Author Topic: It seems we have a winner...GameCube philes be damned!  (Read 25510 times)

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Offline Ian Sane

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #75 on: November 02, 2006, 12:07:13 PM »
"Nintendo releases Zelda:TP only on Gamecube: See Nintendo doesn't have any business sense. Sony or MS would have made it a Wii release this late in the game. Dumb Nintendo. They are doomed.

Nintendo makes a Wii and a Gamecube version of ZElda:TP and releases Wii version 3 weeks earlier: Nintendo is a bunch of liars. First they say one thing then do another. Same 'ole thing with Nintendo. This is a bunch of crap.

Sometimes you just can't win."

What about Nintendo releasing a dual-version that works on both systems (assuming that's possible)?  Or releasing both on the same day?  Or having both control options in the Wii version?  There are a lot of other options.  I can't stand this attitude that there are only two options for Nintendo in every situation and if any of us don't like both of them then we're hypocrites.  It's never so black and white.  Next someone will complain about people who don't like the Cube Pokemon games because they asked for a 3D Pokemon RPG and TECHNICALLY got one, low quality of said product be damned.  I swear sometimes it's like a horror movie with a genie that always f*cks up everyone's wish somehow.

Offline Caliban

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #76 on: November 02, 2006, 12:08:21 PM »
Lol, I forgot about that third option.

If released:

* 2 seperate discs (1 Wii disc and 1 GC disc) in one game case. Basically if you don't get a Wii then you will play it on GC, but you paid for 2 versions for half the price of a 1st party game. Nintendo would not profit from this decision.

* 2 seperate discs (1 GC disc with Wii version if remotely possible, 1 GC disc for GC version) in one game case. Same as above, Nintendo would not profit.

* 1 Wii disc with both versions in one game case. That means if you only wanted the GC version you couldn't play it altogether unless you had a Wii. Not any good for us consumers and once again, Nintendo would not profit.

I don't see it in any other way.
I still think Nintendo made the right choice in terms of profitability.
I know alot of us gamers don't like the decision, but then again who are we to argue against a company that no matter how bad their business decisons have been they have always had profit.

Offline GoldenPhoenix

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #77 on: November 02, 2006, 12:38:39 PM »
The reason why Nintendo did not release both versions in one set is because they are trying to push the Wii controls, they figured that some people will stick their heads in the sand and refuse to try the Wii version (which is proven by some individual on this board), jumping right to the GC control style. It is obvious NIntendo has alot of faith in the Wii controls (which Mantidor doesn't take their word for yet takes their word they will be similar), and they want the gamer to give it a try. Personally I would have much rather them to have canned the GC version in order to not split the sales with a dead system and hopefully showing that Wii controls are the way to go.
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Offline Ian Sane

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #78 on: November 02, 2006, 01:04:39 PM »
With Nintendo flipping around the whole game this won't work but it would be an interesting way for them to have one game with both control schemes and still force people to try the Wii method.  The game can switch controls at any point during a saved game.  BUT to make the switch you have to talk to some character in the game.  That character however is not available until you've gotten past the first area (ie: if it was OoT he would be outside the Deku Forest).  So you have to play the first part of the game with the remote which allows you to get used to it.  Then when the time comes if you really are having a tough time with it then you can switch.  If you keep dying on the first dungeon the game also guesses that perhaps you're having difficulty with the controls and thus the character travels to the area you're in and offers his help.

Offline Caliban

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #79 on: November 02, 2006, 02:37:58 PM »
lol @ above post.

Oh my, so basically what you are trying to say is that people will have a hard time aiming the bow, making slashing movements like they have done so many times as a kid?

Come on Ian, you can do better than that.

Offline MaryJane

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #80 on: November 02, 2006, 03:14:48 PM »
I don't get why people insist on complaining about the Wii version of TP, don't you realize what it means?

It means that a "real" Wii Zelda will be released in about 2 years!!

Someone start a new countdown thread!
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Offline GoldenPhoenix

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #81 on: November 02, 2006, 03:35:11 PM »
Quote

Originally posted by: MaryJane
I don't get why people insist on complaining about the Wii version of TP, don't you realize what it means?

It means that a "real" Wii Zelda will be released in about 2 years!!

Someone start a new countdown thread!


You know you could very well be right, this Zelda for Wii has had about a year to implement controls and I have a feeling most of the features will make it into the next Zelda thus cutting down production time. One thing I wonder about, is whether or not it will use the same graphics engine? Since Zelda TP is made from a modified Wind Waker engine, will they make a whole new one to take advantage of Wii? I know Wii isn't that huge of a jump from GC but I still would like to see an engine created around it.
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Offline Galford

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #82 on: November 03, 2006, 03:34:23 AM »
This thread should be locked.  The title alone incites an arguement.
Some of us here have stated numerous times why we're not happy with the Wii version of Zelda.
To post them here again would be a retread.

Many people here need to find better things to do then pick on Ian.
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Offline Ian Sane

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #83 on: November 03, 2006, 07:57:55 AM »
"Oh my, so basically what you are trying to say is that people will have a hard time aiming the bow, making slashing movements like they have done so many times as a kid?"

I think it's logical that when changing a control scheme everyone is used to that some people are going to have difficulty adapting.  Have YOU ever controlled a Zelda game waving your arms around?  No.  Maybe you'll pick it up right away or maybe you'll have a hard time with it.  I know people who have never adapted to analog sticks.  My Mom can't use a mouse.  There's never a new way of doing something that is so simple that everyone gets used to it.  And even if they can use the new method some people still might prefer the old way.  I CAN play Street Fighter with an analog stick but I still prefer a d-pad or joystick.

