Author Topic: Xbox 2 in 2006  (Read 11532 times)

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Offline mouse_clicker

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Xbox 2 in 2006
« Reply #25 on: June 21, 2003, 09:42:44 PM »
Haha, laugh it up, chucklehead. You may think Nintendo's not too good with the 3rd parties now, how do you think they trusted Sony when they hadn't even released a console period? And you admitted yourself the 2 year headstart gave Sony a large established user base by the time the N64 was released, AND that the PSX had a good selection of games by the launch of the N64 (which had a poor selection of gfames anyway)- it seems almost everything you said only went to support MY side of the argument. And a difference of $50 for a console doesn't matter much, or the Gamecube would be absolutely killing both the XBox and PS2, and we both know that's not hapenning.

And I doubt Sin and Punishment (if that is indeed what you were talking about) would've sold well at all- Japanese-styled rail shooters aren't too popular in the US. Also, last I checked, Pokemon games sell like crazy. Don't get me wrong- even I, the blubberign Nintendo fanboy, think Nintendo's milking that franchise like there's no tomorrow, but you have to expect a company to meet demand when a game sells as well as Pokemon has- look at Final Fantasy.

Yes, Sony knew the importance of 3rd party support and so does Nintendo since Yamauchi left (I admire everything he did for the company, seriously, but when he had a grudge it withstood no matter how completely illogical.
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Offline KDR_11k

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RE: Xbox 2 in 2006
« Reply #26 on: June 21, 2003, 10:19:59 PM »
PS3 will have the cell? Great, means N and MS can take over next generation. I don't see what's great about the cell anyway. The cell architecture sounds like awful to program and that "distributed computing" is a joke like the PSP's NURBS. Distributed computing works for long processes with many chunks that can be divided among machines (like rendering complex scenes, analyzing radiowaves, etc.) and aren't that time critical (i.e. you can wait for the result for some time as it isn't required for further calculations). Games aren't like that. Hell, with RAM a latency of 70 nanoseconds is SLOW, internet has a few milliseconds! So the cell will behave like any other processor, but it will be hard to program software to efficiently use the processor's architecture. Very bad for multi-platform...

Offline Termin8Anakin

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RE: Xbox 2 in 2006
« Reply #27 on: June 22, 2003, 04:37:10 AM »
I wouldn't know.
Releasing early, however, could also potentially have Dreamcast similarity. Nintendo has hardly been popular in recent years, so mainstream may not even give Nintendo a second look, and continue waiting for PS3 and XBox2.
BUT!
For us in Australia, Gamecube has been released just over a year, so if Nintendo could get the amount of games they have now in a year for GC2 (around about the time PS3 and Xbox2 are released), I don't think even Sony could keep up.

So releasing early for Nintendo has it's ups and downs. Hopefully not too many downs.
They need to get next gen games off 3rd party dev-cos before they can be ported to PS3/XB2 (in the case of sports games, before the next version is available - developers may even delay the current version of a GC2 sports title to make the new PS3/XB2 version, which EA seems to have done with AFL Live 2003 for GC), and 3rd parties are known to ditch the GC for PS2/XBox, so Nintendo have to watch out for that.
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Offline manunited4eva22

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RE: Xbox 2 in 2006
« Reply #28 on: June 22, 2003, 12:19:18 PM »
Mouse Clicker, I will point you to a thread that his information on it, but it is a very long thread and only small parts are informative: http://forum.pcvsconsole.com/viewthread.php?tid=3049

Offline mouse_clicker

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Xbox 2 in 2006
« Reply #29 on: June 22, 2003, 12:39:22 PM »
Thanks maunited- I'll look through it.

Read it, didn't get any useful info. It started off just being a bunch of tech nerds talking about how powerful the Cell will be, then it turned into a discussion about MGS2:S, then it went back to the tech nerds talking about how powerful the Cell will be- I stopped reading around apge 20 because I didn't see any links to articles with Sony saying the Cell would be in the PS3.

I did find one interesting quote, though, from a certain user name boggyb, who I think inhabits this forum as well:

"PS3 will be less powerful than Xbox and much more powerful than Cube, Nintendo's final console."  
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Offline manunited4eva22

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RE: Xbox 2 in 2006
« Reply #30 on: June 22, 2003, 03:59:10 PM »
Er, well wrong thread. There was one that had a link to a powerpoint, let me go through it and find it.

As a note about boggyb, I made a comment about that to him, but it got deleted. Funny the flamebate is fine, but the responce dissproving it is not.

well some of the things I found in another thread there
http://pc.watch.impress.co.jp/docs/2003/0529/kaigai03l.gif

http://pc.watch.impress.co.jp/docs/2003/0529/kaigai01l.gif

http://pc.watch.impress.co.jp/docs/2003/0529/kaigai02l.gif

http://pc.watch.impress.co.jp/docs/2003/0529/kaigai04l.gif

http://pc.watch.impress.co.jp/docs/2003/0529/kaigai05l.gif

and here is the thread
http://forum.pcvsconsole.com/viewthread.php?tid=12&page=1

there is more stuff in there, I am just too lazy to read all 72 pages.

