply #3 on: November 26, 2006, 02:06:02 PM »
LOL, so that was the old video where you see these rats biting the wolf when he turns on his senses? Well I already beat the dungeon without ever doing that, I bet I'm not the only one that's gonna go WTF?

Edit: Well this thread can be closed now, unless mods want to keep it around in case other ppl think run into the same problem.