Author Topic: What If Bayonetta 2 Is Successful?  (Read 19760 times)

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Offline Luigi Dude

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Re: What If Bayonetta 2 Is Successful?
« Reply #25 on: June 27, 2013, 03:00:30 PM »
Bayonetta 2's success would greatly increase if Bayonetta was playable in Super Smash Bros. She over-sexualized so she would need to be toned down (e.g. fewer ass and crotch close-ups),
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First, I said "fewer." Second, I don't recall the camera focusing on Zero Suit Samus' ass or at least as gratuitously as Bayonetta does. Third, Bayonetta (and most likely its sequel) are aimed at a different audience than Smash Bros. and have different ratings. Granted, Snake made it into Brawl, but Sakurai went out of his way to not give Snake guns. He was toned down for Smash Bros. and worked well as a character. If Sakurai had to tone down the sexuality to fit the game, so be it. I'd rather have Bayonetta than not at all.

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Offline Adrock

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Re: What If Bayonetta 2 Is Successful?
« Reply #26 on: June 27, 2013, 03:05:19 PM »
Well played, sir.

Offline broodwars

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Re: What If Bayonetta 2 Is Successful?
« Reply #27 on: June 27, 2013, 03:14:21 PM »
Though, honestly, that is what you want on a Platform Exclusive.  You WANT people to wish the game was on their platform.  It wouldn't be a good exclusive otherwise.
Too bad Rayman poisoned that well now, now every third part exclusive will be met with reaction: "i'd rather wait till it'll be released on Xbox/Playstation".

I think a more relevant example would be Ninja Gaiden: Razor's Edge, which Nintendo published and was supposedly a Wii U exclusive...until a few months later when it was announced and released on the 360 and PS3.

I just don't see the point to buying a 3rd party game on Wii U unless it is iron-clad, 100% exclusive to Nintendo. Because if it's not, it can and will be ported to the other platforms, where I do the overwhelming majority of my gaming anyway.  From the looks of things, Bayonetta 2 is staying w/ Nintendo, so if I like what I see from Bayonetta 1 (assuming I ever get around to playing it) I won't be waiting for some mythical port of the sequel a half decade later.
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Offline Ceric

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Re: What If Bayonetta 2 Is Successful?
« Reply #28 on: June 27, 2013, 03:19:43 PM »
That whole Ninja Gaiden things was sort of weird.  I wonder what the sales on that was on other platforms.
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Offline broodwars

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Re: What If Bayonetta 2 Is Successful?
« Reply #29 on: June 27, 2013, 03:39:55 PM »
That whole Ninja Gaiden things was sort of weird.  I wonder what the sales on that was on other platforms.

I want to say there's no way that Razor's Edge sold well on the 360 and PS3 after how bad apparently the original version was, but then again the Wii U's been a sales disaster so who knows? We could have another sub-10,000 copy seller on Wii U like Need for Speed (leading Namco-Bandai to rush the game to the other consoles to try to recoup their development costs), or it could have been a decent seller since it was a launch title (leading Namco-Bandai to rush the game to the other consoles to try to capitalize on good sales).  :-\   We will probably never know for sure, but I just can't see a year-later double-dip for what had been a bad game selling well on the other platforms.
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Offline Sarail

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Re: What If Bayonetta 2 Is Successful?
« Reply #30 on: June 27, 2013, 03:50:42 PM »
Tecmo-Koei.
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Offline broodwars

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Re: What If Bayonetta 2 Is Successful?
« Reply #31 on: June 27, 2013, 04:21:01 PM »
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Offline Ian Sane

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Re: What If Bayonetta 2 Is Successful?
« Reply #32 on: July 02, 2013, 02:55:22 PM »
When Bayonetta 2 was announced the reaction was "Oh ****!  I guess I'm not buying it then."  I think that shows how negative Nintendo's image with core gamers is.  There was no assumption that Bayonetta 2 would be reflective of the Wii U's future lineup but rather that it would be a rare stand out in an otherwise undesirable game library.

I would be shocked if Bayonetta 2 is successful because its target audience does not want a Wii U.  I think the casual stench of the Wii brand will poison anything targetted at core gamers.  The core games do not give the credibility to the Wii U, but rather the Wii U damages the reputation of the games it receives.  Bayonetta's best bet is that those that said they would rather cut off from the series than buy a Wii U were either all talk or make up a vocal minority and that is not the general opinion of the game's target audience.

Offline Luigi Dude

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Re: What If Bayonetta 2 Is Successful?
« Reply #33 on: July 02, 2013, 04:29:35 PM »
When Bayonetta 2 was announced the reaction was "Oh ****!  I guess I'm not buying it then."  I think that shows how negative Nintendo's image with core gamers is.  There was no assumption that Bayonetta 2 would be reflective of the Wii U's future lineup but rather that it would be a rare stand out in an otherwise undesirable game library.

I would be shocked if Bayonetta 2 is successful because its target audience does not want a Wii U.  I think the casual stench of the Wii brand will poison anything targetted at core gamers.  The core games do not give the credibility to the Wii U, but rather the Wii U damages the reputation of the games it receives.  Bayonetta's best bet is that those that said they would rather cut off from the series than buy a Wii U were either all talk or make up a vocal minority and that is not the general opinion of the game's target audience.

The thing is there were M rated Wii games that were million sellers.  There's still a good sized portion of adult Nintendo fans who will buy games like this.  The original Bayonetta only sold 1.3 million copies worldwide and many were after the price dropped.  Its opening month in America it only did a little over 100k with the 360/PS3 versions combined, which pretty much shows how highly the so called core gamers of the 360/PS3 really thought of the series.  This is why Sega canceled the 360/PS3 version of Bayonetta 2 in the first place because they weren't exactly thrilled with how the first game performed.  It really wouldn't be that hard for Bayonetta 2 to perform better then the first game since the bar really isn't raised that high.

Getting Bayonetta 2 wasn't exactly meant to steal away a lot of 360/PS3 owners because the majority never cared about for this series in the first place.  The purpose of this game is to give Nintendo's own audience another game to play to help strengthen the Wii U's lineup.  Similar to why they got the Fatal Frame series last gen even though it wasn't a big seller on the other systems before it either.
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Offline Adrock

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Re: What If Bayonetta 2 Is Successful?
« Reply #34 on: July 02, 2013, 04:36:02 PM »
Bayonetta fans also complained about her new hairstyle. Seems like there just no pleasing people...

Offline sweetfeathery

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Re: What If Bayonetta 2 Is Successful?
« Reply #35 on: July 02, 2013, 06:59:43 PM »
I hope it will be. It can be I think however Nintendo would need to seriously push it. However they won't. They refuse to even push and advertise their own software.  Nintendo could make it a success if they gave a damn but they won't. They'll put it out to die. The same thing will happen with Wonderful 101.  I do not believe at all that it will get any advertising.

Except I saw TONS of commercials for LEGO City Stories, so I think they will do a good job.


Lego is an established brand... of COURSE Nintendo was going to give that game proper marketing.

Offline Kytim89

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Re: What If Bayonetta 2 Is Successful?
« Reply #36 on: July 02, 2013, 07:09:45 PM »
I hope it will be. It can be I think however Nintendo would need to seriously push it. However they won't. They refuse to even push and advertise their own software.  Nintendo could make it a success if they gave a damn but they won't. They'll put it out to die. The same thing will happen with Wonderful 101.  I do not believe at all that it will get any advertising.

Except I saw TONS of commercials for LEGO City Stories, so I think they will do a good job.



Lego is an established brand... of COURSE Nintendo was going to give that game proper marketing.


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