Offline Mario

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Xbox 2 in 2006
« Reply #31 on: June 23, 2003, 02:18:38 AM »
Sorry guys...

http://www.mcvuk.com/

Xbox 2 in 2005

Oh, and PS3 will dominate next gen, there is no denying that. 1.6 BILLION DOLLARS?! Bloody hell, Nintendo only have 5 billion dollars in thier whole stash. :\ I doubt Nintendo can compete with that

Offline mouse_clicker

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Xbox 2 in 2006
« Reply #32 on: June 23, 2003, 03:36:45 AM »
Yeah, and everybody thought the N64 was going to dominate LAST gen, even Sony, since their console was just a retolled CD add-on for another consoles. Shows you the tides can change just like that.
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Offline manunited4eva22

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RE: Xbox 2 in 2006
« Reply #33 on: June 23, 2003, 05:34:30 AM »
1.6 Billion dollars towards CELL, not the PS3 only.

 

Offline mouse_clicker

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RE: Xbox 2 in 2006
« Reply #34 on: June 23, 2003, 09:10:27 AM »
"1.6 Billion dollars towards CELL, not the PS3 only."

If you're right, then not the PS3 at all. The Cell is merely a chip being used in the PS3- it DOES have other applications. Besides, I recall Nintendo putting a crapload of money into the chip for the N64, as well.
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Offline BrianSLA

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Xbox 2 in 2006
« Reply #35 on: June 23, 2003, 09:58:16 AM »
As I said before this is BOGUS. The newspaper was WRONG and has since RETRACTED and CORRECTED its report. Here is the NEWEST link:

http://www.gamespot.com/xbox/news/news_6030450.html


Offline Grey Ninja

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Xbox 2 in 2006
« Reply #36 on: June 23, 2003, 12:30:03 PM »
Damn.  I was so looking forward to seeing the Xbox die once and for all.    Ah well, I'm sure that sooner or later it will die anyways.  

And for those of you positive that the PS3 will dominate, you must not be a longtime gamer.  If anything has proven true over the years, it's the simple fact that the dominant console tends to change from one generation to the next.

Genesis -> Saturn
NES -> SNES
SNES - > N64

Just because Sony has been leading for the past 2 generations doesn't mean it will carry over to the next.  To the contrary, it seems that Sony is making some very risky moves.  The Cell is going to be a real nightmare to code for I am sure, and Sony might very well make a console that's even more precocious than the PS2.  Sony is not well known for having decent launch titles, while Nintendo is.  If all the consoles launch simultaneously, I think that Nintendo has a really good chance of kicking butt.

The GameCube has earned back the respect of many people who lost faith in Nintendo during the N64 era.
The Playstation 2 has continued to break down, and warrant replacement every now and then, continuing the legacy of the PSX.
The Xbox has firmly dissapointed many of its fans.  I look around and see it losing userbase all the time.

At the end of this generation, I think that the PS2 and the GameCube will both be remembered fondly.  That is going to create a fresh slate on the battlefield for the next generation.  If Nintendo gets out the door in time, then they might just stand on even territory with the PS3.  It's really the launch titles that are going to make the difference.

Sony is no doubt going to be featuring a promise for more Final Fantasies, and GTA, which they did with the PS2.  Launch titles will likely be entirely 3rd party.  As a result, I can't speculate what will appear.

Nintendo is no doubt going to be pushing for more support from Konami and Square, and might very well show a similar lineup in aspect to the PS3.

Launch titles on Nintendo's console will likely include some good 1st party games, and probably something from Factor 5.  Silicon Knights will likely be present this time around, even if their game is out a couple of months after launch.  Silicon Knights seems to be becoming Nintendo's trump card, and I can't see Nintendo letting such a perfect chance of sending SK mainstream slip them by.

As for Xbox 2, I would pretty much count on Halo 3 being shown in video form.  At launch they will likely have a couple of PC ports, as has been the trend for the Xbox.
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Offline Termin8Anakin

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RE: Xbox 2 in 2006
« Reply #37 on: June 24, 2003, 03:57:21 AM »
I dunno.
Sony is pretty popular, so that age old 'console popularity lasting for only one (now two) generations' may be out the window into the bushfire.
Nintendo releasing ON TIME is another matter entirely.
I just hope that it's before Sony and M$/.
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Offline Uncle Rich AiAi

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Xbox 2 in 2006
« Reply #38 on: June 25, 2003, 02:36:54 AM »
Quote

Originally posted by: Grey Ninja
The GameCube has earned back the respect of many people who lost faith in Nintendo during the N64 era.

I assume you mean developers, right?

Am I the only one that thinks that Nintendo is saving Silicon Knights' Too Human as a launch title for their next console?  Because that game could be the killer launch title they need in the Western market.


