Author Topic: Death Jr.  (Read 8050 times)

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Offline KDR_11k

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RE: Death Jr.
« Reply #25 on: April 01, 2004, 07:31:28 PM »
(*People did but didn't find it funny*)

Offline Bloodworth

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RE: Death Jr.
« Reply #26 on: April 01, 2004, 08:40:28 PM »
Sony can make big enough memory cards that it shouldn't be a concern.
Daniel Bloodworth
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GameTrailers

Offline Krazie26

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RE:Death Jr.
« Reply #27 on: April 21, 2004, 04:32:16 PM »
Oooooh, I like that old guy....or young guy....in the game...I hope its an old guy.

Offline Bartman3010

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RE: Death Jr.
« Reply #28 on: May 06, 2004, 05:56:47 PM »
Death Jr. looks like some generic platformer. How many games has it where the little mascot character carries some giant firearm and kills people. I think the only reason Crash was ever popular is because he was in 3D, whereas at the time, Mario and Sonic were stuck in isometric planes with unfamiliar gameplay added (Mario RPG, Sonic 3D Blast etc.) This time, the stakes are different, Death Jr is a 3D platform on a handheld. Suprisingly, the GBA beat the PSP with a 3D Platformer. I forgot the name of one, but I-Ninja GBA (If anybody saw it yet) is a 3D platformer with 2D sprites and polygonal levels (Think of Sonic X-Treme)

Theres some screenshots of it in the latest Nintendo Power, along with a few other Namco games gone GBA.

Also, the public's views on gaming have changed. People like cheap stuff, the GBA is cheap, bu the PSP is far from it, it'll probably go the life of the N Gage...  
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