Author Topic: Need for Speed Underground  (Read 2729 times)

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Offline Mario

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Need for Speed Underground
« on: June 14, 2003, 10:36:36 PM »
Wow, this game is looking awesome! Looks heaps better than other Need for Speed titles, i cant believe how awesome it looks. It comes out on PS2, XB and GameCube if im not mistaken.

Heres some pics - http://www.gamershell.com/hellzone_Playstation_2_Need_for_Speed_Underground.shtml

And the trailer - http://eu.playstation.com/iw_images//assets/images_uk/trailers/ops2_nfsug.wmv

They're from the PS2 version which means the GC version will look even better! Will this be better than Burnout for street racing? It looks possible. Check it out. Does anyone know when this game comes out?

Offline Infernal Monkey

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RE: Need for Speed Underground
« Reply #1 on: June 14, 2003, 11:28:01 PM »
Hmmm, I dunno. No car damage...
I doubt it'll feature the same pressure Burnout put on the player while they screamed around the crowded streets, as crashing in this game won't have the same impact.

It does look pretty cool so far though.

Offline NinGurl69 *huggles

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Need for Speed Underground
« Reply #2 on: June 15, 2003, 12:48:26 AM »
Quote

Originally posted by: Mario
Wow, this game is looking awesome! Looks heaps better than other Need for Speed titles, i cant believe how awesome it looks. It comes out on PS2, XB and GameCube if im not mistaken.

Heres some pics - http://www.gamershell.com/hellzone_Playstation_2_Need_for_Speed_Underground.shtml

And the trailer - http://eu.playstation.com/iw_images//assets/images_uk/trailers/ops2_nfsug.wmv

They're from the PS2 version which means the GC version will look even better! Will this be better than Burnout for street racing? It looks possible. Check it out. Does anyone know when this game comes out?


Who says the developer/publisher will ensure to make it look better?  Many ports come to mind...
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Offline Mario

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Need for Speed Underground
« Reply #3 on: June 15, 2003, 12:52:04 AM »
Yes well, this is EA. So far from what ive seen of EA's multiplatform games, they have been graphically better on the Cube over the Ps2. NBA Street 2, Ty the Tasmanian Tiger, Nightfire and Need for Speed Hot Pursuit 2 all look better on GC than PS2.

Offline NinGurl69 *huggles

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Need for Speed Underground
« Reply #4 on: June 15, 2003, 01:25:44 AM »
Didn't Hot Pursuit 2 still have framerate issues?
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Offline Mario

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Need for Speed Underground
« Reply #5 on: June 15, 2003, 01:29:00 AM »
Hot pursuit 2 was made by different development teams on all three consoles, so i shouldnt have counted that. Need for Speed Underground is made for all systems by the same developer.

Offline OsonCubed320

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RE: Need for Speed Underground
« Reply #6 on: June 16, 2003, 01:11:48 PM »
Yeah, this game does look amazin! I was lookin forward to 3DO's Syndicate Street Racing but since they went down the drain I figured I would check NFS:U. Wow! I am really lookin forward to this! Plus I am a big street racer and this game looks like it could be shapin up to be a really good sim of street racing. Maybe I will get so hooked on this game thast I wont go to anymore street races and go to jail! lol.

Offline OsonCubed320

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RE: Need for Speed Underground
« Reply #7 on: June 16, 2003, 01:23:40 PM »
Okay heres some info on this game from the website....... (http://www.eagames.com/nintendo/nfs_underground/home.jsp)
 
  Twenty fully customizable, licensed cars are included in the game from Mitsubishi Motors, Subaru, Toyota, and many more.
  Several unique racing events will be featured in the game including the following:
    Drag Racing: Explode off of the line with three other racers, on the brink of control, as you race for the finish line.
    Street Racing: Heat up the cold city streets with some high octane, high speed racing, finding the fastest lines through a variety of open city racecourses.
  Hundreds of ways to customize your ride. Pick from major aftermarket parts manufacturers including AEM Inc., Audiobahn®, Bilstein®, Dazz Motorsport, DC Sports, Eibach®, Enkei, GReddy Performance Products Inc., HKS®, Holley®, Injen™, Jackson Racing, MOMO, Neuspeed®, Nitrous Express Inc., O.Z®, PIAA, Skunk2 Racing, Sparco®, StreetGlow®, and Turbonetics Inc.
  Need for Speed Underground’s amazing graphics will immerse gamers in the world of after hours street racing. The diverse urban nighttime environments are modeled after a variety of highly detailed real-world urban landscapes. A new sensation of speed has been created in the game by the award winning Need For Speed team and an OSCAR® nominated Hollywood visual effects expert.
  Over 100 unique events give racers the opportunity to earn cash, buy more upgrades, and unlock cars and tracks while increasing their street reputation.
  A diverse collection of high-octane music keeps the game rolling.  

Offline OsonCubed320

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RE: Need for Speed Underground
« Reply #8 on: June 16, 2003, 01:29:30 PM »
Okay heres some info on this game from the website....... (http://www.eagames.com/nintendo/nfs_underground/home.jsp)
      Release Date:Early Next Year
  Twenty fully customizable, licensed cars are included in the game from Mitsubishi Motors, Subaru, Toyota, and many more.
  Several unique racing events will be featured in the game including the following:
    Drag Racing: Explode off of the line with three other racers, on the brink of control, as you race for the finish line.
    Street Racing: Heat up the cold city streets with some high octane, high speed racing, finding the fastest lines through a variety of open city racecourses.
  Hundreds of ways to customize your ride. Pick from major aftermarket parts manufacturers including AEM Inc., Audiobahn®, Bilstein®, Dazz Motorsport, DC Sports, Eibach®, Enkei, GReddy Performance Products Inc., HKS®, Holley®, Injen™, Jackson Racing, MOMO, Neuspeed®, Nitrous Express Inc., O.Z®, PIAA, Skunk2 Racing, Sparco®, StreetGlow®, and Turbonetics Inc.
  Need for Speed Underground’s amazing graphics will immerse gamers in the world of after hours street racing. The diverse urban nighttime environments are modeled after a variety of highly detailed real-world urban landscapes. A new sensation of speed has been created in the game by the award winning Need For Speed team and an OSCAR® nominated Hollywood visual effects expert.
  Over 100 unique events give racers the opportunity to earn cash, buy more upgrades, and unlock cars and tracks while increasing their street reputation.
  A diverse collection of high-octane music keeps the game rolling