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Originally posted by: Ian Sane
Since the solution seems to be to go even MORE mass market things are just going to get worse. In ten years Nintendo will make their latest console target people who left when non-gamers became the focus. It will be a never-ending cycle of targeting and turning away two groups with different tastes.
Geez Iansane. With that reasoning, you'd think that movies today churn out pure action flix one year, then pure romances the next, with nothing inbetween, leaving the differing movie audiences with NOTHING until the sun comes around to shine on them.
Nintendo isn't trying to change all the videogames ever made. They're trying to expand the genres that videogames can enter. EVERY SINGLE VIDEOGAME TODAY IS AN ACTION-COMEDY-BLOCKBUSTER. Just because they start releasing music games and romances (Boogie, The Notebook) doesn't mean that they'll stop releasing FPS' and adrenaline-fueled-cinema (Army of Two, Crank).
Talk about a false dichotomy. That way of looking at things is so black and white and
stupid.And games don't have to be easy for casual to enjoy then Iansane. They have to be FUN.
That encapsulates a lot of things.
It means some games need less arcane control systems/system inputs (steel battalion controller vs. wiimote).
It means some games can tackle more relevant subject matter (bald space marines vs. contemporary pop music).
It also means a wider palette of experiences (shooting a million bad guys in the head repeatedly vs. kidding around, communicating, sharing, learning, feeling and rocking).
I swear Iansane. Do you go to the movie theatres today and moan and complain that because a movie like
"The Jane Austen Book Club" exists it's an industry wide conspiracy to never make
"The Bourne Ultimatum"?