Author Topic: Shin’en Announces Nanostray  (Read 3166 times)

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Offline TheYoungerPlumber

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Shin’en Announces Nanostray
« on: August 11, 2004, 06:24:10 AM »
The German developer reveals another of Majesco’s Nintendo DS titles—and the magic word “internet” is mentioned

PGC reader Diego has pointed out a new game profile on Shin’en’s website called Nanostray.


The teaser profile sets up the story: you recover from getting knocked out to find yourself with amnesia inside your spaceship.  Majesco’s 3D space shooter is DS exclusive featuring a wireless two-player mode and an internet hi-score ranking system.


Shin’en promises Nanostray will be ten levels long when it is released the first quarter of 2005.

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Offline Infernal Monkey

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RE: Shin’en Announces Nanostray
« Reply #1 on: August 12, 2004, 06:49:50 PM »
Shin'en are freakin' awesome. Iridion II on GBA was great fun, I'm really looking foward to Nanostray. =o

Offline Syl

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RE: Shin’en Announces Nanostray
« Reply #2 on: August 12, 2004, 07:23:31 PM »
Joy, More shmups announced!
...

Offline Shift Key

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RE:Shin’en Announces Nanostray
« Reply #3 on: August 12, 2004, 09:44:53 PM »
CO-OP MISSIONS? I'd hit that with a two-by-four j/k

Offline KDR_11k

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RE: Shin’en Announces Nanostray
« Reply #4 on: August 14, 2004, 06:09:09 AM »
Iridion II was kind of lame (like a shmup by non-shmuppers) and too easy. Only upside being the good ideas for the bosses, but the execution was weak. They shouldn't be let near another shmup before they complete at least one level of IO (C64).

Offline Syl

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RE:Shin’en Announces Nanostray
« Reply #5 on: August 14, 2004, 08:08:27 AM »
Quote

Originally posted by: KDR_11k
Iridion II was kind of lame (like a shmup by non-shmuppers) and too easy. Only upside being the good ideas for the bosses, but the execution was weak. They shouldn't be let near another shmup before they complete at least one level of IO (C64).


I agree, but the more shmups released, regardless of quality, allows for easier publishing of them and more shmups in general in the long run.

and its very hard to get most shmups here in america. >_> (damn SCEA)  
...

Offline KDR_11k

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RE: Shin’en Announces Nanostray
« Reply #6 on: August 14, 2004, 08:54:49 PM »
Hm, I always thought the japanese freeware scene was large enough to satisfy everyone's desire for shmups...