And I was just suggesting a way to allow both controller options in one game while still forcing people to try the new way.  OMG a compromise!  How horrible!

Offline Caliban

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #84 on: November 03, 2006, 06:11:46 PM »
Quote

Originally posted by: Ian Sane
I think it's logical that when changing a control scheme everyone is used to that some people are going to have difficulty adapting.  1 - Have YOU ever controlled a Zelda game waving your arms around?  No.  Maybe you'll pick it up right away or maybe you'll have a hard time with it.  I know people who have never adapted to analog sticks.  My Mom can't use a mouse.  2 - There's never a new way of doing something that is so simple that everyone gets used to it.  And even if they can use the new method some people still might prefer the old way.  I CAN play Street Fighter with an analog stick but I still prefer a d-pad or joystick.

3 - And I was just suggesting a way to allow both controller options in one game while still forcing people to try the new way.  OMG a compromise!  How horrible!


1 - I will soon, on the 14th to be more exact. Tell me, did you play Jungle Beat with the GC controller or the GC Bongo? Which did you prefer?

2 - True.

3 - I understand what you are saying. But, you have to understand that the creator has the last word to what is going to be used despite your incessant efforts to change it.

Offline King of Twitch

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #85 on: November 03, 2006, 06:16:37 PM »
Oh ye of little faith. Even Moses changed God's mind; pleading on a worldwide message board is no different.
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Offline Caliban

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #86 on: November 03, 2006, 06:25:14 PM »
I don't think Miyamoto cares for those that have not played the game, if you haven't played it your input is virtually u-s-e-l-e-s-s-!

Offline GoldenPhoenix

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #87 on: November 03, 2006, 06:42:38 PM »
Quote

Originally posted by: Caliban
I don't think Miyamoto cares for those that have not played the game, if you haven't played it your input is virtually u-s-e-l-e-s-s-!


After reading all these impressions from people who have played the game recently, it is making the detractors (the ones who have pretty much made up their minds they will hate it) who have never put their hands on the game look pretty ridiculous and kind of childish. Now if they actually put their hands on the game and actually gave it a fair try (Like 10 hrs), then I would respect their opinions alot more.  
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Offline Shecky

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #88 on: November 03, 2006, 07:01:33 PM »
Well obviously, when enough people get there hands on it, there are going to be those that like it and those that don't.  Sometimes poor controls don't manifest until you get to harder portions of the game that really tax the user's input.  From the sounds of it, both schemes are viable, just like most every game in history.  I've heard nothing saying something is fundamentally broken.  With that in mind, everyone please either pick one, throw darts if you have to, or buy both and end the complaints.

Offline wandering

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #89 on: November 05, 2006, 06:58:03 AM »
I know this is a bit late, but I'd like to respond to Deguello's complaints a bit more seriously.

Quote

Originally posted by: Deguello
[...] You just say what's convenient at the time to continue arguing, and it is really getting tiresome, seriously. [...]

I like to assume good faith. Ian certainly could be a troll: his negativity does garner him alot of attention. But he could also, you know, be legitimately concerned about Nintendo's traditional lack of third party support, and Nintendo's new non gamer focus. Alot of Nintendo fans think we're already basking in the light of Nintendo's second coming...but the truth is we're not quite there yet. Those who think we are there may see those who don't think we are as trolls...but I don't think they necessarily are. There will always be room for doubt while the Wii still is not out (hey, that rhymes.)
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Offline Plugabugz

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #90 on: November 05, 2006, 07:43:02 AM »
I think a better compromise would be to have the cube controllers as an option on the wii edition, in addition to the cube version. I would imagine that the reason why they didn't bother is it doesn't say well for our "new control scheme" if you grandfather in legacy schemes.

Ian is a good example of a celebrity. He opens his mouth, people complain. He doesn't say anything, people talk about him. He agrees, people talk about it. He doesn't agree, people get upset. Ian blinks and the world economy falls into recession.

Offline Artimus

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #91 on: November 05, 2006, 07:57:41 AM »
I think the reason they don't have cube function is because if you want that you can just buy the Cube version and...play it on the Wii. That and they clearly feel, as everyone who played it has, that the Wii version is superior.  

Offline GoldenPhoenix

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RE:It seems we have a winner...GameCube philes be damned!
« Reply #92 on: November 05, 2006, 11:03:29 AM »
Quote

Originally posted by: Artimus
I think the reason they don't have cube function is because if you want that you can just buy the Cube version and...play it on the Wii. That and they clearly feel, as everyone who played it has, that the Wii version is superior.


Blast Nintendo, they should of had control pad controls in Super Mario 64!
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Offline Ian Sane

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #93 on: November 06, 2006, 07:07:51 AM »
"Ian is a good example of a celebrity. He opens his mouth, people complain. He doesn't say anything, people talk about him. He agrees, people talk about it. He doesn't agree, people get upset. Ian blinks and the world economy falls into recession."

Can I get some high paying endorsement deals then?  Might as well rack in some millions if I can, right?

Offline ShyGuy

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #94 on: November 06, 2006, 07:33:09 AM »
Nintendo wants you as their new spokesman for the DS Touch Generation games Ian.

Offline trip1eX

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RE: It seems we have a winner...GameCube philes be damned!
« Reply #95 on: November 06, 2006, 09:12:57 AM »
Man 13 days to go till we bathe in Wii goodness.  Can't wait.