Offline Termin8Anakin

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RE: Xbox 2 in 2006
« Reply #39 on: June 25, 2003, 06:05:23 AM »
I know that Silicon Knights never scraps a game, but how many games do they have? And how long is it going to take to make them? We may not see ED2 until the Gamecube 3.

Halo is popular, but is Bungie really going to spend all their time making ONLY Halo? Or are those guys (don't know who the developer is) ONLY going to make Prohect Gotham? I don't think we'll see Perfect Dark 2/0 and Banjo3 until next generation.
And if the consoles are going to release in 2005, well, there's not enought time to make all these games for this generation and be GREAT games at the same time. Rare is busy making Conker, Kameo and Grabbed by the Ghoulies, but even so, Kameo isn't really THAT aniticipated is it? And last I heard, Grabbed was the laughing stock of E3. Conker is perhaps the only Rare game we know that's anticipated, and it's a remake. And if a remake takes this long, how long will a new game take, even though it's been in development since the N64?

Sorry if this makes no sense, or I seem that I'm rambling on, but games nowadays need such long development times if they want the 'perfect balance', that a developer may only release that one game, and ONLY one game for each generation. MGS:TTS is at least a remake. M$ might even have a shortage of exlusive killer apps when it comes to launch, since rare is really their only 'console' developer.
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Offline mouse_clicker

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Xbox 2 in 2006
« Reply #40 on: June 25, 2003, 06:20:47 AM »
Silicon Knight has released 5 games- Dark Legions, Fantasy Empires, Cyber Empires, Blood: Omen Legacy of Kain, and Eternal Darkness. Legacy of Kain: Soul Reaver started off as an original SK project with Raziel as the main character, but Crystal Dynamics didn't think it would sell so they took the game from SK, gave Raziel the Soul Reaver, and slapped the Legacy of Kain name on it. Too Human, as I understand it, has been a backburner project of SK's since before Blood Omen. Eternal Darkness's development took so long because A) SK wanted the game to be as polished as possible, and B) it was originally an N64 game and in the move to the Gamecube they scrapped everything except for the dialogue and voice acting and rebuilt the entire game from the ground up. Metal Gear Solid: Twin Snakes is due out November 11th, which will be their 6th release, I believe (unless they've released some games I don't know about).

Bungie, I think, worked on Halo for 6 years (and it shows)- I'm not sure if they were working on anything else during that time or even if they're big enough to do so, but Bungie has been around quite a while and has a few releases under their belt. I'm also not sure if they're working on anything other than Halo 2 right now, but considering the popularity of Bungie among XBox fans, I would think they'll have at least one more release on the console.
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Offline Uncle Rich AiAi

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Xbox 2 in 2006
« Reply #41 on: June 26, 2003, 12:43:18 AM »
Bungie developed Oni (a third person fighting/shooter game) for PC and PS2, which was released in 2001, which was while Halo was under development.

They have developed a fair amount of Macintosh games.

Offline Termin8Anakin

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RE: Xbox 2 in 2006
« Reply #42 on: June 26, 2003, 01:00:39 AM »
ooh! Macintosh games! WOW!
Haha.
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Offline Grey Ninja

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Xbox 2 in 2006
« Reply #43 on: June 26, 2003, 03:42:44 PM »
Quote

Originally posted by: AiAi
Quote

Originally posted by: Grey Ninja
The GameCube has earned back the respect of many people who lost faith in Nintendo during the N64 era.

I assume you mean developers, right?



No, actually I meant gamers.    It's been my personal experience that many people who hated the N64 are now either eyeing up the GCN pretty good, or have already bought one.  The reason being that the 3rd party support is actually pretty good on GameCube, and Nintendo doesn't have to go it alone this time.  (My friends, and most people I know don't really play sports games either)
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Offline Uncle Rich AiAi

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Xbox 2 in 2006
« Reply #44 on: June 26, 2003, 04:09:59 PM »
I guess I thought developers, because where I live, I don't know anyone who owns a GC (besides the Aussies on this forum), and most people think the console is just for kids.  Heck, some people (especially these from where I used to work) were surprised I have a GC, and asked why I didn't have a Xbox, because of all the hype.  The GC is bearly known downunder.

Offline Grey Ninja

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Xbox 2 in 2006
« Reply #45 on: June 26, 2003, 07:04:26 PM »
Heh.  Most of my friends are hardcore enough that they know better than to fall for some crappy hype.  They buy games based on the quality, not the rating.
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Offline Termin8Anakin

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RE: Xbox 2 in 2006
« Reply #46 on: June 27, 2003, 04:21:15 PM »
OH, I wish that were true all over the world.
Hype seems to be what all consoles depend on at some point, not so much quality games.
It's hype!hype!hype! And then when they discover ONE good game (Halo) it's like, Hype!Hype!Hype! Get Halo! It's the BEST GAME EVER! HypE!Hype!Hype!
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